# save the model as smg.dpm model h_ok_shotgun # move the model this much before saving origin -15 7 15 # rotate the model 0 degrees around vertical rotate 0 # scale the model by this amount, 0.5 would be half size and 2.0 would be doule size scale 1 # load the mesh file, this is stored into the dpm as frame 0 framegroups scene mesh.SMD scene fire.SMD fps 50 noloop scene fire.SMD fps 30 noloop scene idle.SMD fps 5 scene reload.smd fps 30 noloop