]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - snd_wav.h
removed distortion textures formerly used by GF3 water shader, this frees up 128K...
[xonotic/darkplaces.git] / snd_wav.h
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...