From d5ccbaeeea3eee8b06360487a538fb365b5f4746 Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 7 Jan 2017 18:55:51 +0000 Subject: [PATCH] increase MAX_CHANNELS to support quakemash git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12319 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=8730ad8413fe46de8bdd61e4d0fb9b91abfa5563 --- quakedef.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/quakedef.h b/quakedef.h index f2acede2..c374573b 100644 --- a/quakedef.h +++ b/quakedef.h @@ -178,7 +178,7 @@ extern char engineversion[128]; // NUM_AMBIENTS to NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS - 1 = normal entity sounds // NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS to total_channels = static sounds #define MAX_DYNAMIC_CHANNELS 512 -#define MAX_CHANNELS 1028 +#define MAX_CHANNELS (8192 + 4) #define MODLIST_TOTALSIZE 256 #define MAX_FAVORITESERVERS 256 #define MAX_DECALSYSTEM_QUEUE 1024 -- 2.39.2