From 12a48230275b8eb5e09be49921a6360c331528e4 Mon Sep 17 00:00:00 2001 From: havoc Date: Tue, 24 Apr 2007 17:11:32 +0000 Subject: [PATCH] expanded texture name buffer so that names don't get clipped in r_texturestats output git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7182 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_textures.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gl_textures.c b/gl_textures.c index 8ac8d6ca..92a71171 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -69,7 +69,7 @@ typedef struct gltexture_s // pointer to next texture in texturepool chain struct gltexture_s *chain; // name of the texture (this might be removed someday), no duplicates - char identifier[32]; + char identifier[MAX_QPATH + 32]; // original data size in *inputtexels int inputwidth, inputheight, inputdepth; // copy of the original texture(s) supplied to the upload function, for -- 2.39.2