]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - model_brush.c
fix an engine crash in vid_glx
[xonotic/darkplaces.git] / model_brush.c
2011-04-11 havocremove the never-finished first incarnation of obj...
2011-04-10 havocimplemented support for GL_EXT_texture_sRGB to preserve...
2011-04-08 havocadded mod_noshader_default_offsetmapping to allow separ...
2011-04-08 havocwhen loading q1bsp textures, do not allow q3 shader...
2011-04-08 havocrewrote mod_collision_bih tracing code, the functions...
2011-03-25 havocprevent crashes on BIH code
2011-03-23 divverentmake the endless loop run in 3 milliseconds (fixes...
2011-03-21 havocenable another AABB overlap check, this time on point...
2011-03-21 havocincreased bih traceline speed by nearly 50% by enabling...
2011-03-21 havocBIH building and recursion no longer directly links...
2011-03-21 havocadded mod_collision_bih_childrengrouping cvar (default...
2011-03-09 havocactually the culling in
2011-03-09 havocfixed a flaw in the culling in
2011-03-03 havocskip backfaces in surface traceline
2011-03-02 havocfixed surface traceline code, bouncegrid looks a lot...
2011-03-01 havocq1bsp traceline code now hits surfaces, this comes...
2011-02-09 havocremoved unmaintained CgGL rendering path
2011-02-07 havocadded RENDERPATH_GLES2
2011-01-31 havocenable mod_bsp_portalize by default
2011-01-29 divverentprevent a segfault in case a bsp file has zero nodes...
2011-01-23 havocfix several conversion warnings
2011-01-14 havocadded r_enableshadowvolumes cvar, this defaults to...
2011-01-13 havocadded cvar mod_bsp_portalize to decide whether to gener...
2010-11-21 havocuse r_smoothnormals_areaweighting cvar on all calls...
2010-11-13 divverentavoid NULL pointer access if a surface had an unsupport...
2010-11-13 divverentshow more detail in "has no triangles" and "has no...
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-10-30 vortexFor lightgrid sampling move lightstyle[0] applying...
2010-09-30 havocdon't crash in obj loading if v, vt, or vn are NULL...
2010-09-28 divverentr_fakelight: 1 = use "fake" lighting (falloff-less...
2010-09-24 divverentremove another unused variable
2010-09-14 divverentTraceBrush: use in Collision_ClipToGenericEntity
2010-09-14 divverentadd a TraceBrush function to all model types, and imple...
2010-09-11 tomazIgnored MSVC build directories
2010-08-29 havocoverhauled mod_q3bsp_lightmapmergepower code, to fix...
2010-08-27 divverentdo not use partial lightmap updates for lightmap merging
2010-08-19 havocfix almost all g++ -pedantic warnings
2010-08-09 havocfix a C++ void pointer error
2010-07-16 havocfix uninitialized variable warning
2010-07-14 havocreworked .obj loader to work as a world model (SLOWLY...
2010-07-02 havocfix a bunch of warnings if compiling darkplaces as...
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-25 havocadd surfaceindex to bih_leaf_t and initialize it
2010-06-21 divverentjpeg: perform picmip levels 1, 2, 3 accelerated by...
2010-06-15 divverentnew cvars:
2010-05-11 havocfix loading of q1bsp sky replacement textures to also...
2010-04-08 divverentFix a premature optimization in Mod_CollisionBIH_TraceL...
2010-03-18 havocmake q3 shader settings work on dedicated servers ...
2010-02-28 divverentWarpZones:
2010-02-25 havocadded dpmeshcollisions keyword in shader parsing, this...
2010-02-22 divverentfix degenerate triangle elimination
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-20 havocfixed BIH line clipping and enabled it, BIH is now...
2010-02-20 havocslight improvement to BIH recursion speeds by checking...
2010-02-18 havocdon't error out if external lightmap sizes mismatch...
2010-02-18 havocmoved BIH_LEAF from bih_nodetype_t to bih_leaftype_t
2010-02-18 havocchanged default value of mod_collision_bih from 0 to...
2010-02-18 havocmake model collisions work when q3 shaders are used...
2010-02-18 havocadded some #if 0 test cases for BSP collision culling...
2010-02-18 havocmade the old BSP collision code check bounding boxes...
2010-02-18 havocdisable broken Mod_CollisionBIH_TracePoint_Mesh and
2010-02-18 havocmade BIH collision culling support the mod_q3bsp_curves...
2010-02-18 havocadded mod_recalculatenodeboxes cvar to allow this behav...
2010-02-17 havocdeal with colbrushf == NULL cases in Mod_MakeCollisionBIH
2010-02-17 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-17 havocimplemented and debugged BIH (Bounding Interval Hierarc...
2010-02-17 havocdon't crash if the model produces no shadowmesh (no...
2010-02-17 havocdon't error out when Mod_Q3BSP_LoadTriangles is called...
2010-02-17 havocfix two typos in Mod_Q3BSP_LoadTriangles errors
2010-02-15 havocimplementing Bounding Interval Hierarchy collision...
2010-01-31 havocfix a bunch of warnings
2010-01-31 havocadded r_texture_convertsRGB_* cvars (default: OFF)...
2010-01-26 havocsome bugfixes to mod_generatelightmaps that make it...
2010-01-25 havocfix a bug where submodels are not uploaded in a VBO...
2010-01-05 havocimplemented obj model loading
2010-01-02 havocupload all q1bsp lightmaps on first frame, rather than...
2009-12-28 havocremoved TEXF_MANUALFLUSHUPDATES flag, now bufferpixels...
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-22 havocfix a crash on non-deluxemapped q3bsp loading
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocadded mem_bigendian variable
2009-12-21 havocfix big endian loading of patches
2009-12-21 havocadded gl_nopartialtextureupdates cvar which disables...
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 divverentdon't need it twice...
2009-12-20 divverent- fix specular stuff on Q1BSP
2009-12-20 havocfix lack of specular on q1 mdl, and a possible case...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-14 havocallocate portals differently to reduce Mem_Alloc reports in
2009-12-08 havocuse gl_max_lightmapsize
2009-12-08 havocconverted all code using gl_support_* variables to...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-12-06 divverentif gridsize is parsed wrong and DP would normally abort...
2009-12-06 divverentparse gridsize like q3map2 does (less strict)
2009-11-24 havocmore work on mod_generatelightmaps command
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-21 divverentpatches: experimental mode that allows setting collisio...
2009-11-11 havocmore work on the unfinished OBJ loading
2009-11-06 havocreenabled fake lightmap on water to fix r_glsl 0 render...
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