From 726fd8b8faa9ba0ef77bdcd6ad4243a12d6e94ee Mon Sep 17 00:00:00 2001 From: havoc Date: Tue, 12 Jan 2010 09:54:07 +0000 Subject: [PATCH 1/1] fix black models in fixed function rendering path git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9830 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rmain.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gl_rmain.c b/gl_rmain.c index e170d3c3..3c6bd98f 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -10403,7 +10403,7 @@ static void R_DrawTextureSurfaceList_GL13(int texturenumsurfaces, const msurface { case TEXTURELAYERTYPE_LITTEXTURE: // single-pass lightmapped texture with 2x rgbscale - //R_Mesh_TexBind(0, r_texture_white); + R_Mesh_TexBind(0, r_texture_white); R_Mesh_TexMatrix(0, NULL); R_Mesh_TexCombine(0, GL_MODULATE, GL_MODULATE, 1, 1); R_Mesh_TexCoordPointer(0, 2, rsurface.modeltexcoordlightmap2f, rsurface.modeltexcoordlightmap2f_bufferobject, rsurface.modeltexcoordlightmap2f_bufferoffset); @@ -10508,7 +10508,7 @@ static void R_DrawTextureSurfaceList_GL11(int texturenumsurfaces, const msurface { // two-pass lit texture with 2x rgbscale // first the lightmap pass - //R_Mesh_TexBind(0, r_texture_white); + R_Mesh_TexBind(0, r_texture_white); R_Mesh_TexMatrix(0, NULL); R_Mesh_TexCombine(0, GL_MODULATE, GL_MODULATE, 1, 1); R_Mesh_TexCoordPointer(0, 2, rsurface.modeltexcoordlightmap2f, rsurface.modeltexcoordlightmap2f_bufferobject, rsurface.modeltexcoordlightmap2f_bufferoffset); -- 2.39.2