From c9555eb003ce4836557a3b3c50871359cdd971c6 Mon Sep 17 00:00:00 2001 From: divverent Date: Fri, 16 Sep 2011 04:47:01 +0000 Subject: [PATCH] CSQC: support the sound pitch shift arg (NOT in SVQC yet) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11353 d7cf8633-e32d-0410-b094-e92efae38249 --- clvm_cmds.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/clvm_cmds.c b/clvm_cmds.c index fd4207c6..0e3e515d 100644 --- a/clvm_cmds.c +++ b/clvm_cmds.c @@ -205,7 +205,7 @@ static void VM_CL_sound (void) } CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org); - S_StartSound(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation); + S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation, 0, CHANNELFLAG_NONE, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f); } // #483 void(vector origin, string sample, float volume, float attenuation) pointsound -- 2.39.2