From b8c5c960db9d31f2d4eb3932d6388f0fd8cb9def Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Sat, 26 Jan 2002 23:25:09 +0000 Subject: [PATCH 1/1] got rid of cl_glowinglightning cvar, lightning no longer glows git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1411 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_tent.c | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/cl_tent.c b/cl_tent.c index 1cdc8e04..42f342b0 100644 --- a/cl_tent.c +++ b/cl_tent.c @@ -21,8 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" -cvar_t cl_glowinglightning = {CVAR_SAVE, "cl_glowinglightning", "1"}; - int num_temp_entities; entity_t cl_temp_entities[MAX_TEMP_ENTITIES]; beam_t cl_beams[MAX_BEAMS]; @@ -47,7 +45,6 @@ CL_ParseTEnt */ void CL_InitTEnts (void) { - Cvar_RegisterVariable(&cl_glowinglightning); cl_sfx_wizhit = S_PrecacheSound ("wizard/hit.wav"); cl_sfx_knighthit = S_PrecacheSound ("hknight/hit.wav"); cl_sfx_tink1 = S_PrecacheSound ("weapons/tink1.wav"); @@ -285,7 +282,8 @@ void CL_ParseTEnt (void) Mod_FindNonSolidLocation(pos, cl.worldmodel); CL_ParticleExplosion (pos, false); // CL_BlastParticles (pos, 120, 120); - CL_AllocDlight (NULL, pos, 350, 1.0f, 0.8f, 0.4f, 700, 0.5); + // LordHavoc: boosted color from 1.0, 0.8, 0.4 to 1.25, 1.0, 0.5 + CL_AllocDlight (NULL, pos, 350, 1.25f, 1.0f, 0.5f, 700, 0.5); S_StartSound (-1, 0, cl_sfx_r_exp3, pos, 1, 1); break; @@ -515,10 +513,6 @@ void CL_UpdateTEnts (void) ent->render.angles[0] = pitch; ent->render.angles[1] = yaw; ent->render.angles[2] = rand()%360; - - if (cl_glowinglightning.value > 0) - CL_AllocDlight(&ent->render, ent->render.origin, lhrandom(200, 240), cl_glowinglightning.value * 0.25f, cl_glowinglightning.value * 0.25f, cl_glowinglightning.value * 0.25f, 0, 0); - VectorMA(org, 30, dist, org); d -= 30; } -- 2.39.2