xonotic/darkplaces.git
2012-01-30 divverentproperly handle !vid.support.arb_texture_non_power_of_t...
2012-01-28 havocremove a confusing #if
2012-01-26 divverentfix avgcolor calculation when loading dds
2012-01-26 havocchange mdl texcoord loading to not have a .5 pixel...
2012-01-24 divverentremove PRECACHE_PIC_NOCLAMP because it currently has...
2012-01-24 divverentRevert "don't compare texflags in Draw_CachePic_Flags...
2012-01-24 divverentdon't compare texflags in Draw_CachePic_Flags simply...
2012-01-24 divverentupdate dpdefs; support flags to precache_pic
2012-01-24 divverentmod_obj_orientation: affect modeldecompile too
2012-01-24 divverentadd a (yet unused) CACHEPICFLAG_MIPMAP
2012-01-22 divverentWORKAROUND: turn off vid.support.ext_framebuffer_object...
2012-01-19 divverentRevert "note that in some cases, crypto_aeslevel change...
2012-01-19 divverentnote that in some cases, crypto_aeslevel changes need...
2012-01-16 eihrulflip dpsoftrast's texture memory layout so it matches...
2012-01-16 divverentworkaround for upside down bug in dpsoftrast: turn...
2012-01-15 divverentoffsetmapping LOD: at least 3 steps!
2012-01-15 divverentfix scale issue with offsetmapping LOD due to calculate...
2012-01-14 eihrulbetter ATI detection
2012-01-09 divverentforce a send if movesequence changed
2012-01-09 divverentfix c/s consistency of sv_gameplayfix_nogravityonground...
2012-01-09 divverentadd a missing line from the previous commit
2012-01-09 divverentfix issues with V_CalcRefdef in CSQC and stereo view
2012-01-09 divverentuse a param for velocity too
2012-01-09 divverentfix a typo, removing use of cl.viewangles
2012-01-09 divverentadd TODO markers, possibly for WIP3 version of V_CalcRe...
2012-01-09 divverentDP_CSQC_V_CALCREFDEF_WIP2
2012-01-09 divverentadd viewmodel info too
2012-01-09 divverentVectorCopy vieworg and viewangles in intermission too
2012-01-04 havocif vertex texture blending is used with a _glow texture...
2012-01-04 havoccheck rsurface.texture->backgroundglowtexture as well...
2012-01-03 divverentargh, sorry for broken copypasta
2012-01-03 divverentgetimagesize(): return '0 0 0' for missing texture...
2012-01-03 divverentallow control over User-Agent:
2011-12-31 vortexTry fix ode_body cast.
2011-12-31 divverentEF_DYNAMICMODELLIGHT
2011-12-31 divverentfix a typo in V_CalcRefdef regarding csqc view entities
2011-12-31 vortexODE stuff:
2011-12-30 divverentsome fixes for dpdefs
2011-12-28 havocchange GAME_STEELSTORM2 to be after GAME_STEELSTORM...
2011-12-28 havocswap order of GAME_STEELSTORM and GAME_STEELSTORM2...
2011-12-26 divverentmake CSQC support the >0.05s/<0.0005s handling of stand...
2011-12-23 divverentmod_obj_orientation cvar: 1 = DP's previous behaviour...
2011-12-21 vortexCumulative patch:
2011-12-20 divverentoops, didn't want this debug spam to be committed
2011-12-20 divverentif(developer_extra.integer) Con_DPrintf("VM_CL_gettagin...
2011-12-18 divverentskip skip
2011-12-15 divverentr_water, MODE_REFRACTION: support alphaGen vertex for...
2011-12-13 divverentsupport alphaGen vertex
2011-12-13 divverentget rid of 3 permutation bits
2011-12-12 divverentm_toggle takes a parameter, fix its definition
2011-12-12 divverentVM_sprintf: support color codes in %s
2011-12-11 divverentif no varfunc is left, NULL it
2011-12-10 divverentalias expansion, cvar expansion: support optional arguments
2011-12-09 vortexAdd THREADDISABLE define to make builds with whole...
2011-12-09 divverentfix stupid typo
2011-12-09 divverentfor crypto keys, also write an easy to share text file...
2011-12-09 divverentWhile I'm reworking this anyway: also write a file...
2011-12-09 divverentblind_id: rework of keygen to be able to save an unsign...
2011-12-08 vortexODE: experimental 'erp' field for per-entity control...
2011-12-08 vortexRF_MODELLIGHT compatible with getlight() - assuming...
2011-12-08 havocprint E5_COMPLEXANIMATION and E5_TRAILEFFECTNUM in
2011-12-08 havocdisable VorteX's broken physics_ode_constantstep code...
2011-12-07 havocr_showbboxes now shows SOLID_CORPSE as orange
2011-12-05 havocfixed a crash with r_shadow_bouncegrid 2 when also...
2011-12-04 divverentmove the hack to makefile, as it's using a GNU make...
2011-12-04 divverentmakefile: if a .h file in dependency file is missing...
2011-12-04 divverentwe now no longer need the auto RENDER_EXTERIORMODEL...
2011-12-04 divverentmake player_localnum and player_localentnum conform...
2011-12-04 divverentfix CSQC view entity handling
2011-12-03 divverentadd cl_minfps_force cvar to run minfps code even during...
2011-12-03 divverentcl_minfps: apply r_refdef.view.quality to reliefmapping...
2011-12-03 divverenttransform: make hysteresis one-sided, no behaviour...
2011-12-03 divverentnew cl_minfps logic that seems a lot more successful...
2011-12-02 divverentfix a typo... why didn't compiler error
2011-12-02 divverenteffectinfo: lightcorona <alphascale> <sizescale> (defau...
2011-12-02 divverentCSQC: propagate automatic RENDER_EXTERIORMODEL inherite...
2011-12-01 eihrulcheck for valid socket in Con_Rcon_Redirect_Flush
2011-11-30 havocadded r_shadow_shadowmapping_useshadowsampler cvar...
2011-11-30 havocfix GLSL compile errors caused by use of * 64 rather...
2011-11-30 havocbind to GL_ARB_framebuffer_object functions correctly...
2011-11-30 havocsince motorsep put steelstorm2 after steelstorm, change...
2011-11-30 motorsep+ Added Steel Storm 2 and Tomes of Mephistopheles games
2011-11-26 divverentfix lightmapscale logic for sRGB lightmaps to actually...
2011-11-26 divverentfix a stupid typo in pausable checking code
2011-11-26 divverentrunstandardplayerphysics: also implement the no-args...
2011-11-26 divverentmore bugfix
2011-11-26 divverentmake dpdefs capable to compile Xonotic
2011-11-26 divverentwe need max with ...
2011-11-26 divverentdpdefs: lots of improvements
2011-11-26 divverentremove dpmod stuff here
2011-11-26 divverentmove VF_MAINVIEW and VF_MINFPS_QUALITY to DP's extensio...
2011-11-25 divverentfix another bug with HDR bloom
2011-11-25 divverentfix r_bloom_colorexponent with fbo (fixed version doesn...
2011-11-25 divverentfix typo
2011-11-25 divverentfix a bug in handling "accept" for crypto connections
2011-11-25 divverentintroduce a lightmap scale for models, and use this...
2011-11-23 divverentcrypto: some simplifications; also apply policies prope...
2011-11-19 divverentsupport viewentity to be shared; DP_CSQC_V_CALCREFDEF
2011-11-18 divverentmake locksession a bit more robust by calling FS_Create...
2011-11-17 divverentdocument DP_CSQC_MINFPS_QUALITY
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