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Use the invariant keyword on gl_Position on GLSL 1.20 or higher and GLSL ES
[xonotic/darkplaces.git] / darkplaces-sdl2-vs2010.vcxproj
2015-08-09 havocAdd darkplaces.rc to the vcxproj files for sdl, sdl2...
2015-08-09 havocFixed two compile issues with vid_sdl.c.