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Don't call Cancel from OK in the Arbitrary rotation and scale dialogs
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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 #if !defined( INCLUDED_BRUSH_PRIMIT_H )
23 #define INCLUDED_BRUSH_PRIMIT_H
24
25 #include "math/vector.h"
26 #include "itexdef.h"
27 #include "debugging/debugging.h"
28 // Timo
29 // new brush primitive texdef
30 struct brushprimit_texdef_t
31 {
32         brushprimit_texdef_t(){
33                 coords[0][0] = 2.0f;
34                 coords[0][1] = 0.f;
35                 coords[0][2] = 0.f;
36                 coords[1][0] = 0.f;
37                 coords[1][1] = 2.0f;
38                 coords[1][2] = 0.f;
39         }
40         void removeScale( std::size_t width, std::size_t height ){
41 #if 1
42                 coords[0][0] *= width;
43                 coords[0][1] *= width;
44                 coords[0][2] *= width;
45                 coords[1][0] *= height;
46                 coords[1][1] *= height;
47                 coords[1][2] *= height;
48 #endif
49         }
50         void addScale( std::size_t width, std::size_t height ){
51 #if 1
52                 ASSERT_MESSAGE( width > 0, "shader-width is 0" );
53                 ASSERT_MESSAGE( height > 0, "shader-height is 0" );
54                 coords[0][0] /= width;
55                 coords[0][1] /= width;
56                 coords[0][2] /= width;
57                 coords[1][0] /= height;
58                 coords[1][1] /= height;
59                 coords[1][2] /= height;
60 #endif
61         }
62         float coords[2][3];
63 };
64
65 class TextureProjection
66 {
67 public:
68 texdef_t m_texdef;
69 brushprimit_texdef_t m_brushprimit_texdef;
70 Vector3 m_basis_s;
71 Vector3 m_basis_t;
72
73 TextureProjection(){
74 }
75 TextureProjection(
76         const texdef_t& texdef,
77         const brushprimit_texdef_t& brushprimit_texdef,
78         const Vector3& basis_s,
79         const Vector3& basis_t
80         ) :
81         m_texdef( texdef ),
82         m_brushprimit_texdef( brushprimit_texdef ),
83         m_basis_s( basis_s ),
84         m_basis_t( basis_t ){
85 }
86 };
87
88 float Texdef_getDefaultTextureScale();
89
90 class texdef_t;
91 struct Winding;
92 template<typename Element> class BasicVector3;
93 typedef BasicVector3<float> Vector3;
94 template<typename Element> class BasicVector4;
95 typedef BasicVector4<float> Vector4;
96 typedef Vector4 Quaternion;
97 class Matrix4;
98 class Plane3;
99
100 void Normal_GetTransform( const Vector3& normal, Matrix4& transform );
101
102 void TexDef_Construct_Default( TextureProjection& projection );
103
104 void Texdef_Assign( TextureProjection& projection, const TextureProjection& other );
105 void Texdef_Shift( TextureProjection& projection, float s, float t );
106 void Texdef_Scale( TextureProjection& projection, float s, float t );
107 void Texdef_Rotate( TextureProjection& projection, float angle );
108 void Texdef_FitTexture( TextureProjection& projection, std::size_t width, std::size_t height, const Vector3& normal, const Winding& w, float s_repeat, float t_repeat );
109 void Texdef_EmitTextureCoordinates( const TextureProjection& projection, std::size_t width, std::size_t height, Winding& w, const Vector3& normal, const Matrix4& localToWorld );
110
111 void ShiftScaleRotate_fromFace( texdef_t& shiftScaleRotate, const TextureProjection& projection );
112 void ShiftScaleRotate_toFace( const texdef_t& shiftScaleRotate, TextureProjection& projection );
113
114 void Texdef_transformLocked( TextureProjection& projection, std::size_t width, std::size_t height, const Plane3& plane, const Matrix4& transform );
115 void Texdef_normalise( TextureProjection& projection, float width, float height );
116
117 enum TexdefTypeId
118 {
119         TEXDEFTYPEID_QUAKE,
120         TEXDEFTYPEID_BRUSHPRIMITIVES,
121         TEXDEFTYPEID_HALFLIFE,
122 };
123
124 struct bp_globals_t
125 {
126         // tells if we are internally using brush primitive (texture coordinates and map format)
127         // this is a shortcut for IntForKey( g_qeglobals.d_project_entity, "brush_primit" )
128         // NOTE: must keep the two ones in sync
129         TexdefTypeId m_texdefTypeId;
130 };
131
132 extern bp_globals_t g_bp_globals;
133 extern float g_texdef_default_scale;
134
135 void ComputeAxisBase( const Vector3& normal, Vector3& texS, Vector3& texT );
136
137 #endif