From e1db11958006325b2f19cedab65783953d1adf4b Mon Sep 17 00:00:00 2001 From: havoc Date: Sun, 10 Apr 2005 15:46:47 +0000 Subject: [PATCH] fixed ut2003-style smoke ring effect on explosions (not that anyone uses this I assume) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5172 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_particles.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cl_particles.c b/cl_particles.c index 4c61f602..08b30339 100644 --- a/cl_particles.c +++ b/cl_particles.c @@ -694,7 +694,7 @@ void CL_ParticleExplosion (vec3_t org) VectorSubtract(v2, org, v2); #endif VectorScale(v2, 2.0f, v2); - particle(particletype + pt_static, 0xFFFFFF, 0xFFFFFF, tex_smoke[rand()&7], 12, 32, 64, 0, 0, org[0], org[1], org[2], v2[0], v2[1], v2[2], 0); + particle(particletype + pt_smoke, 0x202020, 0x404040, tex_smoke[rand()&7], 12, 32, 64, 0, 0, org[0], org[1], org[2], v2[0], v2[1], v2[2], 0); } } -- 2.39.2