From d0b63c9938cfd04d69738f330f2fa335ff5030e4 Mon Sep 17 00:00:00 2001 From: havoc Date: Mon, 24 Sep 2007 15:29:15 +0000 Subject: [PATCH] added GL_CullFace(GL_NONE); in sky rendering in an attempt to fix problems with refraction/reflection of skybox git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7579 d7cf8633-e32d-0410-b094-e92efae38249 --- r_sky.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/r_sky.c b/r_sky.c index 71bc3c04..340be966 100644 --- a/r_sky.c +++ b/r_sky.c @@ -271,6 +271,7 @@ static void R_SkyBox(void) // FIXME: fixed function path can't properly handle r_view.colorscale > 1 GL_Color(1 * r_view.colorscale, 1 * r_view.colorscale, 1 * r_view.colorscale, 1); GL_BlendFunc(GL_ONE, GL_ZERO); + GL_CullFace(GL_NONE); GL_DepthMask(false); GL_DepthRange(0, 1); GL_PolygonOffset(0, 0); @@ -371,6 +372,7 @@ static void R_SkySphere(void) // FIXME: fixed function path can't properly handle r_view.colorscale > 1 GL_Color(1 * r_view.colorscale, 1 * r_view.colorscale, 1 * r_view.colorscale, 1); GL_BlendFunc(GL_ONE, GL_ZERO); + GL_CullFace(GL_NONE); GL_DepthMask(true); GL_DepthRange(0, 1); GL_PolygonOffset(0, 0); -- 2.39.2