]> de.git.xonotic.org Git - xonotic/netradiant.git/blob - libs/math/expression.cpp
tools: reduce diff noise
[xonotic/netradiant.git] / libs / math / expression.cpp
1 /*
2    Copyright (C) 2001-2006, William Joseph.
3    All Rights Reserved.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 #include "expression.h"
23
24 Vector3 testAdded1( const Vector3& a, const Vector3& b ){
25         return vector3_added( a, vector3_added( a, b ) );
26 }
27
28 Vector3 testAdded2( const Vector3& a, const Vector3& b ){
29         return vector3_for_expression( vector_added( vector3_identity( a ), vector_added( vector3_identity( a ), vector3_identity( b ) ) ) );
30 }
31
32 Vector3 testMultiplied1( const Vector3& a, const Vector3& b ){
33         return vector3_scaled( a, b );
34 }
35
36 Vector3 testMultiplied2( const Vector3& a, const Vector3& b ){
37         return vector3_for_expression( vector_multiplied( vector3_identity( a ), vector3_identity( b ) ) );
38 }
39
40 Vector3 testCross1( const Vector3& a, const Vector3& b ){
41         return vector3_cross( a, b );
42 }
43
44 Vector3 testCross2( const Vector3& a, const Vector3& b ){
45         return vector3_for_expression( vector_cross( vector3_identity( a ), vector3_identity( b ) ) );
46 }
47
48 double testDot1( const Vector3& a, const Vector3& b ){
49         return vector3_dot( a, b );
50 }
51
52 double testDot2( const Vector3& a, const Vector3& b ){
53         return float_for_expression( vector_dot( vector3_identity( a ), vector3_identity( b ) ) );
54 }
55
56 double testLength1( const Vector3& a ){
57         return vector3_length( a );
58 }
59
60 double testLength2( const Vector3& a ){
61         return float_for_expression( vector_length( vector3_identity( a ) ) );
62 }
63
64 Vector3 testNormalised1( const Vector3& a ){
65         return vector3_normalised( a );
66 }
67
68 Vector3 testNormalised2( const Vector3& a ){
69         return vector3_for_expression( vector_normalised( vector3_identity( a ) ) );
70 }
71
72 Vector3 testNegated1( const Vector3& a ){
73         return vector3_negated( a );
74 }
75
76 Vector3 testNegated2( const Vector3& a ){
77         return vector3_for_expression( vector_negated( vector3_identity( a ) ) );
78 }
79
80 Vector3 testScaled1( const Vector3& a, const double& b ){
81         return vector3_scaled( a, b );
82 }
83
84 Vector3 testScaled2( const Vector3& a, const double& b ){
85         return vector3_for_expression( vector_scaled( vector3_identity( a ), float_literal( b ) ) );
86 }
87
88 Vector3 testMatrixMultiplied1( const Vector3& a, const Matrix4& b ){
89         return matrix4_transformed_point( b, vector3_added( a, Vector3( 1, 0, 0 ) ) );
90 }
91
92 Vector3 testMatrixMultiplied2( const Vector3& a, const Matrix4& b ){
93         return vector3_for_expression(
94                            point_multiplied(
95                                    vector_added(
96                                            vector3_identity( a ),
97                                            vector3_literal( Vector3( 1, 0, 0 ) )
98                                            ),
99                                    matrix4_identity( b )
100                                    )
101                            );
102 }
103
104 Matrix4 testMatrix4Multiplied1( const Matrix4& a, const Matrix4& b ){
105         return matrix4_multiplied_by_matrix4( a, matrix4_multiplied_by_matrix4( a, b ) );
106 }
107
108 Matrix4 testMatrix4Multiplied2( const Matrix4& a, const Matrix4& b ){
109         return matrix4_for_expression(
110                            matrix4_multiplied(
111                                    matrix4_identity( a ),
112                                    matrix4_identity( b )
113                                    )
114                            );
115 }
116
117 Matrix4 testMatrix4AffineMultiplied1( const Matrix4& a, const Matrix4& b ){
118         return matrix4_affine_multiplied_by_matrix4( a, b );
119 }
120
121 Matrix4 testMatrix4AffineMultiplied2( const Matrix4& a, const Matrix4& b ){
