]> de.git.xonotic.org Git - xonotic/netradiant.git/blob - radiant/brushmanip.h
fixed texture-fitting with rotated texture transforms
[xonotic/netradiant.git] / radiant / brushmanip.h
1 /*
2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5 This file is part of GtkRadiant.
6
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20 */
21
22 #if !defined (INCLUDED_BRUSHWRAPPER_H)
23 #define INCLUDED_BRUSHWRAPPER_H
24
25 #include "string/string.h"
26
27 enum EBrushPrefab
28 {
29   eBrushCuboid,
30   eBrushPrism,
31   eBrushCone,
32   eBrushSphere,
33 };
34
35 class TextureProjection;
36 class ContentsFlagsValue;
37 namespace scene
38 {
39   class Graph;
40 }
41 void Scene_BrushConstructPrefab(scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader);
42 class AABB;
43 void Scene_BrushResize_Selected(scene::Graph& graph, const AABB& bounds, const char* shader);
44 void Scene_BrushSetTexdef_Selected(scene::Graph& graph, const TextureProjection& projection);
45 void Scene_BrushSetTexdef_Component_Selected(scene::Graph& graph, const TextureProjection& projection);
46 void Scene_BrushGetTexdef_Selected(scene::Graph& graph, TextureProjection& projection);
47 void Scene_BrushGetTexdef_Component_Selected(scene::Graph& graph, TextureProjection& projection);
48 void Scene_BrushSetFlags_Selected(scene::Graph& graph, const ContentsFlagsValue& flags);
49 void Scene_BrushSetFlags_Component_Selected(scene::Graph& graph, const ContentsFlagsValue& flags);
50 void Scene_BrushGetFlags_Selected(scene::Graph& graph, ContentsFlagsValue& flags);
51 void Scene_BrushGetFlags_Component_Selected(scene::Graph& graph, ContentsFlagsValue& flags);
52 void Scene_BrushShiftTexdef_Selected(scene::Graph& graph, float s, float t);
53 void Scene_BrushShiftTexdef_Component_Selected(scene::Graph& graph, float s, float t);
54 void Scene_BrushScaleTexdef_Selected(scene::Graph& graph, float s, float t);
55 void Scene_BrushScaleTexdef_Component_Selected(scene::Graph& graph, float s, float t);
56 void Scene_BrushRotateTexdef_Selected(scene::Graph& graph, float angle);
57 void Scene_BrushRotateTexdef_Component_Selected(scene::Graph& graph, float angle);
58 void Scene_BrushSetShader_Selected(scene::Graph& graph, const char* name);
59 void Scene_BrushSetShader_Component_Selected(scene::Graph& graph, const char* name);
60 void Scene_BrushGetShader_Selected(scene::Graph& graph, CopiedString& shader);
61 void Scene_BrushGetShader_Component_Selected(scene::Graph& graph, CopiedString& shader);
62 void Scene_BrushFindReplaceShader(scene::Graph& graph, const char* find, const char* replace);
63 void Scene_BrushFindReplaceShader_Selected(scene::Graph& graph, const char* find, const char* replace);
64 void Scene_BrushFindReplaceShader_Component_Selected(scene::Graph& graph, const char* find, const char* replace);
65 void Scene_BrushSelectByShader(scene::Graph& graph, const char* name);
66 void Scene_BrushSelectByShader_Component(scene::Graph& graph, const char* name);
67 void Scene_BrushFitTexture_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
68 void Scene_BrushFitTexture_Component_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
69
70 class Callback;
71
72 typedef struct _GtkMenu GtkMenu;
73 void Brush_constructMenu(GtkMenu* menu);
74
75 extern Callback g_texture_lock_status_changed;
76
77 bool SelectedFaces_empty();
78 void SelectedFaces_copyTexture();
79 void SelectedFaces_pasteTexture();
80 void FaceTextureClipboard_setDefault();
81
82 void BrushFilters_construct();
83 void Brush_registerCommands();
84
85 #endif