fix the quake logo shadow in e1m5 (ALL surfaces were producing shadow volumes, includ...
[xonotic/darkplaces.git] / model_brush.c
2005-08-29 havocfix the quake logo shadow in e1m5 (ALL surfaces were...
2005-08-28 havocsome cleaning of the model headers, and added bufferend...
2005-08-24 havocfix a stupid bug in shader parsing (it was ignoring...
2005-08-23 havocq3bsp loader no longer generates a fake lightgrid when...
2005-08-18 havocadded r_smoothnormals_areaweighting cvar (default 1...
2005-08-14 havocfix a crash in q1bsp model stats printing in developer...
2005-07-05 havocadded a 64bif fs_offset_t type to clean up most of...
2005-07-05 havocfixed signed/unsigned mismatch warnings
2005-06-25 havocq3 shader parser was not supporting alphatest (promoted...
2005-05-31 havocfixed Mod_Q3BSP_LoadPlanes to use LittleFloat instead...
2005-05-14 havocfix a crash with getlighting builtin
2005-05-14 havocfix a crash when loading q3 maps with flares
2005-05-13 havoconly load .lit file if its file size matches 8 + lump...
2005-05-11 havocthe merging of alias and bsp model rendering begins...
2005-05-06 havocmoved mod_shared.c detail texture and distortion textur...
2005-05-05 havochush some texture loading warnings in dedicated servers...
2005-05-03 havoccleaned up portions of rtlighting system, allowing...
2005-04-20 havocchanged rtlight compiled cluster list/pvs to leaf list...
2005-04-20 havocenabled portals on q3bsp for a small (occasionally...
2005-04-20 havocr_shadow_staticworldlights has mutated into r_shadow_re...
2005-04-19 havoccleaned up transparency handling in q3 shaders, should...
2005-04-11 havocimplemented playerclip and monsterclip brush support...
2005-04-04 havocoptimized surface rendering to surface->groupmesh-...
2005-03-28 havocsave some memory by not allocating neighbors for q1bsp...
2005-03-28 havocchanged surface->mesh to surface->groupmesh and added...
2005-03-28 havocmoved a number of msurface_t fields to a separate msurf...
2005-03-24 havocrearranged stale worldmodel removal a bit so that tryin...
2005-03-17 havocq3 shader parsing now sets more materialflags (such...
2005-03-17 havocmerged q1bsp and q3bsp surface rendering
2005-03-10 havocadded basematerialflags/currentmaterialflags to texture...
2005-03-09 havocslight code reduction to DrawShadowVolume functions
2005-03-09 havocmerged some more q3bsp functions, now only loading...
2005-03-09 havocremoved R_BoxVisible and added model->brush.BoxTouching...
2005-03-08 havocrenamed Mod_Q1BSP_BoxTouchingPVS to Mod_Brush_BoxTouchi...
2005-03-08 havocremoved/changed a few mod_brushq1 checks
2005-03-08 havoceliminated q3meffect_t (now uses q3deffect_t)
2005-03-08 havocchanged uses of q3mmodel_t to q3dmodel_t because there...
2005-03-08 havocchanged brushq3 submodel firstsurface and firstbrush...
2005-03-08 havocadded firstmodelbrush/nummodelbrushes fields to model...
2005-03-07 havocmerged q3msurface_t into msurface_t
2005-03-07 havocfixed q3bsp bug where firstmodelsurface was not being...
2005-03-06 havoca major rename - instead of q1bsp code having surf...
2005-03-06 havoceliminated surf->poly_* fields and cleaned up Mod_LoadF...
2005-03-06 havocmerged q3mtexture_t into texture_t, note that only...
2005-03-06 havocremoved texture_t->number and q3mtexture_t->number
2005-03-06 havocmoved brushq3.submodel to brush, removed brushq3.data_t...
2005-03-06 havocmoved brushq1 nodes/leafs/leaffaces/planes/portals...
2005-03-06 havocrenamed q1bsp marksurfaces to leaffaces for consistency...
