From d8764451645bc0912ef7a12ed108f170ba7a3843 Mon Sep 17 00:00:00 2001 From: eihrul Date: Mon, 8 Mar 2010 02:30:20 +0000 Subject: [PATCH] added per frame bounds to IQM format git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10040 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=cb2c130be91caa03854a18721bf7b5821cb5b9da --- model_alias.c | 52 +++++++++++++++++++++++++++++++++++++++++++++++++-- model_iqm.h | 9 ++++++++- 2 files changed, 58 insertions(+), 3 deletions(-) diff --git a/model_alias.c b/model_alias.c index 9d2ee142..b9dafe91 100644 --- a/model_alias.c +++ b/model_alias.c @@ -3085,6 +3085,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) iqmanim_t *anim; iqmpose_t *pose; iqmmesh_t *mesh; + iqmbounds_t *bounds; unsigned short *framedata; float biggestorigin; const int *inelements; @@ -3272,7 +3273,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) matrix4x4_t base, invbase; Matrix4x4_FromDoom3Joint(&base, joint[i].origin[0], joint[i].origin[1], joint[i].origin[2], joint[i].rotation[0], joint[i].rotation[1], joint[i].rotation[2]); Matrix4x4_Invert_Simple(&invbase, &base); - Matrix4x4_ToArray12FloatD3D(&invbase, loadmodel->data_baseboneposeinverse[12*i]); + Matrix4x4_ToArray12FloatD3D(&invbase, loadmodel->data_baseboneposeinverse + 12*i); } } @@ -3335,6 +3336,52 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) loadmodel->data_baseboneposeinverse[i] = LittleFloat(inversebasepose[i]); } + // load bounding box data + if (header->ofs_bounds) + { + float xyradius = 0, radius = 0; + bounds = (iqmbounds_t *) (pbase + header->ofs_bounds); + VectorClear(loadmodel->normalmins); + VectorClear(loadmodel->normalmaxs); + for (i = 0; i < (int)header->num_frames;i++) + { + bounds[i].mins[0] = LittleFloat(bounds[i].mins[0]); + bounds[i].mins[1] = LittleFloat(bounds[i].mins[1]); + bounds[i].mins[2] = LittleFloat(bounds[i].mins[2]); + bounds[i].maxs[0] = LittleFloat(bounds[i].maxs[0]); + bounds[i].maxs[1] = LittleFloat(bounds[i].maxs[1]); + bounds[i].maxs[2] = LittleFloat(bounds[i].maxs[2]); + bounds[i].xyradius = LittleFloat(bounds[i].xyradius); + bounds[i].radius = LittleFloat(bounds[i].radius); + if (!i) + { + VectorCopy(bounds[i].mins, loadmodel->normalmins); + VectorCopy(bounds[i].maxs, loadmodel->normalmaxs); + } + else + { + if (loadmodel->normalmins[0] > bounds[i].mins[0]) loadmodel->normalmins[0] = bounds[i].mins[0]; + if (loadmodel->normalmins[1] > bounds[i].mins[1]) loadmodel->normalmins[1] = bounds[i].mins[1]; + if (loadmodel->normalmins[2] > bounds[i].mins[2]) loadmodel->normalmins[2] = bounds[i].mins[2]; + if (loadmodel->normalmaxs[0] < bounds[i].maxs[0]) loadmodel->normalmaxs[0] = bounds[i].maxs[0]; + if (loadmodel->normalmaxs[1] < bounds[i].maxs[1]) loadmodel->normalmaxs[1] = bounds[i].maxs[1]; + if (loadmodel->normalmaxs[2] < bounds[i].maxs[2]) loadmodel->normalmaxs[2] = bounds[i].maxs[2]; + } + if (bounds[i].xyradius > xyradius) + xyradius = bounds[i].xyradius; + if (bounds[i].radius > radius) + radius = bounds[i].radius; + } + loadmodel->yawmins[0] = loadmodel->yawmins[1] = -xyradius; + loadmodel->yawmaxs[0] = loadmodel->yawmaxs[1] = xyradius; + loadmodel->yawmins[2] = loadmodel->normalmins[2]; + loadmodel->yawmaxs[2] = loadmodel->normalmaxs[2]; + loadmodel->rotatedmins[0] = loadmodel->rotatedmins[1] = loadmodel->rotatedmins[2] = -radius; + loadmodel->rotatedmaxs[0] = loadmodel->rotatedmaxs[1] = loadmodel->rotatedmaxs[2] = radius; + loadmodel->radius = radius; + loadmodel->radius2 = radius * radius; + } + // load triangle data inelements = (const int *) (pbase + header->ofs_triangles); outelements = loadmodel->surfmesh.data_element3i; @@ -3451,7 +3498,8 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) Mod_BuildTextureVectorsFromNormals(0, loadmodel->surfmesh.num_vertices, loadmodel->surfmesh.num_triangles, loadmodel->surfmesh.data_vertex3f, loadmodel->surfmesh.data_texcoordtexture2f, loadmodel->surfmesh.data_normal3f, loadmodel->surfmesh.data_element3i, loadmodel->surfmesh.data_svector3f, loadmodel->surfmesh.data_tvector3f, true); if (!header->ofs_neighbors) Mod_BuildTriangleNeighbors(loadmodel->surfmesh.data_neighbor3i, loadmodel->surfmesh.data_element3i, loadmodel->surfmesh.num_triangles); - Mod_Alias_CalculateBoundingBox(); + if (!header->ofs_bounds) + Mod_Alias_CalculateBoundingBox(); loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || loadmodel->animscenes[0].framecount > 1; diff --git a/model_iqm.h b/model_iqm.h index 89701e8e..39249f88 100644 --- a/model_iqm.h +++ b/model_iqm.h @@ -14,7 +14,7 @@ typedef struct iqmheader_s unsigned int num_joints, ofs_joints, ofs_inversebasepose; unsigned int num_poses, ofs_poses; unsigned int num_anims, ofs_anims; - unsigned int num_frames, num_framechannels, ofs_frames; + unsigned int num_frames, num_framechannels, ofs_frames, ofs_bounds; unsigned int num_comment, ofs_comment; unsigned int num_extensions, ofs_extensions; } @@ -97,5 +97,12 @@ typedef struct iqmextension_s } iqmextension_t; +typedef struct iqmbounds_s +{ + float mins[3], maxs[3]; + float xyradius, radius; +} +iqmbounds_t; + #endif -- 2.39.2