added r_transparent_sortsurfacesbynearest cvar (default 1), this
[xonotic/darkplaces.git] / gl_rmain.c
2011-11-09 havocadded r_transparent_sortsurfacesbynearest cvar (default...
2011-11-09 havocdefault r_usedepthtextures to 1 until issues are resolv...
2011-11-08 divverent1. make the first CSQC rendered view the "main" view...
2011-11-08 divverentsRGB fallback: properly convert r_hdr_scenebrightness
2011-11-05 divverentfix OBJ models not getting any lighting
2011-11-05 divverentrefactoring to avoid doing the same mistake again ...
2011-11-02 divverentmark 5 permutation bits eligible for moving to static...
2011-11-01 havocfix compile errors and warnings in MSVC
2011-10-31 havocadded R_LoadTextureRenderbuffer for creating renderbuff...
2011-10-31 havocremoved r_shadow_deferred_8bitrange cvar
2011-10-31 havocfix r_shadow_deferred total breakage from r11146
2011-10-31 havocadded support for GL_EXT_packed_depth_stencil, this...
2011-10-30 havocfix compile errors in D3D renderer (missing vabuf variable)
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-22 divverenta harmless sRGB simplification, more to be done later
2011-10-20 divverentsRGB: also handle sRGB for loading DDS textures
2011-10-19 divverentfix a compile error in recent bloom changes
2011-10-18 eihrulmake R_SetupView take view size from fbo textures if...
2011-10-18 divverentmove these declarations to where they belong
2011-10-18 eihrulfix R_DrawModelShadows/R_DrawModelShadowMaps prototypes...
2011-10-16 havocif vid_samples is > 1 then do not use fbo view or water...
2011-10-16 havocfix motionblur with r_viewfbo 2 or 3
2011-10-16 havocadded r_water_fbo cvar to enable fbo rendering of water...
2011-10-16 havocremoved cvars r_hdr and r_hdr_range - now the only...
2011-10-16 havocoverhauling a lot of functions to allow fbo rendering
2011-10-16 havocrenamed r_bloomstate to r_fb because it contains frameb...
2011-10-16 havocoops, missed this
2011-10-16 havocadded cvar r_water_hideplayer with 3 possible values...
2011-10-14 havocfix bugs with CSQC clearscene function - it now restore...
2011-10-12 havocadded r_hdr_irisadaptation_radius which determines...
2011-09-23 havocif MATERIALFLAG_CUSTOMBLEND, clear MATERIALFLAG_ADD and
2011-09-18 havocfix watershader on entities
2011-09-17 havocavoid crashes on watershader surfaces in models that...
2011-09-16 havoctighten the tolerances on water plane merging
2011-09-16 havoctransform surface vertices to worldspace before calcula...
2011-09-16 havocfix issues with watershader on models, also now support...
2011-09-13 eihrulfix error with unused ClientTime reference
2011-09-12 vortexAdded DP_CSQC_ENTITYMODELLIGHT extension (CSQC-updated...
2011-09-08 havocchanged D3D shader warning prints to dprints
2011-09-03 divverentdisable offsetmapping where TEXF_ALPHA is not set and...
2011-09-02 divverentenable offsetmapping permutations only if a normalmap...
2011-08-30 divverentfix a typo causing compile error
2011-08-30 divverentoffsetbias: changed range to 0..1 to match what the...
2011-08-29 divverentmake offsetmapping bias actually work
2011-08-29 vortexOffsetmapping: new "Bias" parameter that sets a custom...
2011-08-29 divverentadd missing TEXF_ALPHA when loading the glossmap
2011-08-29 divverentgloss: exact specular math has min gloss exponent 4...
2011-08-29 divverentmake sure another way it never calculates 0^0
2011-08-27 divverentimplement TEXF_FORCE_RELOAD to reload a pre-existing...
2011-08-24 eihrulfix bugs introduced by r11262
2011-08-23 vortexExperimental r_glsl_offsetmapping_lod cvar which applie...
