Made RENDERPATH_GL20 require fbo support and always use it.
[xonotic/darkplaces.git] / server.h
2018-03-24 havocAdd skipmaterialflagsmask feature to TraceLine and...
2018-03-11 havocRework R_CanSeeBox a bit to support an eyejitter featur...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2016-08-18 divverentAdd user defined movetypes extension
2015-03-02 divverentMake the move sequence an unsigned int.
2014-05-08 havocOverhauled the tracebox extending code, it now lives...
2014-03-04 havocincrease MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTI...
2014-01-06 divverentKill csqcentityglobalhistory.
2013-07-13 divverentNew rate burst handling; cvars: cl_rate_burstsize,...
2013-03-02 havocchanged MOVETYPE_STEP and MOVETYPE_WALK to match Quake...
2013-02-25 havocremoved cvar sv_gameplayfix_stepwhilejumping which...
2013-01-02 divverentserver: ignore out of order prespawn/spawn/begin commands
2012-04-05 havocuse prvm_vec_t for spawn_parms storage
2012-03-13 divverentalso block floods of getstatus, getinfo, getchallenge
2012-02-10 divverentfix clang warnings for unused result of *_LockThreadMutex
2012-01-09 divverentforce a send if movesequence changed
2011-12-21 vortexCumulative patch:
2011-10-25 havocadded Sys_PrintfToTerminal function for convenience...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-17 havocadded sv_threaded cvar, the server can now be moved...
2011-10-12 havocadded sv_areadebug cvar which disables the use of the...
2011-10-12 havocadded cvar sv_gameplayfix_bugfixedcheckwatertransition...
2011-09-25 vortexDP_PHYSICS_ODE: new SOLID_PHYSICS_CYLINDER. New "massof...
2011-09-16 havocadded network protocol for sound speed
2011-08-21 vortex2 new cvars: sv_gameplayfix_unstickentities and sv_game...
2011-08-16 divverentMOVETYPE_FLY_WORLDONLY (movetype 33)
2011-07-31 vortexLightmaps merging debug print ("copying original lightm...
2011-07-05 divverentDP_SND_SOUND7_WIP1
2011-06-22 havocadded sv_gameplayfix_q1bsptracelinereportstexture cvar...
2011-05-28 havocreworked sv_gameplayfix_nudgeoutofsolid, it now begins...
2011-02-20 divverentCSQC entity database: keep size, but reduce entity...
2011-02-20 divverentCSQC entity networking: if a frame BEFORE the last...
2010-12-09 divverentuse MAX_SCOREBOARDNAME instead of a hardcoded 64 bytes...
2010-10-17 vortexadd sv_gameplayfix_nostepmoveonsteepslopes which preven...
2010-10-15 divverentCryptographic authentication support for the d0_blind_i...
2010-07-20 divverentsv_aircontrol_penalty
2010-06-04 divverentsv_airspeedlimit_nonqw: a soft speedlimit for games...
2010-05-22 divverentsv_airstrafeaccel_qw cvar for tuning CPMA-style physics
2010-05-10 havocfixed bug with effectinfo.txt loading so that it now...
2010-05-03 divverentsv_aircontrol_power - customizing the response curve...
2010-04-05 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-01-31 havocallow multiple steps in one move
2010-01-26 divverentmake getsurface* functions shared between VMs
2010-01-08 havocfix size of entity_state_t (it was 98 bytes, now 96...
2009-12-21 divverentmovement packet loss tracking
2009-12-05 divverentturn this into sv_gameplayfix_downtracesupportsongroundflag
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-01 havocadd a little bias to prevent constant contact cases...
2009-10-25 havocimplemented sv_gameplayfix_nudgeoutofsolid
2009-10-23 divverentmake ODE entities call touch functions
2009-10-22 divverentODE: joints
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocduplicated PRVM_ExecuteProgram to become MVM_ExecutePro...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-09-26 divverentnetwork CSQC and network entities separately (should...
2009-09-13 havocadded cvar sv_gameplayfix_noairborncorpse_allowsuspende...
2009-08-20 divverentfix all the () problems, and make gcc warn for them
2009-08-07 divverentStupid hack: force an entity frame once 5 frames were...
2009-07-08 divverentdoxygen comments and config file
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2009-04-12 divverentsv_clmovement_maxnetfps (default: 80), should prevent...
2009-04-04 divverentmove csqc_progdata and csqc_progdata_deflated from...
2009-04-01 havocreplaced sv_clmovement_waitforinput with sv_clmovement_...
2009-03-12 havocadded sv_gameplayfix_slidemoveprojectiles which avoids...
2009-03-07 divverentallow maxplayers to be changed in game (it'll then...
2009-02-25 havocZQ_PAUSE extension patch from GreEn`mArine
2009-02-16 havocadded cvar sv_gameplayfix_gravityunaffectedbyticrate...
2009-01-08 divverentBlub's "deflate" extension to the download system.
2008-11-01 divverentcsqc packet log code (for entityframedatabase 5 only...
2008-08-20 havocredesigned csqc shared entity .Version handling, now...
2008-02-04 havocmodified droptofloor to try a downward trace from the...
2008-01-17 blackAdd support for a clientcamera sqc field that automatic...
2007-12-25 havocimplemented PointSuperContents model function as a...
2007-12-02 havocrenamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi...
2007-10-21 havocreverted the cleanup of entity state building because...
2007-09-09 divverentsv_autodemo_perclient - record client-like demos on...
2007-08-26 dreskAdded pointsound QC function to CL and SV VMs (extensio...
2007-07-03 havocadded sv_gameplayfix_delayprojectiles cvar, to allow...
2007-06-24 divverentMeasure some timing values for output in status; also...
2007-06-16 havocimplemented sv_gameplayfix_multiplethinksperframe
2007-06-14 havocreworked sendsignon logic so that unlimited sends are...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-07 havocrewrote server sendstates building code, no longer...
2007-05-07 havocnow sends player physics variables as stats, including...
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-23 dreskImplemented .string netaddress to SVQC, providing the...
2007-04-16 havocsv.datagram is now flushed to client->unreliablemsg...
2007-04-03 havocchanged PlayerPrethink/think/PlayerPostThink to occur...
2007-03-31 havocpatch from div0 to fix the fixangle logic (my fix appar...
2007-02-19 havocthis patch may break things and needs testing
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-01-22 havocimplemented csprogs.dat downloading with special dlcach...
2007-01-22 havocmodified droptofloor to treat trace.startsolid as an...
2007-01-21 havocimplemented individual file downloads on darkplaces...
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