]> de.git.xonotic.org Git - xonotic/mediasource.git/blobdiff - gfx/luma/gfx/hud/luma/common.filters
Some more Luma graphics and revisions
[xonotic/mediasource.git] / gfx / luma / gfx / hud / luma / common.filters
index 1810c19e149f092b5a0c3ac1b751893b16d0d3f3..f9a9e15ce02c17804141accee9194eec29e8e026 100644 (file)
@@ -1,33 +1,80 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <svg xmlns="http://www.w3.org/2000/svg" version="1.1">
        <defs>
+               <filter id="blurred">
+                       <feGaussianBlur stdDeviation="0.4"/>
+               </filter>
+               <filter id="darkened">
+                       <!-- ./tools/hsv-matrix.pl -9 3.3 0.35 -->
+                       <feColorMatrix values="1.01 -0.44 -0.22 0 0 -0.19 0.55 -0.01 0 0 -0.03 -0.69 1.07 0 0 0 0 0 1 0"/>
+                       <feGaussianBlur stdDeviation="2"/>
+                       <feComposite in2="SourceAlpha" operator="in"/>
+               </filter>
                <filter id="glowing" x="-1" y="-1" width="3" height="3">
                        <feGaussianBlur stdDeviation="8"/>
                        <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0" result="glow"/>
-                       <feGaussianBlur in="SourceGraphic"  stdDeviation="2"/>
+                       <feGaussianBlur in="SourceGraphic" stdDeviation="2"/>
                        <feColorMatrix values="0.1 0 0 0 0 0 0.1 0 0 0 0 0 0.1 0 0 0 0 0 2 0"/>
-                       <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.5 0" result="outline"/>
+                       <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0" result="outline"/>
                        <feGaussianBlur in="SourceGraphic" stdDeviation="8 6"/>
+                       <!-- ./tools/hsv-matrix.pl -9 3.3 0.35 -->
                        <feColorMatrix values="1.01 -0.44 -0.22 0 0 -0.19 0.55 -0.01 0 0 -0.03 -0.69 1.07 0 0 0 0 0 1.7 0" result="shadow"/>
-                       <feColorMatrix in="SourceAlpha" values="1 0 0 0 0.3 0 1 0 0 1 0 0 1 0 0.8 0 0 0 0.25 0"/>
-                       <feOffset dx="4" dy="1" result="cyan"/>
-                       <feColorMatrix in="SourceAlpha" values="1 0 0 0 1 0 1 0 0 0.3 0 0 1 0 0.3 0 0 0 0.25 0"/>
-                       <feOffset dx="-4" dy="-1" result="red"/>
+                       <feColorMatrix in="SourceAlpha" values="1 0 0 0 0 0 1 0 0 1 0 0 1 0 0.6 0 0 0 1 0"/>
+                       <feOffset dx="4" result="cyan"/>
+                       <feColorMatrix in="SourceAlpha" values="1 0 0 0 1 0 1 0 0 1 0 0 1 0 0 0 0 0 1 0"/>
+                       <feOffset dx="-4" result="yellow"/>
+                       <feColorMatrix in="SourceAlpha" values="1 0 0 0 0.2 0 1 0 0 0.4 0 0 1 0 1 0 0 0 1 0"/>
+                       <feOffset dx="1" result="blue"/>
+                       <feColorMatrix in="SourceAlpha" values="1 0 0 0 1 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0"/>
+                       <feOffset dx="-1" result="red"/>
                        <feMerge>
-                               <feMergeNode in="cyan"/>
+                               <feMergeNode in="blue"/>
                                <feMergeNode in="red"/>
                        </feMerge>
-                       <feGaussianBlur stdDeviation="2 0" result="abberation"/>
+                       <feGaussianBlur stdDeviation="2 0" result="bluered"/>
+                       <feMerge>
+                               <feMergeNode in="cyan"/>
+                               <feMergeNode in="yellow"/>
+                               <feMergeNode in="bluered"/>
+                       </feMerge>
+                       <feGaussianBlur stdDeviation="2 0"/>
+                       <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.33 0" result="abberation"/>
+                       <feGaussianBlur in="SourceAlpha" stdDeviation="4"/>
+                       <feColorMatrix values="1 0 0 0 1 0 1 0 0 1 0 0 1 0 1 0 0 0 1 -0.5" result="highlight"/>
                        <feMerge>
                                <feMergeNode in="glow"/>
                                <feMergeNode in="shadow"/>
-                               <feMergeNode in="outline"/>
                                <feMergeNode in="abberation"/>
+                               <feMergeNode in="outline"/>
                                <feMergeNode in="SourceGraphic"/>
                        </feMerge>
+                       <feComposite in2="highlight" operator="arithmetic" k1="0.2" k2="1" k3="0.4"/>
                        <feGaussianBlur stdDeviation="0.4"/>
                </filter>
-               <filter id="blurred">
+               <filter id="highlighted" height="3" width="3" y="-1" x="-1" >
+                       <feGaussianBlur stdDeviation="8"/>
+                       <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0" result="glow"/>
+                       <feGaussianBlur in="SourceGraphic" stdDeviation="8 6"/>
+                       <!-- ./tools/hsv-matrix.pl -9 3.3 0.35 -->
+                       <feColorMatrix values="1.01 -0.44 -0.22 0 0 -0.19 0.55 -0.01 0 0 -0.03 -0.69 1.07 0 0 0 0 0 1.5 0" result="shadow"/>
+                       <feGaussianBlur in="SourceAlpha" stdDeviation="3"/>
+                       <feColorMatrix values="1 0 0 0 1 0 1 0 0 1 0 0 1 0 1 0 0 0 1 -0.5" result="highlight"/>
+                       <feMerge>
+                               <feMergeNode in="glow"/>
+                               <feMergeNode in="shadow"/>
+                               <feMergeNode in="SourceGraphic"/>
+                       </feMerge>
+                       <feComposite in2="highlight" operator="arithmetic" k1="1" k2="1" k3="0.5"/>
+                       <feGaussianBlur stdDeviation="0.4"/>
+               </filter>
+               <filter id="shadowed" height="3" width="3" y="-1" x="-1" >
+                       <feGaussianBlur in="SourceGraphic" stdDeviation="8 6"/>
+                       <!-- ./tools/hsv-matrix.pl -9 3.3 0.35 -->
+                       <feColorMatrix values="1.01 -0.44 -0.22 0 0 -0.19 0.55 -0.01 0 0 -0.03 -0.69 1.07 0 0 0 0 0 1.5 0" result="shadow"/>
+                       <feMerge>
+                               <feMergeNode in="shadow"/>
+                               <feMergeNode in="SourceGraphic"/>
+                       </feMerge>
                        <feGaussianBlur stdDeviation="0.4"/>
                </filter>
        </defs>