Made RENDERPATH_GL20 require fbo support and always use it.
[xonotic/darkplaces.git] / darkplaces-wgl.vcproj
2013-09-26 havocfix several visual studio projects which did not have...
2013-07-26 havocremoved modplug support, the library is too insecure...
2011-11-01 havocfix compile errors and warnings in MSVC
2011-04-01 havocWGL client can now use DPSOFTRAST, added thread_win...
2011-03-06 havocadded shader_glsl.h and shader_hlsl.h to the project...
2011-03-05 divverentinstead, define the FILE_OFFSET_BITS part in the build...
2011-02-07 eihruladd missing thread files to vcprojs
2011-01-31 havocclean up the Compile as C and Compile as C++ options...
2011-01-31 havocfix compilation of dpsoftrast.c in MSVC - it doesn...
2011-01-30 havocadded dpsoftrast to project files
2010-10-28 havocfix MSVC2008 compilation again
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-07-02 havoccreated new MSVC2008 project files and solution from...