]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - model_brush.c
simplify it, and make it a bit nicer to the GPU
[xonotic/darkplaces.git] / model_brush.c
2010-11-21 havocuse r_smoothnormals_areaweighting cvar on all calls...
2010-11-20 Rudolf Polzer::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb...
2010-11-13 divverentavoid NULL pointer access if a surface had an unsupport...
2010-11-13 divverentshow more detail in "has no triangles" and "has no...
2010-11-13 divverentavoid NULL pointer access if a surface had an unsupport...
2010-11-13 divverentshow more detail in "has no triangles" and "has no...
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-10-30 vortexFor lightgrid sampling move lightstyle[0] applying...
2010-10-30 vortexFor lightgrid sampling move lightstyle[0] applying...
2010-10-01 havocdon't crash in obj loading if v, vt, or vn are NULL...
2010-09-30 havocdon't crash in obj loading if v, vt, or vn are NULL...
2010-09-28 divverentr_fakelight: 1 = use "fake" lighting (falloff-less...
2010-09-28 divverentr_fakelight: 1 = use "fake" lighting (falloff-less...
2010-09-24 havoc havoc@d7cf86... UNMERGE
2010-09-24 havoc havoc@d7cf86... UNMERGE
2010-09-24 tomaz tomaz@d7cf86... UNMERGE
2010-09-24 divverentremove another unused variable
2010-09-24 divverentremove another unused variable
2010-09-24 Rudolf PolzerReset the stable branch to the current DP trunk, as...
2010-09-16 divverentTraceBrush: use in Collision_ClipToGenericEntity
2010-09-16 divverentadd a TraceBrush function to all model types, and imple...
2010-09-14 divverentTraceBrush: use in Collision_ClipToGenericEntity
2010-09-14 divverentadd a TraceBrush function to all model types, and imple...
2010-09-11 tomazIgnored MSVC build directories
2010-08-29 havocoverhauled mod_q3bsp_lightmapmergepower code, to fix...
2010-08-29 havocoverhauled mod_q3bsp_lightmapmergepower code, to fix...
2010-08-27 divverentdo not use partial lightmap updates for lightmap merging
2010-08-27 divverentdo not use partial lightmap updates for lightmap merging
2010-08-19 havocfix almost all g++ -pedantic warnings
2010-08-10 havocfix a C++ void pointer error
2010-08-09 havocfix a C++ void pointer error
2010-07-21 havocfix uninitialized variable warning
2010-07-16 havocfix uninitialized variable warning
2010-07-15 havocreworked .obj loader to work as a world model (SLOWLY...
2010-07-14 havocreworked .obj loader to work as a world model (SLOWLY...
2010-07-02 havocfix a bunch of warnings if compiling darkplaces as...
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-27 havocadd surfaceindex to bih_leaf_t and initialize it
2010-06-25 havocadd surfaceindex to bih_leaf_t and initialize it
2010-06-22 divverentjpeg: perform picmip levels 1, 2, 3 accelerated by...
2010-06-21 divverentjpeg: perform picmip levels 1, 2, 3 accelerated by...
2010-06-17 divverentnew cvars:
2010-06-15 divverentnew cvars:
2010-05-15 havocfix loading of q1bsp sky replacement textures to also...
2010-05-11 havocfix loading of q1bsp sky replacement textures to also...
2010-04-08 divverentFix a premature optimization in Mod_CollisionBIH_TraceL...
2010-04-08 havocchanged default value of mod_collision_bih from 0 to...
2010-04-08 divverentFix a premature optimization in Mod_CollisionBIH_TraceL...
2010-03-20 havocmake q3 shader settings work on dedicated servers ...
2010-03-18 havocmake q3 shader settings work on dedicated servers ...
2010-03-02 divverentWarpZones:
2010-02-28 divverentWarpZones:
2010-02-26 havocadded dpmeshcollisions keyword in shader parsing, this...
2010-02-26 vortexOffsetmapping now could be customized on per-texture...
2010-02-25 havocadded dpmeshcollisions keyword in shader parsing, this...
2010-02-22 divverentfix degenerate triangle elimination
2010-02-22 divverentfix degenerate triangle elimination
2010-02-22 havocfixed BIH line clipping and enabled it, BIH is now...
2010-02-22 havocslight improvement to BIH recursion speeds by checking...
2010-02-22 havocdon't error out if external lightmap sizes mismatch...
2010-02-22 havocmoved BIH_LEAF from bih_nodetype_t to bih_leaftype_t
2010-02-22 havocmake model collisions work when q3 shaders are used...
2010-02-22 havocadded some #if 0 test cases for BSP collision culling...
2010-02-22 havocmade the old BSP collision code check bounding boxes...
2010-02-22 havocdisable broken Mod_CollisionBIH_TracePoint_Mesh and
2010-02-22 havocmade BIH collision culling support the mod_q3bsp_curves...
2010-02-22 havocadded mod_recalculatenodeboxes cvar to allow this behav...
2010-02-22 havocdeal with colbrushf == NULL cases in Mod_MakeCollisionBIH
2010-02-22 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-22 havocimplemented and debugged BIH (Bounding Interval Hierarc...
2010-02-22 havocdon't crash if the model produces no shadowmesh (no...
2010-02-22 havocdon't error out when Mod_Q3BSP_LoadTriangles is called...
2010-02-22 havocfix two typos in Mod_Q3BSP_LoadTriangles errors
2010-02-22 havocimplementing Bounding Interval Hierarchy collision...
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-20 havocfixed BIH line clipping and enabled it, BIH is now...
2010-02-20 havocslight improvement to BIH recursion speeds by checking...
2010-02-18 havocdon't error out if external lightmap sizes mismatch...
2010-02-18 havocmoved BIH_LEAF from bih_nodetype_t to bih_leaftype_t
2010-02-18 havocchanged default value of mod_collision_bih from 0 to...
2010-02-18 havocmake model collisions work when q3 shaders are used...
2010-02-18 havocadded some #if 0 test cases for BSP collision culling...
2010-02-18 havocmade the old BSP collision code check bounding boxes...
2010-02-18 havocdisable broken Mod_CollisionBIH_TracePoint_Mesh and
2010-02-18 havocmade BIH collision culling support the mod_q3bsp_curves...
2010-02-18 havocadded mod_recalculatenodeboxes cvar to allow this behav...
2010-02-17 havocdeal with colbrushf == NULL cases in Mod_MakeCollisionBIH
2010-02-17 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-17 havocimplemented and debugged BIH (Bounding Interval Hierarc...
2010-02-17 havocdon't crash if the model produces no shadowmesh (no...
2010-02-17 havocdon't error out when Mod_Q3BSP_LoadTriangles is called...
2010-02-17 havocfix two typos in Mod_Q3BSP_LoadTriangles errors
2010-02-15 havocimplementing Bounding Interval Hierarchy collision...
2010-02-01 havocfix a bunch of warnings
2010-02-01 havocadded r_texture_convertsRGB_* cvars (default: OFF)...
2010-01-31 havocfix a bunch of warnings
2010-01-31 havocadded r_texture_convertsRGB_* cvars (default: OFF)...
2010-01-27 havocsome bugfixes to mod_generatelightmaps that make it...
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