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2009-10-06 eihruluse cached matrix elements for calculating determinant
2009-10-06 divverenteven better matrix inversion (will test it later),...
2009-10-06 havocdisable some slow code (clearing unused parameters...
2009-10-05 divverentfix typo :P
2009-10-05 divverentfix typo elsif
2009-10-05 divverentadd yet another (disabled) variant of determinants
2009-10-05 eihrulif(foo = false) -> if(foo == false) bug fix
2009-10-05 havocfaster Matrix4x4_Invert_Full based on David Moore code...
2009-10-05 divverentrename them to dp_glossintensitymod and dp_glossexponentmod
2009-10-05 divverentwhile I am at it, also dp_specularscalemod
2009-10-05 divverentnew shader keyword: dp_specularpowermod 2, makes gloss...
2009-10-04 vortex-added game Blood Omnicide
2009-10-04 divverentalso don't call PostThink on disconnected clients ;)
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocadded DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD...
2009-10-04 divverenttell QC about pixelheight too
2009-10-04 havocchanged uniform GlowScale to GlowColor
2009-10-04 havocduplicated PRVM_ExecuteProgram to become MVM_ExecutePro...
2009-10-04 havocuse one markframe variable
2009-10-04 havocaudited trace.endpos code
2009-10-04 havocfix another case of Trace.endpos being set too early
2009-10-04 havocfix bug in last patch - must set trace.endpos AFTER...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-10-03 havocadded r_renderview cvar (similar to scr_refresh but...
2009-10-03 divverentfix two not freed search handles
2009-10-03 divverentremove now unneeded code
2009-10-03 divverentfix connect after getchallenge, rcon, getchallenge...
2009-10-03 divverentfix two bugs in srcon/rcon_secure 2. It now WORKS.
2009-10-03 havocminor optimization to CL_RelinkLightFlashes
2009-10-03 havocenable networking clients as legacy even with sv_onlycs...
2009-10-03 havocadded cvar sv_onlycsqcnetworking which disables legacy...
2009-10-03 eihrulcompile separate index lists for each cubemap shadowmap...
2009-10-02 divverenttry making srcon work better with many rcon comamnds...
2009-10-02 havocanother fix
2009-10-02 havocpossible bugfix for r_water bugs introduced recently
2009-10-02 divverentsorry for this 100% untested change... making srcon...
2009-10-02 divverentrcon_secure: alternative getchallenge-based authenticat...
2009-10-02 eihruladded cvar r_shadow_shadowmapping_precision to control...
2009-10-02 eihrulstub out face culling for shadowmapping temporarily
2009-10-02 eihrulenable backface culling for shadowmap rendering
2009-10-01 eihruluse nearest filtering on VSDCT
2009-10-01 eihrulavoid unnecessary texture offset scaling in shadowmap...
2009-10-01 eihrulbetter VSDCT transform
2009-10-01 eihrulGLSL compiler variable declaration workaround
2009-10-01 eihruldefault to using texture rectangle shadowmaps when...
2009-10-01 eihrulautomagically select best shadowmapping filter mode...
2009-10-01 havocuse 4 periods in ALSA instead of 2 for lower latency...
2009-10-01 eihruladded a cheaper 3x3 PCF settings for shadowmaps
2009-10-01 eihruldepth texture mode fixes
2009-09-30 havocfixed water rendering in shrunken views
2009-09-30 eihrulshadowmap projection fixes
2009-09-30 eihrulmake use of virtual shadow depth cube texture optional
2009-09-30 eihrulALU cubemap indirection fixes
2009-09-30 havocclarify surfedge handling with a comment about surfedge 0
2009-09-30 eihruladded support for more shadowmap2D PCF modes and provis...
2009-09-30 havocuse hash lookups on shader permutations to greatly...
2009-09-30 eihruldisable compare mode on shadowmapcube when not using...
2009-09-30 eihruladded in stub permutations for shadowmap2d and shadowma...
2009-09-30 eihrulrestoring scaffolding for cubemap and 2D shadowmaps
2009-09-30 eihruladded indirection cube map for shadowmapping and revise...
2009-09-28 havocfix two bugs related to textype_t pointed out by Lee...
2009-09-28 havocfix stencil clear
2009-09-28 havocfix allocation of 2D shadowmap textures when the first...
2009-09-28 divverentwhen fixing vertex indexes, reject the map instead...
2009-09-27 divverentfix screenshot hw gamma check
2009-09-27 divverentfix inverse logic in "important" local
2009-09-27 havocchange cl.time check back
2009-09-27 havocfix outgoing netgraph anomalies (caused by cl_maxfps...
2009-09-27 havocchange MAX_CLIP_PLANES from 32 to 5 (back to old value)
2009-09-26 havocfix several bugs with viewport code (r_shadows works...
2009-09-26 havocrename r_shadows_drawafterrtlightning to r_shadows_draw...
2009-09-26 divverentnetwork CSQC and network entities separately (should...
2009-09-26 havocrenamed prvm_startupreuseedicttime to prvm_reuseedicts_...
2009-09-26 havocadded prvm_startupreuseedicttime cvar
2009-09-26 divverentfix typo in cube side freeing
2009-09-25 divverentinitilaize the lightscissor array before drawing r_shadows
2009-09-25 divverentfix more bugs in the reflection hack
2009-09-25 divverentfix a compile error FruitieX gets
2009-09-25 divverentimprove the fix to work for reflection-only and refract...
2009-09-25 divverentchange the hack to work separately for reflection and...
2009-09-25 divverentadd an ugly hack to reflections/refractions to "behave...
2009-09-25 divverentadd a COMMANDLINEOPTION block for -sndseqin
2009-09-25 divverentsnd_alsa: MIDI input support! MIDI events get mapped...
2009-09-24 divverentadd misisng include
2009-09-23 divverentprevent information leakage from trace_ globals to...
2009-09-23 divverentnew commands: prvm_edictget, prvm_globalget - read...
2009-09-23 divverentclear trace globals after CSQC execution, to prevent...
2009-09-23 divverentunbreak v_flipped :(
2009-09-23 havocreduce code a bit more
2009-09-23 havocreduced shadowmaps from 32bit to 24bit depth format
2009-09-23 divverentmake shader permutatiosn eat less memory again. 864MB...
2009-09-23 divverentonly skip input if time is actually increasing (should...
2009-09-22 havocfix default values for the r_shadow_shadowmapping_lod...
2009-09-22 havocdisable an annoying debug print
2009-09-22 havocchanged r_shadow_shadowmapping values (now 1 = 2d,...
2009-09-22 havocimplemented omnidirectional shadowmapping using depth...
2009-09-22 havocadded float GL/D3D array conversions
2009-09-20 havocfixed shadow culling bug caused by bad frustumcorner...
2009-09-18 havocfix framerate limiting - when cl_maxfps is 0, run clien...
2009-09-18 havocenable host_sleep 1 by default
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