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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Texture Window
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "texwindow.h"
29
30 #include "debugging/debugging.h"
31 #include "warnings.h"
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "igl.h"
36 #include "iarchive.h"
37 #include "moduleobserver.h"
38
39 #include <set>
40 #include <string>
41 #include <vector>
42
43 #include <gtk/gtk.h>
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
55 #include "os/file.h"
56 #include "os/path.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
60 #include "cmdlib.h"
61 #include "texmanip.h"
62 #include "textures.h"
63 #include "convert.h"
64
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
71
72 #include "error.h"
73 #include "map.h"
74 #include "qgl.h"
75 #include "select.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
79 #include "plugin.h"
80 #include "qe3.h"
81 #include "gtkdlgs.h"
82 #include "gtkmisc.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
89 #include "shaders.h"
90 #include "commands.h"
91
92 bool TextureBrowser_showWads(){
93         return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 }
95
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97
98 bool string_equal_start( const char* string, StringRange start ){
99         return string_equal_n( string, start.first, start.last - start.first );
100 }
101
102 typedef std::set<CopiedString> TextureGroups;
103
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105         if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 #if 1
107                 groups.insert( archive );
108 #else
109                 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110                 groups.insert( archiveBaseName );
111 #endif
112         }
113 }
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
115
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117         const char* texture = path_make_relative( shaderName, "textures/" );
118         if ( texture != shaderName ) {
119                 const char* last = path_remove_directory( texture );
120                 if ( !string_empty( last ) ) {
121                         groups.insert( CopiedString( StringRange( texture, --last ) ) );
122                 }
123         }
124 }
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
126
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128         groups.insert( directory );
129 }
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
131
132 namespace
133 {
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = false;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = false;
138 }
139
140 class DeferredAdjustment
141 {
142 gdouble m_value;
143 guint m_handler;
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
146 void* m_data;
147
148 static gboolean deferred_value_changed( gpointer data ){
149         reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150                 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151                 reinterpret_cast<DeferredAdjustment*>( data )->m_value
152                 );
153         reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154         reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
155         return FALSE;
156 }
157 public:
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
159 }
160 void flush(){
161         if ( m_handler != 0 ) {
162                 g_source_remove( m_handler );
163                 deferred_value_changed( this );
164         }
165 }
166 void value_changed( gdouble value ){
167         m_value = value;
168         if ( m_handler == 0 ) {
169                 m_handler = g_idle_add( deferred_value_changed, this );
170         }
171 }
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173         self->value_changed( adjustment->value );
174 }
175 };
176
177
178
179 class TextureBrowser;
180
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
182
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
184
185
186 enum StartupShaders
187 {
188         STARTUPSHADERS_NONE = 0,
189         STARTUPSHADERS_COMMON,
190 };
191
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
194
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
197
198 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
200
201 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
203
204 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
206
207 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
209
210 class TextureBrowser
211 {
212 public:
213 int width, height;
214 int originy;
215 int m_nTotalHeight;
216
217 CopiedString shader;
218
219 GtkWindow* m_parent;
220 GtkWidget* m_gl_widget;
221 GtkWidget* m_texture_scroll;
222 GtkWidget* m_treeViewTree;
223 GtkWidget* m_treeViewTags;
224 GtkWidget* m_tag_frame;
225 GtkListStore* m_assigned_store;
226 GtkListStore* m_available_store;
227 GtkWidget* m_assigned_tree;
228 GtkWidget* m_available_tree;
229 GtkWidget* m_scr_win_tree;
230 GtkWidget* m_scr_win_tags;
231 GtkWidget* m_tag_notebook;
232 GtkWidget* m_search_button;
233 GtkWidget* m_shader_info_item;
234
235 std::set<CopiedString> m_all_tags;
236 GtkListStore* m_all_tags_list;
237 std::vector<CopiedString> m_copied_tags;
238 std::set<CopiedString> m_found_shaders;
239
240 ToggleItem m_hideunused_item;
241 ToggleItem m_showshaders_item;
242 ToggleItem m_showshaderlistonly_item;
243 ToggleItem m_fixedsize_item;
244 ToggleItem m_filternotex_item;
245 ToggleItem m_enablealpha_item;
246
247 guint m_sizeHandler;
248 guint m_exposeHandler;
249
250 bool m_heightChanged;
251 bool m_originInvalid;
252
253 DeferredAdjustment m_scrollAdjustment;
254 FreezePointer m_freezePointer;
255
256 Vector3 color_textureback;
257 // the increment step we use against the wheel mouse
258 std::size_t m_mouseWheelScrollIncrement;
259 std::size_t m_textureScale;
260 // make the texture increments match the grid changes
261 bool m_showShaders;
262 bool m_showTextureScrollbar;
263 StartupShaders m_startupShaders;
264 // if true, the texture window will only display in-use shaders
265 // if false, all the shaders in memory are displayed
266 bool m_hideUnused;
267 bool m_rmbSelected;
268 bool m_searchedTags;
269 bool m_tags;
270 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
271 int m_uniformTextureSize;
272 // Return the display width of a texture in the texture browser
273 int getTextureWidth( qtexture_t* tex ){
274         int width;
275         if ( !g_TextureBrowser_fixedSize ) {
276                 // Don't use uniform size
277                 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
278         }
279         else if
280         ( tex->width >= tex->height ) {
