Add an in_releaseall command for debugging/working around stuck keys.
[xonotic/darkplaces.git] / model_alias.c
2018-03-24 havocAdd skipmaterialflagsmask feature to TraceLine and...
2016-12-10 havocFix bug in loading additional skins after the ones...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2016-09-14 havocOverhauled quake3 shader loading such that it now produ...
2016-09-10 havocFix MSVC++ 2015 warnings about variable scope and some...
2014-06-01 havocAdded Quake2 BSP support (IBSP38), this is a work in...
2014-05-13 havocRemoved collision_prefernudgedfraction cvar and trace...
2013-03-26 eihrulfactor out skeletal animation transform generation...
2013-02-23 havocadded entity caching stats in graph
2013-01-16 havocimplemented gpu-skinning (vertex shader skeletal animat...
2012-12-22 havocfix bug with transparency sorting introduced by vortex...
2012-05-05 havocfix some int to bool conversion warnings on MSVS2008
2012-04-19 divverentremove some more dead code
2012-03-01 divverentadd a flag to forcibly turn off skeletal animation...
2012-02-04 eihrulconvert pose6s data to pose7s data to resolve quaternio...
2012-01-26 havocchange mdl texcoord loading to not have a .5 pixel...
2011-10-30 havocfix two more C++ compile errors
2011-10-29 havocallow .psk models to be loaded without a corresponding...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-17 havocfix more crashes to do with animscenes being NULL on...
2011-10-16 havocfix byte color handling in iqm loader
2011-10-15 havocfix two crashes that divVerent found and fixed but...
2011-10-14 havocfix crashes with last patch to model loaders
2011-10-14 havocallow iqm models without geometry
2011-09-30 eihrulbetter fix for skeletal no-bones case
2011-09-30 eihrulhandle no-bones case for skeletal animation
2011-09-16 havocfix issues with watershader on models, also now support...
2011-08-29 vortexOffsetmapping: new "Bias" parameter that sets a custom...
2011-08-03 havocfix a pile of issues with calling conventions on GLES2...
2011-07-29 eihrulremoving more memcpys from IQM loading
2011-07-29 eihrulIQM loading fixes and optimizations
2011-07-29 havocre-optimize the IQM model loader somewhat by not alloca...
2011-07-29 havocreworked iqm model loader to copy all data into allocat...
2011-07-11 eihrulhandle IQM models with no blend weights
2011-07-10 eihrultab formatting fix
2011-07-10 eihrulbuild static frame for IQM models with no animations
2011-06-28 havocfix offsetmapping without a q3 shader on Q1BSP and MDL
2011-06-23 havocfix model loading memory corruption errors related to
2011-06-01 eihruliqm version 1 compatibility
2011-05-31 eihrulsupport for version 2 of iqm
2011-04-01 havocWGL client can now use DPSOFTRAST, added thread_win...
2011-01-29 divverentSquashed commit of the following:
2011-01-14 havocadded r_enableshadowvolumes cvar, this defaults to...
2010-11-21 havocuse r_smoothnormals_areaweighting cvar on all calls...
2010-11-17 divverentdeveloper_extra: also spam some messages during model...
2010-10-18 divverentfix a Mem_Free(NULL) warning
2010-10-08 divverentSSE patch by kyre, with runtime CPU detection and a...
2010-09-14 divverentadd a TraceBrush function to all model types, and imple...
2010-08-09 divverentMod_BuildAliasSkinsFromSkinFile: strip image extension
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-01 eihruliqmbounds loading fix
2010-06-01 eihrulsanity checking of most header offsets/sizes in IQM
2010-05-21 divverentfix a wrong mempool use in Mod_Alias_AnimateVertices...
2010-04-21 eihrulfix IQM format to use relative base pose
2010-04-15 eihrulunused IQM scaling
2010-04-12 eihrulIQM loading animation frames fix
2010-04-07 eihrulmake IQM loading import animation sequences rather...
2010-03-13 divverentmodeldecompile: also write a framegroups file if possible
2010-03-13 eihrulmade IQM framerate a float
2010-03-08 eihrulIQM base pose cleanups
2010-03-08 eihrulmore IQM loading fixes
2010-03-08 eihrulmisc IQM loading fixes
2010-03-08 eihruladded per frame bounds to IQM format
2010-03-07 eihrulbuild IQM inverse base pose from joints if necessary
2010-03-07 eihrulexperimental IQM model format support
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-18 havocmove RESTRICT keyword define to qtypes.h and add it...
2010-02-18 havocset supercontents and surfaceflags on models not using...
2010-02-17 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-17 eihrulstore blend weights as unsigned char data
2010-02-17 eihruldon't use dummy entries for single-bone blend palette...
2010-02-17 havocfix unaligned memory access crash on skeletal models...
2010-02-10 eihrulfix missing restrict keyword
2010-02-04 eihrulfaster skeletal animation based on blend-palettes
2010-01-31 havocfix a bunch of warnings
2010-01-11 eihruloptimized pose math to not use intermediate matrix
2010-01-09 havocfix model scaling on old zym and dpm files where the...
2010-01-09 havocredesigned skeletal model animation bone pose format...
2010-01-05 havocimplemented obj model loading
2009-12-27 havocfix a bunch of type-punned pointer warnings
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-21 havocremoved r_precachetextures cvar
2009-12-20 havocfix lack of specular on q1 mdl, and a possible case...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-03 havocimplemented a new preallocated "boxbrush" type for...
2009-11-03 havocoptimized AABB collision case for q3bsp, 14.5% faster...
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-12 havocpunctuation
2009-09-12 havoctry not to crash on num_bones 0 in Mod_BuildBaseBonePoses
2009-09-11 havocModel_*_AnimateVertices functions no longer write to...
2009-08-01 divverentfix typo in last commit
2009-08-01 divverentalias model: fix tracebox
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