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portability fixes
[xonotic/netradiant.git] / contrib / bobtoolz / DTrainDrawer.h
1 /*
2 BobToolz plugin for GtkRadiant
3 Copyright (C) 2001 Gordon Biggans
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18 */
19
20 // DTrainDrawer.h: interface for the DTrainDrawer class.
21 //
22 //////////////////////////////////////////////////////////////////////
23
24 #if !defined(AFX_TRAINDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)
25 #define AFX_TRAINDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_
26
27 #if _MSC_VER > 1000
28
29 #pragma once
30 #endif // _MSC_VER > 1000
31
32 #include <list>
33 #include "mathlib.h"
34
35 #include "irender.h"
36 #include "renderable.h"
37
38 class DPoint;
39 class Shader;
40
41 typedef struct {
42         char strName[64];
43
44         vec3_t vOrigin;
45 } controlPoint_t;
46
47 typedef struct {
48         controlPoint_t point;
49
50         char strControl[64];
51         char strTarget[64];
52
53         std::list<controlPoint_t> m_pointList;
54         std::list<DPoint> m_vertexList;
55
56         controlPoint_t* pTarget;
57 } splinePoint_t;
58
59 class DTrainDrawer : public Renderable, public OpenGLRenderable
60 {
61 private:
62         std::list<splinePoint_t*> m_splineList;
63         std::list<controlPoint_t*> m_pointList;
64
65         bool m_bDisplay;
66   Shader* m_shader_wireframe;
67   Shader* m_shader_solid;
68 public:
69         
70         DTrainDrawer();
71         virtual ~DTrainDrawer(void);
72
73   void render(RenderStateFlags state) const;
74   void renderSolid(Renderer& renderer, const VolumeTest& volume) const;
75   void renderWireframe(Renderer& renderer, const VolumeTest& volume) const;
76
77   void constructShaders();
78         void destroyShaders();
79
80         void ClearSplines();
81         void ClearPoints();
82         void BuildPaths();
83         void AddControlPoint(const char* name, vec_t* origin);
84         splinePoint_t* AddSplinePoint(const char* name, const char* target, vec_t* origin);
85         controlPoint_t* FindControlPoint(const char* name);
86 };
87
88 #endif // !defined(AFX_TRAINDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)