From 19bb88b1ac881647b468f1ccea8ef0d65cb8981a Mon Sep 17 00:00:00 2001 From: havoc Date: Mon, 21 Dec 2009 13:37:08 +0000 Subject: [PATCH] force R_GetCurrentTexture to regenerate data when r_refdef.view.colorscale is changed by r_hdr 1 rendering git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9632 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rmain.c | 1 + 1 file changed, 1 insertion(+) diff --git a/gl_rmain.c b/gl_rmain.c index 7e2308e2..e5452b18 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -4820,6 +4820,7 @@ void R_HDR_RenderBloomTexture(void) r_refdef.view.width = oldwidth; r_refdef.view.height = oldheight; r_refdef.view.colorscale = oldcolorscale; + r_frame++; // used only by R_GetCurrentTexture R_ResetViewRendering3D(); -- 2.39.2