2011-08-23 divverentnew cvar: r_sortentities to sort render edicts.
2011-08-21 vortex2 new cvars: sv_gameplayfix_unstickentities and sv_game...
2011-08-16 havocdon't draw bouncegrid on custom csqc scenes without...
2011-08-03 havocfix a pile of issues with calling conventions on GLES2...
2011-08-03 divverentfix an obvious crash in user controlled wave func handling
2011-07-31 vortexr_glsl_deluxemapping 2 support for vertexlit surfaces...
2011-07-25 havocdisable VorteX's gamma corrected 2D drawing because...
2011-07-24 vortexFix gl_texturecompression_sprites to check for gl_textu...
2011-07-21 havocremove a redundant (and bugged) check
2011-07-09 divverentUpdate the default values for the motionblur..... I...
2011-07-09 divverentAdd/update cvars and such... Almost done now basically...
2011-07-09 divverentChange how the factor is calculated and set it up to...
2011-07-09 divverentBegin a quick re-write of how motionblur values are...
2011-07-09 divverentDifferent fade rates for adapting to bright scenes...
2011-06-23 havocmore rework of r_shadow_bouncegrid, now dynamic mode...
2011-06-23 havocadded r_shadow_bouncegrid 2 which disables rtlights...
2011-06-13 divverentfix some warnings about useless code (unsigned < 0...
2011-06-08 havocreworked progs loading so that entvars_t and globalvars...
2011-06-08 havocimplemented r_transparent_alphatocoverage 2 which promo...
2011-06-08 havocreworked use of alphatest - now only GL11/GL13/GLES1...
2011-05-29 havocadded r_trippy cvar
2011-05-25 havocfix bugs with deformvertexes autosprite in GL11/GL13...
2011-05-23 havochonor ent->shadertime in all material handling (tcmod...
2011-05-21 vortexMove some sprite-related cvars to model_sprite.c.
2011-05-20 vortexAdded "loadcubemap" builtin to allow preload cubemaps...
2011-05-14 havocdon't crash in dedicated server when parsing shaders...
2011-05-13 vortexMultisampling initialisation moved from vid_sdl to...
2011-05-11 vortexOpenGL 2.0 path: Make handling of Alpha-To-Coverage...
2011-05-09 havocreworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage...
2011-05-09 vortexMove Alpha-To-Coverage stuff to gl_backend.c, fix bug...
2011-05-08 vortexGL_ARB_multisampling defs (vid_multisampling) and alpha...
2011-05-08 havoca few more PRVM_EDICTFIELDVALUE/PRVM_GLOBALFIELDVALUE...
2011-05-07 divverentfix water renders with r_viewscale
2011-05-07 havocadded vid_sRGB cvar, this replaces the r_texture_sRGB...
2011-05-06 havocfix bug with iqm models by removing pose 0 optimization...
2011-05-03 havocgl_texturecompression is no longer required for TEXF_CO...
2011-05-02 vortexTransparent sorting: added maxdist and array size cvars...
2011-04-27 havocadded r_transparent cvar to turn off transparent render...
2011-04-23 vortexR_LightPoint: fix glitch. Add checking for worldmodel...
2011-04-18 havocadded RENDERPATH_GLES1
2011-04-17 havocmade r_showoverdraw honor material face culling settings
2011-04-17 havocadded r_showoverdraw cvar which allows you to see how...
2011-04-13 divverentmake dpoffsetscale apply again
2011-04-13 divverentnew cvar: r_glsl_offsetmapping_reliefmapping_refinestep...
2011-04-10 havocimplemented support for GL_EXT_texture_sRGB to preserve...
2011-04-10 divverentr_showsurfaces 3: render sky (appears as average-colore...
2011-04-08 havocsome cleanup of offsetmapping setup code
2011-04-05 havocadded backface culling optimization to cl_decals_newsys...
2011-04-04 eihrulfix some clipping plane bugs and FinishBGRA8 bug introd...
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