2005-03-06 havocchanged leafbrushes from pointers to ints to be consist...
2005-03-06 havocchanged leafface references to ints (making leaffacenum...
2005-03-06 havocgot rid of node->contents, leaf->contents kept (only...
2005-03-05 havoceliminated brushq1.pvs* variables, pvstexture surface...
2005-03-05 havocmore refactoring of q1bsp rendering
2005-03-03 havocq1bsp and q3bsp loaders now use model->meshlist for...
2005-03-02 havocmodified q3msurface_t to use a surfmesh (although not...
2005-03-02 havocimproved/modified q1bsp surfmesh stuff for more general...
2005-02-03 molivierReplaced snprintf and vnsprintf calls by dpsnprintf...
2005-01-27 havocdisabled snapping of render patch vertices (collision...
2005-01-25 havocnow supports Mac and Windows newlines everywhere
2005-01-24 havocadded surfaceparm pointlight to known surfaceparm list
2005-01-13 havocchanged numskins to 1 on q1bsp and q3bsp and numframes...
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-12-01 havocchanged a lot of Con_DPrint/Con_DPrintf calls to Con_Pr...
2004-11-25 havocadded model->brush.submodels[] array of pointers to...
2004-11-14 havocupgraded rtlights format to have separate ambient,...
2004-11-13 havocno longer warns about q3bsp surfaces with lightmapindex...
2004-11-10 havocmade q3bsp alphafunc shaders render as transparent...
2004-10-27 molivierPure cleaning commit: removed "crc.[ch]" and "gl_warp_s...
2004-10-20 havocif a (supposedly) quake sky texture is not 128x256...
2004-10-20 havocfixed r_restart skybox crash (as well as incorrect...
2004-10-17 havocsnap curve vertices to solve some finicky collision...
2004-10-17 havocnow using all-new Q3 patch tesselation code, matching...
2004-10-16 havocdon't spew shaders to console on load unless developer...
2004-10-16 havocnow parses more of q3 shaders to guess at proper render...
2004-09-30 havocremoved a few fields from q3msurface_t
2004-09-29 havocrecalculate model->brushq3.num_leafs during loading...
2004-09-28 havocuse a less bizarre method of byte swapping q1bsp/q3bsp...
2004-09-17 tomazRenamed mod_brush to mod_brushq1.
2004-09-07 tomazMade hl map loading halve the lightmap samples, to...
2004-09-03 havocconverted portal building over to use polygon functions...
2004-08-30 tomazRenamed QuadraticSpline code in curves.c to QuadraticBS...
2004-08-25 havocchanged Collision_NewBrushFromPlanes to use new polygon...
2004-08-25 havocfixed a couple potential crashes due to nodestack overf...
2004-08-22 tomazMade gl_picmip affect only maps, models, and sprites...
2004-05-20 havocTomaz cleaned up some double ;; lines (strange stuff)
2004-05-18 havocTomaz fixed black models in unlit maps
2004-05-15 havocTomaz renamed all R_Model_Brush functions to R_Q1BSP
2004-05-15 havocfix skybox loading in q3 shaders, needed to append...
2004-04-14 havocrenamed q3mface_t to q3msurface_t
2004-04-14 havocrenamed model->numsurfaces to model->nummodelsurfaces
2004-04-14 havoccleaned up submodel loading, and wrote a big descriptio...
2004-04-02 molivierstrncpy -> {strlcpy,memcpy}. Replaced the "forceloop...
2004-03-23 molivierAdded a mempool parameter to FS_LoadFile
2004-03-22 havocq3bsp pvs works again (was checking loadmodel when...
2004-03-18 havocfixed 'black models' bugs in RecursiveLightPoint code
2004-03-14 havocgot rid of Cshader system as it really wasn't helping...
2004-03-13 havocmerged static and dynamic rtlight handling almost entir...
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-09 havocnow supports loading skybox specified by q3 sky shaders
2004-03-05 havocfixed noclipping rendering nothing (there was no vis...
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