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A minor removal of a few pieces of dead code. Nothing major. This is
[xonotic/darkplaces.git] / r_explosion.c
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-21 lordhavocsplit out RecursiveHullCheck and related code into...
2002-04-05 lordhavocminor cleanup/simplification (though a bit of a de...
2002-03-12 lordhavocadded cl_particles_blood_size_min, cl_particles_blood_s...
2002-03-04 lordhavocslowed down explosion so it lasts about as long as...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-23 lordhavocfix for explosions sometimes not being freed at very...
2002-02-22 lordhavocfixed bugs with explosion intensity shading according...
2002-02-03 lordhavocchanged explosion color calculations, they look much...
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-26 lordhavocmade explosions additive, softened edges (hacky but...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-18 lordhavocprobable fix for severe model rendering bugs in 3DFX...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-23 lordhavocupdated makefile and added r_explosion.c (forgot)