Add GL_ExtensionSupported in vid_null.c because vid_shared.c relies on
[xonotic/darkplaces.git] / meshqueue.h
2012-05-24 vortexNew shader keyword dptransparentsort (can be "sky"...
2011-11-09 havocadded r_transparent_sortsurfacesbynearest cvar (default...
2011-05-02 vortexTransparent sorting: added maxdist and array size cvars...
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-04-26 havocnow does batching of transparent surfaces, such as...
2005-12-27 havocreworked rtlighting code to handle transparent water...
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-08-27 havocliquid now goes through meshqueue sorting
2002-08-02 havocadded a mesh queue callback system (to allow mesh rende...