122         return matrix4_affine_for_expression(
123                            matrix4_multiplied(
124                                    matrix4_identity( a ),
125                                    matrix4_identity( b )
126                                    )
127                            );
128 }
129
130 Matrix4 testMatrix4MultipliedConstant1( const Matrix4& a ){
131         return matrix4_multiplied_by_matrix4( a, g_matrix4_identity );
132 }
133
134 Matrix4 testMatrix4MultipliedConstant2( const Matrix4& a ){
135         return matrix4_for_expression(
136                            matrix4_multiplied(
137                                    matrix4_identity( a ),
138                                    matrix4_identity( g_matrix4_identity )
139                                    )
140                            );
141 }
142 Matrix4 testMatrix4Transposed1( const Matrix4& a ){
143         return matrix4_transposed( a );
144 }
145
146 Matrix4 testMatrix4Transposed2( const Matrix4& a ){
147         return matrix4_for_expression( matrix_transposed( matrix4_identity( a ) ) );
148 }
149
150 Vector3 testMulti1( const Matrix4& a, const Vector3& b, const Vector3& c ){
151         return vector3_added( matrix4_transformed_point( matrix4_transposed( a ), b ), c );
152 }
153
154 Vector3 testMulti2( const Matrix4& a, const Vector3& b, const Vector3& c ){
155         return vector3_for_expression(
156                            vector_added(
157                                    point_multiplied(
158                                            vector3_identity( b ),
159                                            matrix_transposed( matrix4_identity( a ) )
160                                            ),
161                                    vector3_identity( c )
162                                    )
163                            );
164 }
165
166 template<typename Value, typename First, typename Second>
167 class TestBinaryFunction
168 {
169 typedef Value ( *Function )( const First&, const Second& );
170 Function m_function;
171 public:
172
173 TestBinaryFunction( Function function ) : m_function( function ){
174 }
175 Value run( const First& first, const Second& second ) const {
176         return m_function( first, second );
177 }
178 };
179
180 template<typename Value, typename First>
181 class TestUnaryFunction
182 {
183 typedef Value ( *Function )( const First& );
184 Function m_function;
185 public:
186
187 TestUnaryFunction( Function function ) : m_function( function ){
188 }
189 Value run( const First& first ) const {
190         return m_function( first );
191 }
192 };
193
194 class TestAll
195 {
196 public:
197 TestAll(){
198         Vector3 result1 = TestBinaryFunction<Vector3, Vector3, Vector3>( testAdded1 ).run( Vector3( 0, 0, 0 ), Vector3( 1, 1, 1 ) );
199         Vector3 result2 = TestBinaryFunction<Vector3, Vector3, Vector3>( testAdded2 ).run( Vector3( 0, 0, 0 ), Vector3( 1, 1, 1 ) );
200         Vector3 result3 = TestBinaryFunction<Vector3, Vector3, Vector3>( testMultiplied1 ).run( Vector3( 1, 2, 3 ), Vector3( 2, 1, 0.5f ) );
201         Vector3 result4 = TestBinaryFunction<Vector3, Vector3, Vector3>( testMultiplied2 ).run( Vector3( 1, 2, 3 ), Vector3( 2, 1, 0.5f ) );
202         Vector3 result5 = TestBinaryFunction<Vector3, Vector3, double>( testScaled1 ).run( Vector3( 1, 2, 3 ), 2.0 );
203         Vector3 result6 = TestBinaryFunction<Vector3, Vector3, double>( testScaled2 ).run( Vector3( 1, 2, 3 ), 2.0 );
204         Vector3 result7 = TestBinaryFunction<Vector3, Vector3, Matrix4>( testMatrixMultiplied1 ).run( Vector3( 1, 2, 3 ), matrix4_rotation_for_x_degrees( 90 ) );
205         Vector3 result8 = TestBinaryFunction<Vector3, Vector3, Matrix4>( testMatrixMultiplied2 ).run( Vector3( 1, 2, 3 ), matrix4_rotation_for_x_degrees( 90 ) );
206         Vector3 result9 = TestUnaryFunction<Vector3, Vector3>( testNormalised1 ).run( Vector3( 1, 2, 3 ) );
207         Vector3 result10 = TestUnaryFunction<Vector3, Vector3>( testNormalised2 ).run( Vector3( 1, 2, 3 ) );
208 }
209 } g_testAll;