]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - shader_glsl.h
better support non-GLSL130 in offsetmapping
[xonotic/darkplaces.git] / shader_glsl.h
2011-03-13 divverentbetter support non-GLSL130 in offsetmapping
2011-03-13 havocreduced number of varying variables required in a certa...
2011-03-12 divverentfix offset/reliefmapping by using the proper miplevel...
2011-03-12 havocreduce number of varying variables required in shaders...
2011-03-06 divverentadd a hack to support fog on premultiplied alpha surfac...
2011-03-05 havocmove glsl/default.glsl embedded file out to its own...