xonotic/darkplaces.git
2001-05-26 lordhavocadded protocol.o
2001-05-26 lordhavocsome whitespace changes
2001-05-26 knghtbrdCleaned up clean target
2001-05-13 lordhavocnow renders inward portals rather than outward portals...
2001-05-12 lordhavocbuild number 101
2001-05-12 lordhavocforgot to put in extern qboolean hlbsp;
2001-05-12 lordhavocdisabled wad3 loading from "wad" key in worldspawn...
2001-05-12 lordhavocremoved net_vcr from the list of objects
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-05-05 lordhavocstripped out serial and modem stuff (was not supported...
2001-05-04 lordhavocNo more busy-waiting when framerate cap is reached...
2001-04-28 lordhavocremoved unused net_vcr (and all other traces of vcr...
2001-04-26 lordhavoca big change with a little description...
2001-04-23 lordhavocoops, two loop counting bugs, fixed
2001-04-23 lordhavocadded back support for textures smaller than 4 pixels...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 knghtbrdgl_mtex_enum has moved to vid_shared.c
2001-04-06 lordhavocmissed this one...
2001-04-06 lordhavocadded default case for particles to report the error...
2001-04-06 knghtbrdFix a couple gcc warnings
2001-04-06 lordhavocfix for lightmap update check
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-04-05 taniwhawhile not yet used (I'd forgotten how much side work...
2001-03-15 dabbCompile fixes.
2001-03-04 lordhavocnow supports upto 256x256 texel lightmaps (rather than...
2001-03-04 lordhavocforgot this file while changing FALSE and TRUE to false...
2001-03-04 lordhavocrewrite of map texture loading (mainly to do with HL...
2001-03-03 lordhavocredesigned transparent HL texture checking again, now...
2001-03-03 lordhavocfixed transparent color in HL textures (was red, should...
2001-03-03 lordhavocserver speed controls fade out of damage/bonus flashs...
2001-03-02 lordhavoca little cleanup, and eliminated a lightstyle buffer...
2001-03-02 lordhavocadded DPPROTOCOL support to svc_version parsing (is...
2001-03-02 lordhavocadded a new hack to make MSVC work which will definitel...
2001-03-02 lordhavocremoved hack to make MSVC work as it was breaking gcc
2001-03-02 lordhavocCoordinates are now floats in network protocol (bloats...
2001-02-28 despairFix for exit segfault preventing fullscreen cleanup...
2001-02-27 lordhavocoops, hadn't finished this
2001-02-27 lordhavocforgot to commit this
2001-02-27 lordhavocclean up use of client structs in server
2001-02-24 despairMinor comment update.
2001-02-24 despairRemove alsa 0.6 (for some random date of cvs alsa)...
2001-02-24 despairUpdate to latest ALSA development drivers.
2001-02-24 lordhavocadded model_zymotic.h (forgot)
2001-02-23 lordhavocupdated makefile and added r_explosion.c (forgot)
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-18 despairUndo accidental makefile commit.
2001-02-18 despairCouple of 1 liner compile fixes. Missing header and...
2001-02-13 lordhavocreport name when Hunk_Alloc fails
2001-02-12 lordhavocfix for unitialized variable warnings
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2001-02-07 lordhavocrenamed snd_linux.c to snd_oss.c
2001-02-06 lordhavocbetter version reports (always mention build number)
2001-02-03 lordhavocincreased build number to 79
2001-02-03 lordhavocremoved unused cvars
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2001-01-29 lordhavocevery malloc/calloc/free converted to qmalloc/qfree...
2001-01-29 lordhavocreduced default -zone from 512k to 128k (quake used...
2001-01-29 lordhavocsmoke trails no longer rise (but you could hardly tell...
2001-01-29 lordhavocsmoke trails changed again, smoke texture greatly improved
2001-01-29 lordhavocmake screenshots rightside up again (or rather, upside...
2001-01-28 lordhavocsmoke effects changed a bit (and the smoke texture...
2001-01-28 lordhavocVID_CheckMultiTexture case was wrong (now VID_CheckMult...
2001-01-25 lordhavocupdated OBJECTS list and added cleaning of darkplaces...
2001-01-23 lordhavocremoved unused gldir string
2001-01-23 lordhavocdisabled unused variable
2001-01-23 lordhavocripped out vertex array function lookup, require OpenGL...
2001-01-22 lordhavocclarifications about the format of svc_fog
2001-01-22 lordhavocfixed (byte *) - (char *) subtraction
2001-01-22 taniwhafix a char type problem
2001-01-12 lordhavocFix for image replacement in sprites, now the sprite...
2001-01-07 lordhavocworkaround/fix for bounds checking warning
2001-01-07 lordhavoccritical fix for COM_FileBase (could go hunting through...
2001-01-07 lordhavocworkaround for bounds checking error in loading texture...
2001-01-07 lordhavocdisabled scrap system (what an eye sore that was.....
2000-12-20 lordhavocsmoke and blood changes
2000-12-10 dabbAdded palette.c and r_sprites.c. Compiles now.
2000-12-09 lordhavocbuild 78
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-30 taniwhaapply the 0 byte udp packet DoS fix from nuq.
2000-11-28 lordhavocmade glowing lightning optional
2000-11-27 lordhavocspark showers on explosions, better sparks on bullet...
2000-11-27 lordhavocremoved cruft from debugging
2000-11-27 lordhavocput in dprinting of model names as they are loaded
2000-11-27 lordhavocremoved unused tracercount
2000-11-27 lordhavocbuild 77
2000-11-27 lordhavocrain splatters on the ground and water, and turns to...
2000-11-26 lordhavocfractalnoise enhancements, better smoke textures, bette...
2000-11-26 lordhavocforgot to extern GL_LoadPicTexture
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-11-26 lordhavocwork around gcc lacking support for no-size arrays...
2000-11-23 dabbCleaned up a bit..
2000-11-23 dabbFixed some of the mess. Might work now...
2000-11-23 lordhavocbuild 76
2000-11-23 lordhavocminor redesign of console loading/drawing, cruft remova...
2000-11-23 lordhavoccruft removal
2000-11-23 lordhavocvery minor cruft removal
2000-11-21 dabbBorland C++ makefile for Darkplaces. Does NOT use asm...
2000-11-21 dabbBorland C++ compile fix - works/compiles now.
2000-11-21 dabbBorland C++ compile fixes
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