detect whether dpsoftrast is being built with SDL
[xonotic/darkplaces.git] / dpsoftrast.c
2011-02-03 eihruldetect whether dpsoftrast is being built with SDL
2011-02-03 eihrulthreading and more SSE2 optimizations for dpsoftrast
2011-02-01 eihrulimplemented Texture_UpdatePartial
2011-01-31 havocfix compilation of dpsoftrast.c in MSVC - it doesn...
2011-01-29 eihruladded _USE_MATH_DEFINES for weird MSVC problem
2011-01-28 havocfix some C++ warnings
2011-01-28 eihruloptimized VertexColor shader
2011-01-28 eihrulfix clipping and backface culling bugs
2011-01-28 eihrulfaster attribute interpolation in ProcessTriangles
2011-01-28 eihrulmore texturing optimizations
2011-01-28 eihrulremoving one more reciprocal...
2011-01-28 eihrulswitch usage of reciprocals back to division (precision...
2011-01-28 eihrulSSE2 blending optimizations
2011-01-27 eihruldelay backface culling till after near plane test
2011-01-27 eihrulfix mipedgetc typo
2011-01-27 eihrulreplace some divisions with reciprocals
2011-01-27 eihruladded in some basic polygon offset compatibility (thoug...
2011-01-27 eihrulfix accessing of bottom mip level in Texture2DVaryingBGRA8
2011-01-27 eihrulProcessTriangles SSE2 optimizations
2011-01-26 eihrultry to keep inter-span variables for texturing in sse...
2011-01-26 eihrulremove unneeded "fast" case for nearest filtering
2011-01-26 eihrulSSE2 opts for nearest filtering
2011-01-26 eihrulfix for lightmap glow path to use one less multiply
2011-01-26 eihrulSSE2 optimized lightmap shader
2011-01-26 eihrulSSE2 optimized Texture2DVaryingBGRA8
2011-01-26 eihrulinitial obfuscation of ProcessTriangles with SSE2 code...
2011-01-26 eihrulonly respect vid_soft variable if SSE2_PRESENT is defined
2011-01-26 havocoptimized SHADERMODE_LIGHTSOURCE to do some early-out...
2011-01-26 havocimplemented SHADERMODE_LIGHTSOURCE with specular, shado...
2011-01-25 havocadded glow texture support in SHADERMODE_LIGHTMAP
2011-01-25 havocadded SHADERMODE_LIGHTDIRECTION code (model rendering...
2011-01-25 eihrulfix overrun test for optimized texture routines
2011-01-25 havocfix crash on texturing a span that starts at the bottom...
2011-01-24 havocfailed attempt at improving performance of bilinear...
2011-01-24 havocchanged DPSOFTRAST to use bgra8 intermediate storage...
2011-01-24 havocadded an experimental alternate code path in DPSOFTRAST...
2011-01-23 havocdraw things as black if no shader code exists yet
2011-01-23 havocfix log(2) compile error as C++, should have been log...
2011-01-23 havocfix a couple void conversions
2011-01-23 havocenabled more features for SHADERMODE_GENERIC
2011-01-23 havocadded support for disabling mipmapping using the non...
2011-01-23 havocfix bugs in DPSOFTRAST_CalculateMipmaps
2011-01-23 havoctabs, not spaces for indenting
2011-01-23 eihrulfaster texture mapper
2011-01-22 eihrulmove double break in pseudoalpha case to the right...
2011-01-22 havocfix particle blending
2011-01-22 havocuse texel center sampling on textures
2011-01-22 havocremoved numtexcoords parameter in DPSOFTRAST_Draw_LoadV...
2011-01-22 havocreworking DPSOFTRAST array copying to automatically...
2011-01-22 havocadded DPSOFTRAST software rasterizer, a work in progress