281                 // Texture is square, or wider than it is tall
282                 width = m_uniformTextureSize;
283         }
284         else {
285                 // Otherwise, preserve the texture's aspect ratio
286                 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
287         }
288         return width;
289 }
290 // Return the display height of a texture in the texture browser
291 int getTextureHeight( qtexture_t* tex ){
292         int height;
293         if ( !g_TextureBrowser_fixedSize ) {
294                 // Don't use uniform size
295                 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
296         }
297         else if ( tex->height >= tex->width ) {
298                 // Texture is square, or taller than it is wide
299                 height = m_uniformTextureSize;
300         }
301         else {
302                 // Otherwise, preserve the texture's aspect ratio
303                 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
304         }
305         return height;
306 }
307
308 TextureBrowser() :
309         m_texture_scroll( 0 ),
310         m_hideunused_item( TextureBrowserHideUnusedExport() ),
311         m_showshaders_item( TextureBrowserShowShadersExport() ),
312         m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
313         m_fixedsize_item( TextureBrowserFixedSizeExport() ),
314         m_filternotex_item( TextureBrowserFilterNotexExport() ),
315         m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
316         m_heightChanged( true ),
317         m_originInvalid( true ),
318         m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
319         color_textureback( 0.25f, 0.25f, 0.25f ),
320         m_mouseWheelScrollIncrement( 64 ),
321         m_textureScale( 50 ),
322         m_showShaders( true ),
323         m_showTextureScrollbar( true ),
324         m_startupShaders( STARTUPSHADERS_NONE ),
325         m_hideUnused( false ),
326         m_rmbSelected( false ),
327         m_searchedTags( false ),
328         m_tags( false ),
329         m_uniformTextureSize( 128 ){
330 }
331 };
332
333 void ( *TextureBrowser_textureSelected )( const char* shader );
334
335
336 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
337
338
339 const char* TextureBrowser_getComonShadersName(){
340         const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
341         if ( !string_empty( value ) ) {
342                 return value;
343         }
344         return "Common";
345 }
346
347 const char* TextureBrowser_getComonShadersDir(){
348         const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
349         if ( !string_empty( value ) ) {
350                 return value;
351         }
352         return "common/";
353 }
354
355 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
356         return GlobalOpenGL().m_font->getPixelHeight();
357 }
358
359 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
360         return textureBrowser.shader.c_str();
361 }
362
363 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
364         IShader* shader = QERApp_Shader_ForName( name );
365         qtexture_t* q = shader->getTexture();
366         StringOutputStream strTex( 256 );
367         strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
368         shader->DecRef();
369         g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
370 }
371
372 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
373
374 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
375         textureBrowser.shader = shader;
376         TextureBrowser_SetStatus( textureBrowser, shader );
377         TextureBrowser_Focus( textureBrowser, shader );
378
379         if ( FindTextureDialog_isOpen() ) {
380                 FindTextureDialog_selectTexture( shader );
381         }
382
383         // disable the menu item "shader info" if no shader was selected
384         IShader* ishader = QERApp_Shader_ForName( shader );
385         CopiedString filename = ishader->getShaderFileName();
386
387         if ( filename.empty() ) {
388                 if ( textureBrowser.m_shader_info_item != NULL ) {
389                         gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
390                 }
391         }
392         else {
393                 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
394         }
395
396         ishader->DecRef();
397 }
398
399
400 CopiedString g_TextureBrowser_currentDirectory;
401
402 /*
403    ============================================================================
404
405    TEXTURE LAYOUT
406
407    TTimo: now based on a rundown through all the shaders
408    NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
409    otherwise we may need to rely on a list instead of an array storage
410    ============================================================================
411  */
412
413 class TextureLayout
414 {
415 public:
416 // texture layout functions
417 // TTimo: now based on shaders
418 int current_x, current_y, current_row;
419 };
420
421 void Texture_StartPos( TextureLayout& layout ){
422         layout.current_x = 8;
423         layout.current_y = -8;
424         layout.current_row = 0;
425 }
426
427 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
428         qtexture_t* q = current_texture;
429
430         int nWidth = textureBrowser.getTextureWidth( q );
431         int nHeight = textureBrowser.getTextureHeight( q );
432         if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
433                 layout.current_x = 8;
434                 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
435                 layout.current_row = 0;
436         }
437
438         *x = layout.current_x;
439         *y = layout.current_y;
440
441         // Is our texture larger than the row? If so, grow the
442         // row height to match it
443
444         if ( layout.current_row < nHeight ) {
445                 layout.current_row = nHeight;
446         }
447
448         // never go less than 96, or the names get all crunched up
449         layout.current_x += nWidth < 96 ? 96 : nWidth;
450         layout.current_x += 8;
451 }
452
453 bool TextureSearch_IsShown( const char* name ){
454         std::set<CopiedString>::iterator iter;
455
456         iter = GlobalTextureBrowser().m_found_shaders.find( name );
457
458         if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
459                 return false;
460         }
461         else {
462                 return true;
463         }
464 }
465
466 CopiedString g_notex;
467 CopiedString g_shadernotex;
468
469 // if texture_showinuse jump over non in-use textures
470 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
