made darkplaces compile successfully with g++ to test for errors C doesn't care about...
[xonotic/darkplaces.git] / render.h
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-09-08 havocremoved detail texturing (it only worked in q1bsp and...
2005-09-08 havocremoved distortion textures formerly used by GF3 water...
2005-09-08 havocremoved GF3 water shader (entirely), it probably won...
2005-08-18 havocadded r_smoothnormals_areaweighting cvar (default 1...
2005-05-11 havocthe merging of alias and bsp model rendering begins...
2005-05-08 havocadded rmesh_t and R_Mesh_AddVertex3f, R_Mesh_AddPolygon...
2005-05-06 havocmoved mod_shared.c detail texture and distortion textur...
2005-05-03 havocadded developer_texturelogging
2005-05-01 havocmoved r_shadow_ white and normal cubemaps to r_texture_
2005-03-17 havocmerged q1bsp and q3bsp surface rendering
2005-03-09 havocremoved R_BoxVisible and added model->brush.BoxTouching...
2005-03-08 havocadded R_BoxVisible (used instead of VIS_CullBox)
2005-03-08 havocadded r_worldleafvisible flags array for more exact...
2005-03-06 havocgot rid of node->contents, leaf->contents kept (only...
2005-02-04 havocrealtime dlights are now overridden by gl_flashblend...
2004-12-18 havocadded Bloom effect (r_bloom* cvars)
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-11-22 molivierSeveral changes to the SFX lock code in the sound engin...
2004-10-20 havocfixed r_restart skybox crash (as well as incorrect...
2004-09-26 havocadded r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig...
2004-09-03 havoczym models are now loaded into the same structs as...
2004-05-21 havocTomaz implemented r_skyscroll1/2 cvars to control sky...
2004-05-20 havocGL_TransformToScreen now properly calculates out[2...
2004-05-13 havocTomaz's gl_polyblend patch to control intensity of...
2004-05-12 havocTomaz's patch for r_waterwarp with controllable intensity
2004-03-03 havocmade r_showtris transparent (quite faint actually)...
2004-03-03 havocadded r_showtris
2004-03-01 havocmore cleanups of R_RenderScene (now r_view_ variables...
2004-03-01 havoccleaned up rtlight handling, merging most code between...
2004-02-21 havoccleaned up R_RenderView setup code a bit, and shuffled...
2003-11-14 havocr_refdef.vieworg and r_refdef.viewangles replaced by...
2003-09-21 havocr_dlightmap 0 mode removed (vertex dlights on lightmapp...
2003-09-21 havocr_colorscale gone, v_overbrightbits (cvar which control...
2003-09-19 havocTomaz's awesome new GeForce3 water effect, thanks!
2003-08-19 havocmore q3bsp work (and no it still doesn't work right)
2003-08-13 havocno time to explain, more changes on the path to q3bsp...
2003-07-11 havocadded cvars r_lerpsprites, r_lerpmodels, and r_waterscr...
2003-07-01 havocredesigned how the renderer handles much of it's state...
2003-03-22 havocgot rid of R_NewMap, directly calls R_Modules_NewMap...
2003-03-15 havocvarray_* rewritten to remove padding (varray_vertex3f...
2002-11-20 havocsoftwaretransform hasn't been used in ages, I thought...
2002-11-16 havoclightmap update checking is now handled very differentl...
2002-11-10 havocadded Nexiuz TE_ effects (prefixed TE_TEI_) and Nexiuz...
2002-10-22 havocreworked visibility a bit (added VIS_CullBox and VIS_Cu...
2002-10-16 havocfixed some dynamic lighting bugs related to glowing...
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-10-13 havocadded TEXF_CLAMP flag for textures
2002-10-04 havocshadow volume rendering still very incomplete, but...
2002-09-27 havocCL_TraceLine can now return what entity was hit (this...
2002-09-24 havocstatic crosshair is now drawn during sbar stage (where...
2002-09-17 havocadded R_CalcBeamVerts function, calculates vertex array...
2002-09-17 havocm.wantoverbright is gone
2002-09-12 havocmanually inlined GL_LockArray and GL_UnlockArray in...
2002-09-11 havocR_SetSkyBox now takes a const char *
2002-09-11 havocBoxOnPlaneSideFunc code - gone, replaced by BoxOnPlaneSide
2002-09-06 havoctransform matrix is now separate from R_Mesh_State...
2002-09-05 havocadded r_surfaceworldnode and r_cullsurface cvars (it...
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-08-28 havocoptimizations to rendering
2002-08-27 havocengine mostly converted to use R_MeshQueue functions...
2002-08-25 havocgot rid of R_Mesh_Draw and R_Mesh_DrawPolygon, now...
2002-08-24 havocdetail texturing added (although with just one generate...
2002-08-21 havocno more warping meshs of any kind
2002-08-10 havocconverted particle rendering to use R_Mesh_Draw_GetBuffer
2002-08-05 havoca rather hefty 6% speed gain by getting rid of the...
2002-08-05 havocremoved support for r_ser (also known as R_Clip or...
2002-07-29 havocSerious-Sam style crosshair (an actual sprite in the...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-25 lordhavocremoved mergesky code
2002-02-25 lordhavocremoved r_mergesky
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-02-03 lordhavocremoved decals
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-19 lordhavocmoved cl_visedicts to r_refdef.entities
2002-01-18 lordhavoccleaned up a lot of particle rendering properties ...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-30 lordhavocadded support for GL_ARB_texture_env_combine, currently...
2001-10-28 lordhavocmade the Sorted Edge Rasterizer (hidden surface removal...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-06-15 lordhavocanother attempt to fix skybox loading
2001-05-30 lordhavocrearranged sky rendering code
2001-05-29 lordhavocsplit render portion of entity_t struct into entity_ren...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-12 lordhavocbuild number 101
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-26 lordhavoca big change with a little description...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-26 lordhavocparticle effect changes and code cleanup
2000-10-15 lordhavocGigantic commit - dlight system rewritten
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