xonotic/darkplaces.git
2006-04-18 havocreworked most of q3bsp q3 shader loading, now supports...
2006-04-18 havocreset a bit more state each frame
2006-04-18 havocconback lives... again!
2006-04-18 havocremoved showfps mode 2 (which was weird), modified...
2006-04-18 havocconback support is dead.
2006-04-18 havocremoved scr_conspeed, now always instantaneous console...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-17 havocbatch by lightmap as well as texture, this cures proble...
2006-04-16 havocno longer recalculated q3bsp surface normals, this...
2006-04-16 havocfix crash when loading .dpm models
2006-04-16 havocchanged where vertex coloring is applied in the fragmen...
2006-04-16 havocmodified Mod_BuildTextureVectorsAndNormals to become...
2006-04-16 havoccommented out r_texture_fogintensity texture generation...
2006-04-16 havocfix bug in glsl surface shader setup code which was...
2006-04-16 havoceliminated rmeshstate_t .pointer_vertex and .pointer_co...
2006-04-16 havocredesigned some of the model animation code, should...
2006-04-16 havocfixed zym loading bugs that made models lose surfaces
2006-04-16 molivierAGL fixes: fixed a crash when switching to and from...
2006-04-16 havocuse entity bbox for network culling if model was not...
2006-04-16 havocsome cleanup of Mod_Alias_GetMesh_Vertex3f
2006-04-15 molivierFixes and cleanups related to the recent AGL patches
2006-04-15 havocadded darkplaces-agl to .cvsignore
2006-04-15 havocfix more warnings
2006-04-15 havocadded -framework AGL to the Mac OSX client libs to...
2006-04-15 havocfix some warnings
2006-04-15 havocfix really stupid typo in SV_Move code, this cures...
2006-04-15 havocfix clientside bmodel collisions (now can walk around...
2006-04-15 havocprints entity number of MOVETYPE_PUSH entities without...
2006-04-15 havocadditional debugging code
2006-04-15 havocfixed stair step up bug in cl_movement code which cause...
2006-04-15 havocfixed really stupid typo in CL_TraceBox regarding bmode...
2006-04-14 havocaudit of checkstuck/unstickentity code and relates...
2006-04-14 havocbetter SUPERCONTENTS masks for a few TraceBox and Point...
2006-04-13 havocmoved SVC_PARTICLE code to fallback code, this does...
2006-04-13 havocstop complaining about SVC_PARTICLE
2006-04-13 havoctwo Mac OSX fixes from ds01 on alientrap forums - input...
2006-04-12 havocchanged cshifts[] to use floats instead of ints, this...
2006-04-12 havocSys_Sleep more to save cpu time
2006-04-12 havocdon't hide console when entering a map, only do so...
2006-04-11 havocMacOSX g++ setjmp fix from div0
2006-04-11 blackThis works for me, works on Windows according to MSDN...
2006-04-10 havocreverted Black's change to the effectinfo.txt color...
2006-04-10 blackAn attempt to fix the particle color bug (it coudlnt...
2006-04-09 havocdo apply mixahead math as int
2006-04-08 havocfix cl.completed_time math after that last commit
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-08 havocdefault sv_gameplayfix_stepdown to 0 because it's gener...
2006-04-04 havoc466
2006-04-04 havocincreased sv_maxrate limit to 150000 from 25000
2006-04-04 havocadded particle effect scripting using effectinfo.txt...
2006-04-04 havocdon't render skymasking polygons when noclipping
2006-04-04 havocadded some extra prints to net_slistqw to figure out...
2006-04-02 havocsome cleanup of the GLSL shader, no longer uses #ifdef...
2006-04-02 havocremoved a piece of debugging code
2006-04-01 havocrewrote much of SV_Trace_Toss to fix bugs (it basically...
2006-03-31 havocprint out the contents of the GLSL shader when it is...
2006-03-29 havocfix a crash in r_showsurfaces
2006-03-29 havocoptimizations to surface rendering setup
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-29 havocvery very minor optimization
2006-03-29 havocadded LDFLAGS_SDL to the pmake file
2006-03-29 havocremove a superfluous -L
2006-03-29 havocmerged special SUNOS LDFLAGS_UNIXCL into LDFLAGS_SUNOSC...
2006-03-29 havocremove the -f makefile.bsd
2006-03-29 havocrenamed makefile.bsd to BSDmakefile so that pmake will...
2006-03-29 havocno longer uses multiple meshes for model loading, they...
2006-03-29 havocin Host_ServerFrame, give the server a bit more executi...
2006-03-29 havocdefault scr_menuforcewhiledisconnected to 0
2006-03-29 havocadded rampsize parameter to BuildGammaTable8 and 16
2006-03-28 havocan optimization to call XF86VidModeGetGammaRampSize...
2006-03-28 havocmodified gamma handling, now VID_UpdateGamma is only...
2006-03-28 havocadded loading of hmap2 .dlit tangentspace deluxemap...
2006-03-28 havocadded two more psk/psa versions reported by Kazashi
2006-03-28 havocpatch from div0 to fix disappearing items in nexuiz...
2006-03-26 havocfixed r_speeds stats with r_showsurfaces 1 mode
2006-03-26 havocadded r_showsurfaces rendering mode which illustrates...
2006-03-26 havoceliminated the hacky r_showtris code, now r_glsl 1...
2006-03-26 havocdisable skymasking in q3bsp because it causes issues...
2006-03-26 havocfixed bug that was preventing some deluxemapped q3bsp...
2006-03-25 havoc448
2006-03-25 sajt452
2006-03-25 sajtcl_autodemo, when set to true, automatically records...
2006-03-25 sajt'Cruft' removal (removed GAME_FNIGGIUM)
2006-03-23 havocfix some TraceBox calls that weren't updated like they...
2006-03-23 havocfix EF_SELECTABLE flickering bug with prydon cursor
2006-03-23 havocand a GL_DepthMask call
2006-03-23 havocchanged several DPrint's and developer cvar checks...
2006-03-23 havoca GL_DepthTest call I forgot in the last commit
2006-03-23 havocfixed bug that made light filter cubemaps not work...
2006-03-23 havoccorrected PFLAGS_FULLDYNAMIC pitch angle handling
2006-03-23 havocfix bugs with bbox vs bbox traces (the collision box...
2006-03-23 havocfixed really stupid bug in Matrix4x4_Normalize - it...
2006-03-23 havocadd back a cls.signon = 0 in the SpawnServer code that...
2006-03-23 havocadded more validation of clipnodes loaded from a q1bsp...
2006-03-22 havocanother WIN32_LEAN_AND_MEAN patch from Willis, this...
2006-03-22 havocimplemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens...
2006-03-22 havocchanged collision code to report supercontents, surface...
2006-03-21 havoc448
2006-03-21 havocfixed bug that made deluxemapping gloss appear even...
2006-03-21 havocfix alpha blended textures in GLSL lighting path
next