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1 /*
2    Copyright (C) 2001-2006, William Joseph.
3    All Rights Reserved.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 #include "wal.h"
23
24 #include "ifilesystem.h"
25
26 #include "os/path.h"
27 #include "stream/stringstream.h"
28 #include "bytestreamutils.h"
29 #include "imagelib.h"
30
31 #define QUAKE2_WAL   0
32 #define HERETIC2_M8  1
33
34 typedef unsigned char byte;
35
36 struct pcx_header_t
37 {
38         char manufacturer;
39         char version;
40         char encoding;
41         char bits_per_pixel;
42 };
43
44 void LoadPCXPalette( const char *filename, byte palette[768] ){
45         byte* buffer;
46         int length = vfsLoadFile( filename, (void **)&buffer );
47         if ( buffer == 0 ) {
48                 return;
49         }
50
51         const pcx_header_t* pcx = reinterpret_cast<const pcx_header_t*>( buffer );
52
53         if ( pcx->manufacturer != 0x0a
54                  || pcx->version != 5
55                  || pcx->encoding != 1
56                  || pcx->bits_per_pixel != 8 ) {
57                 return;
58         }
59
60         memcpy( palette, buffer + length - 768, 768 );
61
62         vfsFreeFile( buffer );
63 }
64
65 const int WAL_NAME_LENGTH = 32;
66 const int WAL_MIPMAP_COUNT = 4;
67 struct wal_header_t
68 {
69         char name[WAL_NAME_LENGTH];
70         unsigned width, height;
71         unsigned offsets[WAL_MIPMAP_COUNT];       // four mip maps stored
72         char animname[WAL_NAME_LENGTH];         // next frame in animation chain
73         int flags;
74         int contents;
75         int value;
76 };
77
78 const int M8_NAME_LENGTH = 32;
79 const int M8_MIPMAP_COUNT = 16;
80 struct m8_header_t
81 {
82         int version;
83         char name[M8_NAME_LENGTH];
84         unsigned width[M8_MIPMAP_COUNT], height[M8_MIPMAP_COUNT];   // width and height of each mipmap
85         unsigned offsets[M8_MIPMAP_COUNT];             // 16 mip maps stored
86         char animname[M8_NAME_LENGTH];                // next frame in animation chain
87         byte palette[768];                // palette stored in m8
88         int flags;
89         int contents;
90         int value;
91 };
92
93 Image* LoadMipTex( byte* buffer, byte TypeofTex ){
94         int w, h, offset, flags, contents, value;
95         byte palette[768];
96         byte* source;
97
98         PointerInputStream inputStream( buffer );
99
100         if ( TypeofTex == HERETIC2_M8 ) {
101                 inputStream.seek( 4 + M8_NAME_LENGTH ); // version, name
102                 w = istream_read_int32_le( inputStream );
103                 inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining widths
104                 h = istream_read_int32_le( inputStream );
105                 inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining heights
106                 offset = istream_read_int32_le( inputStream );
107                 inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining offsets
108                 inputStream.seek( M8_NAME_LENGTH ); // animname
109                 inputStream.read( palette, 768 );
110                 flags = istream_read_int32_le( inputStream );
111                 contents = istream_read_int32_le( inputStream );
112                 value = istream_read_int32_le( inputStream );
113                 source = buffer + offset;
114         }
115         else
116         {
117                 LoadPCXPalette( "pics/colormap.pcx", palette );
118
119                 inputStream.seek( WAL_NAME_LENGTH ); // name
120                 w = istream_read_int32_le( inputStream );
121                 h = istream_read_int32_le( inputStream );
122                 offset = istream_read_int32_le( inputStream );
123                 inputStream.seek( 4 * ( WAL_MIPMAP_COUNT - 1 ) ); // remaining offsets
124                 inputStream.seek( WAL_NAME_LENGTH ); // animname
125                 flags = istream_read_int32_le( inputStream );
126                 contents = istream_read_int32_le( inputStream );
127                 value = istream_read_int32_le( inputStream );
128                 source = buffer + offset;
129         }
130
131         RGBAImageFlags* image = new RGBAImageFlags( w, h, flags, contents, value );
132
133         byte* dest = image->getRGBAPixels();
134         byte* end = source + ( w * h );
135         for (; source != end; ++source, dest += 4 )
136         {
137                 *( dest + 0 ) = palette[*source * 3 + 0];
138                 *( dest + 1 ) = palette[*source * 3 + 1];
139                 *( dest + 2 ) = palette[*source * 3 + 2];
140                 *( dest + 3 ) = 255;
141         }
142
143         return image;
144 }
145
146 Image* LoadWal( ArchiveFile& file ){
147         ScopedArchiveBuffer buffer( file );
148         return LoadMipTex( buffer.buffer, QUAKE2_WAL );
149 }
150
151 Image* LoadM8( ArchiveFile& file ){
152         ScopedArchiveBuffer buffer( file );
153         return LoadMipTex( buffer.buffer, HERETIC2_M8 );
154 }