From f3819a7c9c0568b841fa436329ee7eee2c2aa793 Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 23 Feb 2012 12:06:18 +0000 Subject: [PATCH] work with SDL2 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11723 d7cf8633-e32d-0410-b094-e92efae38249 --- thread_sdl.c | 4 ++ vid_sdl.c | 139 +++++++++++++++++++++++++++++---------------------- 2 files changed, 83 insertions(+), 60 deletions(-) diff --git a/thread_sdl.c b/thread_sdl.c index d2567809..d7fd1737 100644 --- a/thread_sdl.c +++ b/thread_sdl.c @@ -100,7 +100,11 @@ int _Thread_CondWait(void *cond, void *mutex, const char *filename, int fileline void *_Thread_CreateThread(int (*fn)(void *), void *data, const char *filename, int fileline) { +#if SDL_MAJOR_VERSION == 1 void *thread = (void *)SDL_CreateThread(fn, data); +#else + void *thread = (void *)SDL_CreateThread(fn, filename, data); +#endif #ifdef THREADDEBUG Sys_PrintfToTerminal("%p thread create %s:%i\n" , thread, filename, fileline); #endif diff --git a/vid_sdl.c b/vid_sdl.c index 02435525..b0b05860 100644 --- a/vid_sdl.c +++ b/vid_sdl.c @@ -66,25 +66,11 @@ int cl_available = true; qboolean vid_supportrefreshrate = false; -#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2 -# define SETVIDEOMODE 1 -#else -# ifdef USE_GLES2 -# define SETVIDEOMODE 0 -# else -// LordHavoc: SDL 1.3's SDL_CreateWindow API is not finished enough to use yet, but you can set this to 0 if you want to try it... -# ifndef SETVIDEOMODE -# define SETVIDEOMODE 1 -# endif -# endif -# endif - static qboolean vid_usingmouse = false; static qboolean vid_usinghidecursor = false; static qboolean vid_hasfocus = false; static qboolean vid_isfullscreen; -#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2 -#else +#if SDL_MAJOR_VERSION != 1 static qboolean vid_usingvsync = false; #endif static SDL_Joystick *vid_sdljoystick = NULL; @@ -93,7 +79,7 @@ static int win_half_width = 50; static int win_half_height = 50; static int video_bpp; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 static SDL_Surface *screen; static int video_flags; #else @@ -213,8 +199,10 @@ static int MapKey( unsigned int sdlkey ) case SDLK_F10: return K_F10; case SDLK_F11: return K_F11; case SDLK_F12: return K_F12; +#if SDL_MAJOR_VERSION == 1 case SDLK_PRINTSCREEN: return K_PRINTSCREEN; case SDLK_SCROLLLOCK: return K_SCROLLOCK; +#endif case SDLK_PAUSE: return K_PAUSE; case SDLK_INSERT: return K_INS; case SDLK_HOME: return K_HOME; @@ -230,12 +218,15 @@ static int MapKey( unsigned int sdlkey ) case SDLK_LEFT: return K_LEFTARROW; case SDLK_DOWN: return K_DOWNARROW; case SDLK_UP: return K_UPARROW; +#if SDL_MAJOR_VERSION == 1 case SDLK_NUMLOCKCLEAR: return K_NUMLOCK; +#endif case SDLK_KP_DIVIDE: return K_KP_DIVIDE; case SDLK_KP_MULTIPLY: return K_KP_MULTIPLY; case SDLK_KP_MINUS: return K_KP_MINUS; case SDLK_KP_PLUS: return K_KP_PLUS; case SDLK_KP_ENTER: return K_KP_ENTER; +#if SDL_MAJOR_VERSION == 1 case SDLK_KP_1: return K_KP_1; case SDLK_KP_2: return K_KP_2; case SDLK_KP_3: return K_KP_3; @@ -246,6 +237,7 @@ static int MapKey( unsigned int sdlkey ) case SDLK_KP_8: return K_KP_8; case SDLK_KP_9: return K_KP_9; case SDLK_KP_0: return K_KP_0; +#endif case SDLK_KP_PERIOD: return K_KP_PERIOD; // case SDLK_APPLICATION: return K_APPLICATION; // case SDLK_POWER: return K_POWER; @@ -415,7 +407,7 @@ void VID_SetMouse(qboolean fullscreengrab, qboolean relative, qboolean hidecurso { vid_usingmouse = relative; cl_ignoremousemoves = 2; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 SDL_WM_GrabInput( relative ? SDL_GRAB_ON : SDL_GRAB_OFF ); #else SDL_SetRelativeMouseMode(relative ? SDL_TRUE : SDL_FALSE); @@ -675,7 +667,7 @@ void