use dynamic eye position-centered bouncegrid when rendering in dynamic
[xonotic/darkplaces.git] / sv_main.c
2011-01-29 divverentSquashed commit of the following:
2010-10-17 vortexadd sv_gameplayfix_nostepmoveonsteepslopes which preven...
2010-10-15 divverentCryptographic authentication support for the d0_blind_i...
2010-09-26 divverentcameras: when new eye pos == old eye pos, do not create...
2010-09-04 divverentAdding GAME_XONOTIC and recognizing xonotic executable...
2010-08-27 divverentfix nogravityonground description
2010-08-27 havocdon't use sv_gameplayfix_stepmultipletimes by default...
2010-08-22 divverentsupport more level network eyes, and make them static...
2010-08-19 havocfix almost all g++ -pedantic warnings
2010-07-20 divverentsv_aircontrol_penalty
2010-07-15 havocbetter error message when map load fails
2010-07-15 havocfix map loading in Nexuiz
2010-07-14 havocallow loading non-bsp files as world models (no longer...
2010-06-04 divverentsv_airspeedlimit_nonqw: a soft speedlimit for games...
2010-05-22 divverentsv_airstrafeaccel_qw cvar for tuning CPMA-style physics
2010-05-11 divverenttwo more obvious bugs in worldnamenoextension
2010-05-10 divverentanoth'error bites the dust
2010-05-10 havocfixed bug with effectinfo.txt loading so that it now...
2010-05-04 divverentproperly declare the aircontrol power cvar
2010-05-04 divverentfix the EndIncreaseEdicts handlers as edicts beyond...
2010-05-03 divverentsv_aircontrol_power - customizing the response curve...
2010-05-02 divverentAdd QC/cfg facilities to control deletion of automatica...
2010-04-24 divverentmode "developer -1" that behaves like old "developer...
2010-04-16 havocfix serious bug in DP_SV_CLIENTCAMERA that made it...
2010-04-05 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-04-03 havocdisable sv_gameplayfix_consistentplayerprethink by...
2010-02-28 divverentWarpZones:
2010-02-25 havocdon't bother checking if bsp file has been modified...
2010-02-01 havocincrease sv_areagrid_mingridsize from 64 to 128 to...
2010-02-01 havocuse less stack space
2010-01-31 havocfix more warnings
2010-01-31 havocallow multiple steps in one move
2010-01-30 divverentspeed clamping: sideways friction < 0 clamps against...
2010-01-29 havocreduce world culling grid size back to what it was...
2010-01-08 havocfix size of entity_state_t (it was 98 bytes, now 96...
2010-01-08 havocmore reductions in memory usage
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocadded Con_MaskPrintf, Con_Printf/Con_DPrintf and friend...
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-23 havocload maps/levelname_effectinfo.txt in addition to effec...
2009-12-21 divverentmovement packet loss tracking
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-18 havocchange sv_cullentities_trace_samples from 1 to 2 -...
2009-12-06 divverentforgot the downtrace cvar
2009-12-04 havocfixed a bug with sv_gameplayfix_nudgeoutofsolid where...
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-01 havocadd a little bias to prevent constant contact cases...
2009-10-25 havocimplemented sv_gameplayfix_nudgeoutofsolid
2009-10-22 divverentODE: joints
2009-10-20 havocremoved .axis_forward, .axis_left, .axis_up, .spinveloc...
2009-10-20 havocfix compile error with .avelocity
2009-10-20 divverentculling: fix culling of rotating entities... might...
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocadded DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD...
2009-10-04 havocduplicated PRVM_ExecuteProgram to become MVM_ExecutePro...
2009-10-03 havocenable networking clients as legacy even with sv_onlycs...
2009-10-03 havocadded cvar sv_onlycsqcnetworking which disables legacy...
2009-09-26 divverentnetwork CSQC and network entities separately (should...
2009-09-18 divverentsv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz...
2009-09-13 havocadded cvar sv_gameplayfix_noairborncorpse_allowsuspende...
2009-09-11 divverentremove maxnetfps stuff (never worked anyway), instead...
2009-09-11 havocreworked unreliable message queue to ALWAYS dequeue...
2009-09-02 divverentdo not crash when zlib is missing, but instead do not...
2009-08-20 divverentfix all the () problems, and make gcc warn for them
2009-08-08 havocdisable sv_gameplayfix_slidemoveprojectiles in hipnotic...
2009-08-07 divverentactually, set the threshold to 10.
2009-08-07 divverentStupid hack: force an entity frame once 5 frames were...
2009-07-05 divverentadd an error message
2009-07-05 divverentfix buffer overruns in sv.model_precache
2009-05-07 divverentoops, fix cvar default
2009-05-07 divverentcl_input: movevars for "warsowbunny" mode, also impleme...
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2009-05-01 havocfix a couple compatibility issues with Nehahra
2009-05-01 havocr_novis now disables sv_cullentities_pvs, mostly to...
2009-04-13 divverentturn off sv_clmovement_maxnetfps for now, as it causes...
2009-04-13 divverentup sv_clmovement_maxnetfps to 120, as the worst case...
2009-04-12 divverentsv_clmovement_maxnetfps (default: 80), should prevent...
2009-04-12 havoctweak the start time of the level a bit to cause items...
2009-04-12 havocadded a workaround to hopefully fix a precaching error...
2009-04-10 havocdo not unload models/sounds until signon is done, this...
2009-04-04 havocit is now possible to have multiple map models loaded...
2009-04-04 divverentmove csqc_progdata and csqc_progdata_deflated from...
2009-04-04 divverentfix memory leaks in server csqc
2009-04-01 havocreplaced sv_clmovement_waitforinput with sv_clmovement_...
2009-03-12 havocadded sv_gameplayfix_slidemoveprojectiles which avoids...
2009-03-03 divverentadd a strftime reference to the cvar descriptions so...
2009-02-27 divverentimprove keepalive handling (also send keepalives during...
2009-02-16 havocadded cvar sv_gameplayfix_gravityunaffectedbyticrate...
2009-01-28 divverentmake DP compile with C++ again
2009-01-27 divverentattempt to fix csqc entity networking by not sending...
2009-01-08 divverentAdd a comment explaining how the compression algorithms...
2009-01-08 divverentBlub's "deflate" extension to the download system.
2009-01-08 divverentreject downloads of non-regular files
2008-12-29 divverentfor null models, respect the mins/maxs set by QC for...
2008-12-25 divverentterrencehill's color codes patch. Please test thoroughl...
2008-11-06 havocchanged default edgefriction to 1 to match QW physics...
2008-11-01 divverentcsqc packet log code (for entityframedatabase 5 only...
2008-09-04 havocsplit FS_Open into FS_OpenRealFile and FS_OpenVirtualFi...
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