From adf6ed953670cfef7cdc05928435c159f3af228a Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 16 Oct 2013 20:53:13 +0000 Subject: [PATCH] clarify in_pitch_* cvar descriptions about upward/downward values git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12025 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_input.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/cl_input.c b/cl_input.c index af510b47..308eb082 100644 --- a/cl_input.c +++ b/cl_input.c @@ -443,8 +443,8 @@ cvar_t cl_movement_jumpvelocity = {0, "cl_movement_jumpvelocity", "270", "how fa cvar_t cl_movement_airaccel_qw = {0, "cl_movement_airaccel_qw", "1", "ratio of QW-style air control as opposed to simple acceleration (reduces speed gain when zigzagging) (should match sv_airaccel_qw); when < 0, the speed is clamped against the maximum allowed forward speed after the move"}; cvar_t cl_movement_airaccel_sideways_friction = {0, "cl_movement_airaccel_sideways_friction", "0", "anti-sideways movement stabilization (should match sv_airaccel_sideways_friction); when < 0, only so much friction is applied that braking (by accelerating backwards) cannot be stronger"}; -cvar_t in_pitch_min = {0, "in_pitch_min", "-90", "how far downward you can aim (quake used -70"}; -cvar_t in_pitch_max = {0, "in_pitch_max", "90", "how far upward you can aim (quake used 80"}; +cvar_t in_pitch_min = {0, "in_pitch_min", "-90", "how far you can aim upward (quake used -70)"}; +cvar_t in_pitch_max = {0, "in_pitch_max", "90", "how far you can aim downward (quake used 80)"}; cvar_t m_filter = {CVAR_SAVE, "m_filter","0", "smoothes mouse movement, less responsive but smoother aiming"}; cvar_t m_accelerate = {CVAR_SAVE, "m_accelerate","1", "mouse acceleration factor (try 2)"}; -- 2.39.2