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turn "z value discarded" into VM_Warnings so one can backtrace them
[xonotic/darkplaces.git] / model_shared.c
2011-10-27 divverentframegroups: add support for group names specified...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-09-06 divverentblendfunc addalpha
2011-09-06 divverentmod_q3shader_force_addalpha (default 0)
2011-09-06 divverentnow that DDS loading is consistent with RGBA loading...
2011-09-06 divverentfix interaction of blendfunc with rtlights
2011-09-06 divverentRevert "disable divVerent's texflags hack for now becau...
2011-09-05 havocdisable divVerent's texflags hack for now because it...
2011-09-02 divverentalso set TEXF_ALPHA on GL_ONE GL_ONE (don't ask)
2011-09-01 divverentfix parameter number
2011-09-01 divverentchange to offsetmapping syntax:
2011-08-30 divverentoffsetbias: changed range to 0..1 to match what the...
2011-08-29 divverentset TEXF_ALPHA on shader stages only if necessary
2011-08-29 vortexOffsetmapping: new "Bias" parameter that sets a custom...
2011-08-24 eihrulfix bugs introduced by r11262
2011-08-24 divverentbig oops: fix C++ compilation (had used "operator"...
2011-08-20 divverentdpshaderkill enhancements
2011-08-20 havocadded dpshaderkillifcvar and dpshaderkillifcvarzero...
2011-07-31 vortexr_glsl_deluxemapping 2 support for vertexlit surfaces...
2011-06-27 havocfix the solid water bug for real
2011-05-02 vortexTransparent sorting: added maxdist and array size cvars...
2011-04-08 havocadded mod_noshader_default_offsetmapping to allow separ...
2011-03-03 havoceliminated color4ub vertex formats, now everything...
2011-02-11 havocadded iris adaptation experiment
2011-01-18 havocreduced memory usage by around 20MB (no longer allocate...
2011-01-14 havocadded r_enableshadowvolumes cvar, this defaults to...
2010-12-16 vortexODE improvements:
2010-11-07 divverentnew shader parameter "dppolygonoffset <factor> <offset...
2010-10-13 vortexAdded dp_waterscroll <scale> <speed> shader keyword...
2010-07-16 divverentcvar: r_mipnormalmaps
2010-07-15 divverentfix ISWORLD and ISSPRITE texture flags (making r_picmip...
2010-07-14 havocchanged modeldecompile's obj output to not negate an...
2010-07-09 divverentcleanup mempool use when generating a shadow mesh ...
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-07-02 havoccreated new MSVC2008 project files and solution from...
2010-07-02 havocadd DeviceLost and DeviceRestored functions to R_Module...
2010-07-02 havocfix a bunch of warnings if compiling darkplaces as...
2010-07-02 havocgrow svbsp allocation limit much faster (*16 rather...
2010-06-25 havocfix a warning
2010-06-21 divverentjpeg: perform picmip levels 1, 2, 3 accelerated by...
2010-06-17 divverentuser (csqc) controllable wavefuncs
2010-06-15 divverentnew cvars:
2010-06-06 vortexsupport for q3map2's custinfoparms.txt in Mod_LoadQ3Sha...
2010-05-01 havocoverhauled vertex formats, now supports 100% interleave...
2010-03-18 divverentmake model decompiling more robus regarding anim names...
2010-03-13 divverentmodeldecompile: also write a framegroups file if possible
2010-03-07 eihrulexperimental IQM model format support
2010-02-28 divverentWarpZones:
2010-02-25 havocadded dpmeshcollisions keyword in shader parsing, this...
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-18 havocmake model collisions work when q3 shaders are used...
2010-02-17 eihrulMod_Decompile_SMD blend weight fixes
2010-02-17 eihrulstore blend weights as unsigned char data
2010-02-05 divverentfix 9924 REALLY, this time transforming dp_ into dp...
2010-02-04 eihrulfaster skeletal animation based on blend-palettes
2010-02-03 divverentfix typo in previous commit
2010-02-03 divverentfix some inconsistent naming: some shader parameters...
2010-02-01 eihrulcheck if a model's textures have deforms that need...
2010-01-31 havocfix a bunch of warnings
2010-01-27 havocimplemented fake reflection cubemaps... requires that...
2010-01-26 havocsome bugfixes to mod_generatelightmaps that make it...
2010-01-25 havocfix a bug where submodels are not uploaded in a VBO...
2010-01-09 havocfix compile warning
2010-01-09 eihrulsilence warning about using uninitialized pose var
2010-01-09 havocredesigned skeletal model animation bone pose format...
2010-01-08 havocreduce memory usage by several more megabytes
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-24 havocchanged svbsp code to use floats instead of doubles
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 divverent- fix specular stuff on Q1BSP
2009-12-20 havocavoid a permanent memory leak on lightmap allocation...
2009-12-08 havocconverted all code using gl_support_* variables to...
2009-12-07 havocmdl skin loading is now more memory-efficient (now...
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocchanged mod_generatelightmaps_* cvar defaults to better...
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-27 havocmore work on mod_generatedlightmaps:
2009-11-27 havocmore work on mod_generatelightmaps:
2009-11-26 havocmore work on mod_generatelightmaps
2009-11-24 havocmore work on mod_generatelightmaps
2009-11-24 havocmod_generatelightmaps is much closer to usable now
2009-11-24 havocmore work on mod_generatelightmaps command
2009-11-22 havocbeginning work on mod_generatelightmaps command
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-06 havocimplemented fog height setting, along with fade depth...
2009-11-06 havocfix compile error
2009-11-06 havocreworked R_SkinFrame_Purge handling to encapsulate...
2009-11-03 havocreplace FogPoint_* functions with RSurf_FogVertex
2009-10-23 divverentmore ODE fixes
2009-10-21 havocdon't emit obj materials more than once
2009-10-20 havocremoved .axis_forward, .axis_left, .axis_up, .spinveloc...
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-14 havocfixed bug with gl_paranoid 1 when gl_vbo is 0 where...
2009-10-06 havocdisable some slow code (clearing unused parameters...
2009-10-05 divverentrename them to dp_glossintensitymod and dp_glossexponentmod
2009-10-05 divverentwhile I am at it, also dp_specularscalemod
2009-10-05 divverentnew shader keyword: dp_specularpowermod 2, makes gloss...
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