build menu: fix OBJ export
authorRudolf Polzer <divverent@xonotic.org>
Tue, 18 Sep 2012 07:42:34 +0000 (09:42 +0200)
committerRudolf Polzer <divverent@xonotic.org>
Tue, 18 Sep 2012 07:42:34 +0000 (09:42 +0200)
xonotic.game/default_build_menu.xml

index 43c112a..b512511 100644 (file)
 <?xml version="1.0"?>
-<!--
-build commands
-[RadiantPath]: path to Radiant .. C:\Program Files\Gtkradiant
-[EnginePath]: path to the engine .. C:\quake3\ C:\Program Files\Quake III Arena\ /usr/local/games/quake3/
--->
 <project version="2.0">
-<var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game xonotic -fs_basepath "[EnginePath]" -fs_homepath "[UserEnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
+<var name="q3map2">&quot;[RadiantPath]q3map2.[ExecutableType]&quot; -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game xonotic -fs_basepath &quot;[EnginePath]&quot; -fs_homepath &quot;[UserEnginePath]&quot;<cond value="[GameName]"> -fs_game [GameName]</cond></var>
 <build name="Single: -bsp">
-<command>[q3map2] -meta -v "[MapFile]"</command>
+<command>[q3map2] -meta -v &quot;[MapFile]&quot;</command>
 </build>
 <build name="Single: -vis -fast">
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
 </build>
 <build name="Single: -vis">
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
 </build>
 <build name="Single: -light low">
-<command>[q3map2] -light -cheapgrid -faster "[MapFile]"</command>
+<command>[q3map2] -light -cheapgrid -faster &quot;[MapFile]&quot;</command>
 </build>
 <build name="Single: -light medium">
-<command>[q3map2] -light -fast "[MapFile]"</command>
+<command>[q3map2] -light -fast &quot;[MapFile]&quot;</command>
 </build>
 <build name="Single: -minimap">
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
-<separator />
+<separator/>
 <build name="only entities">
-<command>[q3map2] -onlyents "[MapFile]"</command>
+<command>[q3map2] -onlyents &quot;[MapFile]&quot;</command>
 </build>
-<separator />
+<separator/>
 <build name="Test: -bsp, -vis -fast, -light low">
-<command>[q3map2] -meta -v "[MapFile]"</command>
-<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -cheapgrid -faster "[MapFile]"</command>
+<command>[q3map2] -meta -v &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -fast -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -cheapgrid -faster &quot;[MapFile]&quot;</command>
 </build>
 <build name="Test: -bsp, -vis, -light low">
-<command>[q3map2] -meta -v "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -cheapgrid -faster "[MapFile]"</command>
+<command>[q3map2] -meta -v &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -cheapgrid -faster &quot;[MapFile]&quot;</command>
 </build>
 <build name="Test: -bsp, -vis, -light medium">
-<command>[q3map2] -meta -v "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -fast "[MapFile]"</command>
+<command>[q3map2] -meta -v &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -fast &quot;[MapFile]&quot;</command>
 </build>
-<separator />
+<separator/>
 <build name="Final: (Xonotic default)">
-<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 <build name="Final: '-light + -dirtscale 2' (Xonotic approved)">
-<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 <build name="Final: '-light + -bounce 8' (Xonotic approved)">
-<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 <build name="Final: '-light + -bounce 8 -dirtscale 2' (Xonotic approved)">
-<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
-<separator />
+<separator/>
 <build name="convert to .OBJ for modelling apps">
-<command>[q3map2] -meta -v -patchmeta "[MapFile]"</command>
-<command>[q3map2] -convert -format obj "[BspFile]"</command>
+<command>[q3map2] -meta -v -patchmeta &quot;[MapFile]&quot;</command>
