From c08148da33d6cb6c6d4b73d03f06eb9a89995f33 Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 4 Mar 2006 21:31:37 +0000 Subject: [PATCH] upped player limit (MAX_SCOREBOARD) from 64 to 255, and corrected my email address in the menu git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6073 d7cf8633-e32d-0410-b094-e92efae38249 --- menu.c | 4 ++-- quakedef.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/menu.c b/menu.c index 0297d8fa..8e1fe508 100644 --- a/menu.c +++ b/menu.c @@ -4027,10 +4027,10 @@ void M_GameOptions_Draw (void) x = (320-26*8)/2; M_DrawTextBox (x, 138, 24, 4); x += 8; - M_Print(x, 146, " More than 64 players?? "); + M_Print(x, 146, " More than 255 players??"); M_Print(x, 154, " First, question your "); M_Print(x, 162, " sanity, then email "); - M_Print(x, 170, " havoc@telefragged.com "); + M_Print(x, 170, " lordhavoc@ghdigital.com"); } else m_serverInfoMessage = false; diff --git a/quakedef.h b/quakedef.h index 3c0cb6a5..cdbe32cd 100644 --- a/quakedef.h +++ b/quakedef.h @@ -179,8 +179,8 @@ extern char engineversion[128]; //=========================================== -// LordHavoc: increased player limit from 16 to 64 -#define MAX_SCOREBOARD 64 +// LordHavoc: increased player limit from 16 to 255 +#define MAX_SCOREBOARD 255 // LordHavoc: increased name limit from 32 to 64 characters #define MAX_SCOREBOARDNAME 64 // infostring sizes used by QuakeWorld support -- 2.39.2