IN_Move( void ) // we need 2 frames to initialize the center position if(!stuck) { -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 SDL_WarpMouse(win_half_width, win_half_height); #else SDL_WarpMouseInWindow(window, win_half_width, win_half_height); @@ -690,7 +682,7 @@ void IN_Move( void ) SDL_GetMouseState(&x, &y); old_x = x - win_half_width; old_y = y - win_half_height; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 SDL_WarpMouse(win_half_width, win_half_height); #else SDL_WarpMouseInWindow(window, win_half_width, win_half_height); @@ -754,8 +746,8 @@ static keynum_t buttonremap[18] = }; #endif -#if SETVIDEOMODE -// SDL 1.2 +#if SDL_MAJOR_VERSION == 1 +// SDL void Sys_SendKeyEvents( void ) { static qboolean sound_active = true; @@ -825,13 +817,10 @@ void Sys_SendKeyEvents( void ) #endif } break; -#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2 -#else +#if SDL_MAJOR_VERSION != 1 case SDL_TEXTEDITING: - // unused when SETVIDEOMODE API is used break; case SDL_TEXTINPUT: - // this occurs with SETVIDEOMODE but we are not using it break; #endif case SDL_MOUSEMOTION: @@ -862,11 +851,10 @@ void Sys_SendKeyEvents( void ) #else -// SDL 1.3 +// SDL2 void Sys_SendKeyEvents( void ) { static qboolean sound_active = true; - static qboolean missingunicodehack = true; int keycode; int i; int j; @@ -898,8 +886,6 @@ void Sys_SendKeyEvents( void ) case SDL_JOYBALLMOTION: case SDL_JOYHATMOTION: break; - case SDL_VIDEOEXPOSE: - break; case SDL_WINDOWEVENT: //if (event.window.windowID == window) // how to compare? { @@ -925,7 +911,6 @@ void Sys_SendKeyEvents( void ) SDL_FreeSurface(vid_softsurface); vid_softsurface = SDL_CreateRGBSurface(SDL_SWSURFACE, vid.width, vid.height, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000); vid.softpixels = (unsigned int *)vid_softsurface->pixels; - SDL_SetAlpha(vid_softsurface, 0, 255); if (vid.softdepthpixels) free(vid.softdepthpixels); vid.softdepthpixels = (unsigned int*)calloc(1, vid.width * vid.height * 4); @@ -968,7 +953,6 @@ void Sys_SendKeyEvents( void ) break; case SDL_TEXTINPUT: // we have some characters to parse - missingunicodehack = false; { unicode = 0; for (i = 0;event.text.text[i];) @@ -1305,7 +1289,7 @@ void wrapglGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) {PRECALL void wrapglGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) {PRECALL;glGetVertexAttribPointerv(index, pname, pointer);POSTCALL;} #endif -#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2 +#if SDL_MAJOR_VERSION == 1 #define SDL_GL_ExtensionSupported(x) (strstr(gl_extensions, x) || strstr(gl_platformextensions, x)) #endif @@ -1733,7 +1717,7 @@ void VID_EnableJoystick(qboolean enable) Cvar_SetValueQuick(&joy_active, success ? 1 : 0); } -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 // set the icon (we dont use SDL here since it would be too much a PITA) #ifdef WIN32 #include "resource.h" @@ -1951,7 +1935,7 @@ static SDL_Surface *VID_WrapSDL_SetVideoMode(int screenwidth, int screenheight, SDL_WM_SetCaption( gamename, NULL ); screen = SDL_SetVideoMode(screenwidth, screenheight, screenbpp, screenflags); -#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2 +#if SDL_MAJOR_VERSION == 1 // LordHavoc: info.info.x11.lock_func and accompanying code do not seem to compile with SDL 1.3 #if SDL_VIDEO_DRIVER_X11 && !SDL_VIDEO_DRIVER_QUARTZ @@ -2013,18 +1997,22 @@ static SDL_Surface *VID_WrapSDL_SetVideoMode(int screenwidth, int screenheight, static void VID_OutputVersion(void) { - const SDL_version *version; - version = SDL_Linked_Version(); + SDL_version version; +#if SDL_MAJOR_VERSION == 1 + version = *SDL_Linked_Version(); +#else + SDL_GetVersion(&version); +#endif Con_Printf( "Linked against SDL version %d.