+<command>[q3map2] -convert -format obj &quot;[BspFile]&quot;</command>
 </build>
 <build name="convert to .OBJ for mapping">
-<command>[q3map2] -meta -v -patchmeta "[MapFile]"</command>
-<command>[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"</command>
+<command>[q3map2] -meta -v -patchmeta &quot;[MapFile]&quot;</command>
+<command>[q3map2] -convert -format obj -shadersasbitmap &quot;[BspFile]&quot;</command>
 </build>
 <build name="convert to .OBJ for modelling apps (quick and dirty)">
-<command>[q3map2] -convert -format obj -patchmeta "[MapFile]"</command>
+<command>[q3map2] -convert -format obj -patchmeta -readmap &quot;[MapFile]&quot;</command>
 </build>
 <build name="convert to .OBJ for mapping (quick and dirty)">
-<command>[q3map2] -convert -format obj -patchmeta -shadersasbitmap "[MapFile]"</command>
+<command>[q3map2] -convert -format obj -patchmeta -shadersasbitmap -readmap &quot;[MapFile]&quot;</command>
 </build>
-<separator />
+<separator/>
 <build name="convert to .ASE for modelling apps">
-<command>[q3map2] -meta -v -patchmeta "[MapFile]"</command>
-<command>[q3map2] -convert -format ase "[BspFile]"</command>
+<command>[q3map2] -meta -v -patchmeta &quot;[MapFile]&quot;</command>
+<command>[q3map2] -convert -format ase &quot;[BspFile]&quot;</command>
 </build>
 <build name="convert to .ASE for mapping">
-<command>[q3map2] -meta -v -patchmeta "[MapFile]"</command>
-<command>[q3map2] -convert -format ase -shadersasbitmap "[BspFile]"</command>
+<command>[q3map2] -meta -v -patchmeta &quot;[MapFile]&quot;</command>
+<command>[q3map2] -convert -format ase -shadersasbitmap &quot;[BspFile]&quot;</command>
 </build>
 <build name="convert to .ASE for modelling apps (quick and dirty)">
-<command>[q3map2] -convert -format ase -patchmeta "[MapFile]"</command>
+<command>[q3map2] -convert -format ase -patchmeta -readmap &quot;[MapFile]&quot;</command>
 </build>
 <build name="convert to .ASE for mapping (quick and dirty)">
-<command>[q3map2] -convert -format ase -patchmeta -shadersasbitmap "[MapFile]"</command>
+<command>[q3map2] -convert -format ase -patchmeta -shadersasbitmap -readmap &quot;[MapFile]&quot;</command>
 </build>
-<separator />
+<separator/>
 <build name="Single/Legacy: -light -nosRGB medium (OLD LIGHTING)">
-<command>[q3map2] -light -nosRGB -fast "[MapFile]"</command>
+<command>[q3map2] -light -nosRGB -fast &quot;[MapFile]&quot;</command>
 </build>
 <build name="Test/Legacy: -bsp, -vis, -light -nosRGB medium (OLD LIGHTING)">
-<command>[q3map2] -meta -nosRGB -v "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -nosRGB -fast "[MapFile]"</command>
+<command>[q3map2] -meta -nosRGB -v &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -nosRGB -fast &quot;[MapFile]&quot;</command>
 </build>
 <build name="Legacy: '-nosRGB' (OLD LIGHTING)">
-<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 <build name="Legacy: '-nosRGB -light + -dirtscale 2' (OLD LIGHTING)">
-<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 <build name="Legacy: '-nosRGB -light + -bounce 8' (OLD LIGHTING)">
-<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 <build name="Legacy: '-nosRGB -light + -bounce 8 -dirtscale 2' (OLD LIGHTING)">
-<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
-<command>[q3map2] -vis -saveprt "[MapFile]"</command>
-<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
-<command>[q3map2] -minimap "[MapFile]"</command>
+<command>[q3map2] -meta -v -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -vis -saveprt &quot;[MapFile]&quot;</command>
+<command>[q3map2] -light -nosRGB -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 &quot;[MapFile]&quot;</command>
+<command>[q3map2] -minimap &quot;[MapFile]&quot;</command>
 </build>
 </project>
-