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2008-04-10 havocimplemented uint16 element array support, and use of...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-29 divverentfix bug in skybox render + r_glsl_usegeneric + fog...
2008-01-27 havocimplemented r_glsl_usegeneric cvar, this causes generic...
2008-01-07 blackMove a part of r_refdef_t into a new r_refdef_scene_t...
2008-01-04 blackRefactor the code to make r_view and r_viewcache member...
2007-12-23 havoccolormod values above 1 1 1 should work properly with...
2007-12-22 havocfix fog_alpha checking bug that makes sky disappear...
2007-12-22 divverentfirst part of fog changes: no longer use a complex...
2007-12-18 resMarked some sky tables as "static const"
2007-12-11 divverentoops... fog is now colorscaled, so handle this correctl...
2007-12-09 divverentfog gets additional parameters mindist and maxdist...
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-11-12 divverentadded cvar r_fixtrans_auto to automatically call fixtra...
2007-09-24 havocadded GL_CullFace(GL_NONE); in sky rendering in an...
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-04-07 havocadded GL_DepthRange function and MATERIALFLAG_SHORTDEPT...
2007-04-04 havocadded bufferobject and bufferoffset parameters to all...
2007-01-20 havocfix a crash in R_SkyStartFrame when there is no worldmodel
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-08-05 molivierRemoved all calls to strcpy; most of them are now calls...
2006-06-11 havocadded HDR bloom feature, not very different from bloom...
2006-05-12 havocreorganized a lot of renderer variables into r_refdef...
2006-04-16 havoceliminated rmeshstate_t .pointer_vertex and .pointer_co...
2006-03-23 havocand a GL_DepthMask call
2006-03-23 havoca GL_DepthTest call I forgot in the last commit
2006-02-01 havocadded description string to all cvars and commands
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-09-01 sajtNo longer gives fail message when skybox loads properly...
2005-03-28 havocadded a firstvertex parameter to R_Mesh_DrawMesh
2005-03-24 havocfixed skybox texture leak on level changes
2005-02-03 molivierReplaced snprintf and vnsprintf calls by dpsnprintf...
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-11-21 havocfix skybox loading, _ft and _bk were swapped (and all...
2004-10-20 havocfixed r_restart skybox crash (as well as incorrect...
2004-05-21 havochandle sky scroll wrapping better
2004-05-21 havocTomaz implemented r_skyscroll1/2 cvars to control sky...
2004-05-18 havocTomaz changed skybox rendering/loading to flip skyboxes...
2004-05-18 havocTomaz added support for loading a cubemap as skybox
2004-05-14 havocTomaz fixed the skybox arrangement to match glquake...
2004-03-13 havocadded texmatrix[] to rmeshstate_t and removed R_Mesh_Te...
2004-03-10 havocnow calls GL_LockArrays manually around each R_Mesh_Dra...
2004-03-10 havocmerged CL_ColorPointer into R_Mesh_State
2004-03-10 havocR_Mesh_State_Texture and GL_VertexPointer merge once...
2004-03-10 havocGL_Color no longer interacts with GL_ColorPointer ...
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-09 havocnow supports loading skybox specified by q3 sky shaders
2004-03-03 havocmade r_showtris transparent (quite faint actually)...
2003-12-24 havocfixed cloud layers in quake sky loading
2003-11-14 havocr_refdef.vieworg and r_refdef.viewangles replaced by...
2003-11-05 havoccall reset functions in init code (not necessary curren...
2003-11-05 havocfixed r_restart/vid_restart bugs with skybox (now reloa...
2003-09-21 havocr_colorscale gone, v_overbrightbits (cvar which control...
2003-09-21 havocnow supports skyboxes in q3bsp (note: must use the...
2003-09-19 havocfinished a lot of little todo items, mostly regarding...
2003-09-13 havocfixed an R_InitSky warning regarding transpix being...
2003-07-22 warpKill an unused increment.
2003-07-01 havocredesigned how the renderer handles much of it's state...
2003-05-26 havocfix some warnings I kept forgetting
2003-05-26 havocadded R_ScrollTexCoord2f (copies while texture coordina...
2003-05-23 havocadded gl_mesh_batching (default on) which merges severa...
2003-03-15 havocvarray_* rewritten to remove padding (varray_vertex3f...
2003-03-09 havocchanged R_Mesh_ system (again), now uses R_Mesh_GetSpac...
2003-02-01 havocfixed targa quake sky loading
2002-10-27 havocadded a FIXME note about skyboxes and vid_restart
2002-10-26 havocfix for drawing explosions and sky twice as much as...
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-10-05 havoctexcoord arrays are now 3 component (padded to 4 floats)
2002-09-30 havocbmodel shadow volumes
2002-09-30 havocgl backend now has functions for color array and flat...
2002-09-17 havocm.wantoverbright is gone
2002-09-12 havocvarray_element is gone, instead you pass your own eleme...
2002-09-11 havocR_SetSkyBox now takes a const char *
2002-09-06 havoctransform matrix is now separate from R_Mesh_State...
2002-09-06 havocvertex arrays renamed to varray_ and exposed to rest...
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-08-27 havocgot rid of lots of unnecessary m.transparent = lines...
2002-08-25 havocbatching is gone.
2002-08-24 havocdetail texturing added (although with just one generate...
2002-08-21 havocno more warping meshs of any kind
2002-08-09 havocconverted skysphere to R_Mesh_Draw_GetBuffer
2002-08-09 havocskybox now uses R_Mesh_Draw_GetBuffer
2002-08-05 havoca rather hefty 6% speed gain by getting rid of the...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-15 lordhavocreduced skysphere from 2048 triangles to 1024
2002-03-01 lordhavocreenabled loading plaques (and cleaned up that code...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-25 lordhavocremoved mergesky code
2002-02-25 lordhavocremoved r_mergesky
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...