%d.%d\n" "Using SDL library version %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL, - version->major, version->minor, version->patch ); + version.major, version.minor, version.patch ); } static qboolean VID_InitModeGL(viddef_mode_t *mode) { int i; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 static int notfirstvideomode = false; int flags = SDL_OPENGL; #else @@ -2036,7 +2024,7 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode) win_half_height = mode->height>>1; if(vid_resizable.integer) -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 flags |= SDL_RESIZABLE; #else windowflags |= SDL_WINDOW_RESIZABLE; @@ -2044,7 +2032,7 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode) VID_OutputVersion(); -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 /* SDL 1.2 Hack We cant switch from one OpenGL video mode to another. @@ -2089,7 +2077,7 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode) vid_isfullscreen = false; if (mode->fullscreen) { -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 flags |= SDL_FULLSCREEN; #else windowflags |= SDL_WINDOW_FULLSCREEN; @@ -2123,7 +2111,7 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode) SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, mode->samples); } -#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2 +#if SDL_MAJOR_VERSION == 1 if (vid_vsync.integer) SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); else @@ -2137,7 +2125,7 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode) #endif video_bpp = mode->bitsperpixel; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 video_flags = flags; screen = VID_WrapSDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags); if (screen == NULL) @@ -2170,12 +2158,14 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode) vid_softsurface = NULL; vid.softpixels = NULL; +#if SDL_MAJOR_VERSION == 1 // init keyboard SDL_EnableUNICODE( SDL_ENABLE ); // enable key repeat since everyone expects it SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); +#endif -#if !(SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2) +#if SDL_MAJOR_VERSION != 1 SDL_GL_SetSwapInterval(vid_vsync.integer != 0); vid_usingvsync = (vid_vsync.integer != 0); #endif @@ -2195,7 +2185,7 @@ static qboolean VID_InitModeGL(viddef_mode_t *mode) vid_usingmouse = false; vid_usinghidecursor = false; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 SDL_WM_GrabInput(SDL_GRAB_OFF); #endif return true; @@ -2210,7 +2200,7 @@ extern cvar_t gl_info_driver; static qboolean VID_InitModeSoft(viddef_mode_t *mode) { -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 int flags = SDL_HWSURFACE; if(!COM_CheckParm("-noasyncblit")) flags |= SDL_ASYNCBLIT; #else @@ -2221,7 +2211,7 @@ static qboolean VID_InitModeSoft(viddef_mode_t *mode) win_half_height = mode->height>>1; if(vid_resizable.integer) -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 flags |= SDL_RESIZABLE; #else windowflags |= SDL_WINDOW_RESIZABLE; @@ -2231,7 +2221,7 @@ static qboolean VID_InitModeSoft(viddef_mode_t *mode) vid_isfullscreen = false; if (mode->fullscreen) { -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 flags |= SDL_FULLSCREEN; #else windowflags |= SDL_WINDOW_FULLSCREEN; @@ -2240,7 +2230,7 @@ static qboolean VID_InitModeSoft(viddef_mode_t *mode) } video_bpp = mode->bitsperpixel; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 video_flags = flags; screen = VID_WrapSDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags); if (screen == NULL) @@ -2271,7 +2261,9 @@ static qboolean VID_InitModeSoft(viddef_mode_t *mode) VID_Shutdown(); return false; } +#if SDL_MAJOR_VERSION == 1 SDL_SetAlpha(vid_softsurface, 0, 255); +#endif vid.softpixels = (unsigned int *)vid_softsurface->pixels; vid.softdepthpixels = (unsigned int *)calloc(1, mode->width * mode->height * 4); @@ -2282,10 +2274,12 @@ static qboolean VID_InitModeSoft(viddef_mode_t *mode) return false; } +#if SDL_MAJOR_VERSION == 1 // init keyboard SDL_EnableUNICODE( SDL_ENABLE ); // enable key repeat since everyone expects it SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); +#endif VID_Soft_SharedSetup(); @@ -2295,7 +2289,7 @@ static qboolean VID_InitModeSoft(viddef_mode_t *mode) vid_usingmouse = false; vid_usinghidecursor = false; -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 SDL_WM_GrabInput(SDL_GRAB_OFF); #endif return true; @@ -2319,7 +2313,7 @@ void VID_Shutdown (void) VID_SetMouse(false, false, false); VID_RestoreSystemGamma(); -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 #ifndef WIN32 #ifndef MACOSX if (icon) @@ -2337,8 +2331,7 @@ void VID_Shutdown (void) free(vid.softdepthpixels); vid.softdepthpixels = NULL; -#if SETVIDEOMODE -#else +#if SDL_MAJOR_VERSION != 1 SDL_DestroyWindow(window); window = NULL; #endif @@ -2353,17 +2346,25 @@ void VID_Shutdown (void) int VID_SetGamma (unsigned short *ramps, int rampsize) { +#if SDL_MAJOR_VERSION == 1 return !SDL_SetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2); +#else + return !SDL_SetWindowGammaRamp (window, ramps, ramps + rampsize, ramps + rampsize*2); +#endif } int VID_GetGamma (unsigned short *ramps, int rampsize) { +#if SDL_MAJOR_VERSION == 1 return !SDL_GetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2); +#else + return !SDL_GetWindowGammaRamp (window, ramps, ramps + rampsize, ramps + rampsize*2); +#endif } void VID_Finish (void) { -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 Uint8 appstate; //react on appstate changes @@ -2388,8 +2389,7 @@ void VID_Finish (void) CHECKGLERROR if (r_speeds.integer == 2 || gl_finish.integer) GL_Finish(); -#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2 -#else +#if SDL_MAJOR_VERSION != 1 { qboolean vid_usevsync; vid_usevsync = (vid_vsync.integer && !cls.timedemo); @@ -2402,7 +2402,7 @@ void VID_Finish (void) } } #endif -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 SDL_GL_SwapBuffers(); #else SDL_GL_SwapWindow(window); @@ -2410,7 +2410,7 @@ void VID_Finish (void) break; case RENDERPATH_SOFT: DPSOFTRAST_Finish(); -#if SETVIDEOMODE +#if SDL_MAJOR_VERSION == 1 // if (!r_test.integer) { SDL_BlitSurface(vid_softsurface, NULL, screen, NULL); @@ -2436,11 +2436,11 @@ void VID_Finish (void) size_t VID_ListModes(vid_mode_t *modes, size_t maxcount) { - size_t k; + size_t k = 0; +#if SDL_MAJOR_VERSION == 1 SDL_Rect **vidmodes; int bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel; - k = 0; for(vidmodes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); vidmodes && vidmodes != (SDL_Rect**)(-1) && *vidmodes; ++vidmodes) { if(k >= maxcount) @@ -2453,5 +2453,24 @@ size_t VID_ListModes(vid_mode_t *modes, size_t maxcount) modes[k].pixelheight_denom = 1; // SDL does not provide this ++k; } +#else + int modenum; + int nummodes = SDL_GetNumDisplayModes(0); + SDL_DisplayMode mode; + for (modenum = 0;modenum < nummodes;modenum++) + { + if (k >= maxcount) + break; + if (SDL_GetDisplayMode(0, modenum, &mode)) + continue; + modes[k].width = mode.w; + modes[k].height = mode.h; + modes[k].refreshrate = mode.refresh_rate; + modes[k].pixelheight_num = 1; + modes[k].pixelheight_num = 1; + modes[k].pixelheight_denom = 1; // SDL does not provide this + k++; + } +#endif return k; } -- 2.39.2