471         // filter notex / shadernotex images
472         if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
473                 return false;
474         }
475
476         if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
477                 std::set<CopiedString>::iterator iter;
478
479                 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
480
481                 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
482                         return false;
483                 }
484                 else {
485                         return true;
486                 }
487         }
488
489         if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
490                 return false;
491         }
492
493         if ( !show_shaders && !shader->IsDefault() ) {
494                 return false;
495         }
496
497         if ( hideUnused && !shader->IsInUse() ) {
498                 return false;
499         }
500
501         if ( GlobalTextureBrowser().m_searchedTags ) {
502                 if ( !TextureSearch_IsShown( shader->getName() ) ) {
503                         return false;
504                 }
505                 else {
506                         return true;
507                 }
508         }
509         else {
510                 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
511                         return false;
512                 }
513         }
514
515         return true;
516 }
517
518 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
519         textureBrowser.m_heightChanged = true;
520
521         TextureBrowser_updateScroll( textureBrowser );
522         TextureBrowser_queueDraw( textureBrowser );
523 }
524
525 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
526         if ( textureBrowser.m_heightChanged ) {
527                 textureBrowser.m_heightChanged = false;
528
529                 textureBrowser.m_nTotalHeight = 0;
530
531                 TextureLayout layout;
532                 Texture_StartPos( layout );
533                 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
534                 {
535                         IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
536
537                         if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
538                                 continue;
539                         }
540
541                         int x, y;
542                         Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
543                         textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
544                 }
545         }
546 }
547
548 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
549         TextureBrowser_evaluateHeight( textureBrowser );
550         return textureBrowser.m_nTotalHeight;
551 }
552
553 inline const int& min_int( const int& left, const int& right ){
554         return std::min( left, right );
555 }
556
557 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
558         if ( textureBrowser.originy > 0 ) {
559                 textureBrowser.originy = 0;
560         }
561         int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
562         if ( textureBrowser.originy < lower ) {
563                 textureBrowser.originy = lower;
564         }
565 }
566
567 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
568         if ( textureBrowser.m_originInvalid ) {
569                 textureBrowser.m_originInvalid = false;
570                 TextureBrowser_clampOriginY( textureBrowser );
571                 TextureBrowser_updateScroll( textureBrowser );
572         }
573         return textureBrowser.originy;
574 }
575
576 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
577         textureBrowser.originy = originy;
578         TextureBrowser_clampOriginY( textureBrowser );
579         TextureBrowser_updateScroll( textureBrowser );
580         TextureBrowser_queueDraw( textureBrowser );
581 }
582
583
584 Signal0 g_activeShadersChangedCallbacks;
585
586 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
587         g_activeShadersChangedCallbacks.connectLast( handler );
588 }
589
590 class ShadersObserver : public ModuleObserver
591 {
592 Signal0 m_realiseCallbacks;
593 public:
594 void realise(){
595         m_realiseCallbacks();
596 }
597 void unrealise(){
598 }
599 void insert( const SignalHandler& handler ){
600         m_realiseCallbacks.connectLast( handler );
601 }
602 };
603
604 namespace
605 {
606 ShadersObserver g_ShadersObserver;
607 }
608
609 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
610         g_ShadersObserver.insert( handler );
611 }
612
613 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
614         TextureBrowser_heightChanged( textureBrowser );
615         textureBrowser.m_originInvalid = true;
616
617         g_activeShadersChangedCallbacks();
618 }
619
620 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
621         textureBrowser.m_showTextureScrollbar = value;
622         if ( textureBrowser.m_texture_scroll != 0 ) {
623                 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
624                 TextureBrowser_updateScroll( textureBrowser );
625         }
626 }
627 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
628
629
630 /*
631    ==============
632    TextureBrowser_ShowDirectory
633    relies on texture_directory global for the directory to use
634    1) Load the shaders for the given directory
635    2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
636    NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
637    available through the IShaders interface
638    NOTE: for texture window layout:
639    all shaders are stored with alphabetical order after load
640    previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
641    ( the GL textures are not flushed though)
642    ==============
643  */
644
645 bool endswith( const char *haystack, const char *needle ){
646         size_t lh = strlen( haystack );
647         size_t ln = strlen( needle );
648         if ( lh < ln ) {
649                 return false;
650         }
651         return !memcmp( haystack + ( lh - ln ), needle, ln );
652 }
653
654 bool texture_name_ignore( const char* name ){
655         StringOutputStream strTemp( string_length( name ) );
656         strTemp << LowerCase( name );
657
658         return
659                 endswith( strTemp.c_str(), ".specular" ) ||
660                 endswith( strTemp.c_str(), ".glow" ) ||
661                 endswith( strTemp.c_str(), ".bump" ) ||
662                 endswith( strTemp.c_str(), ".diffuse" ) ||
663                 endswith( strTemp.c_str(), ".blend" ) ||
664                 endswith( strTemp.c_str(), ".alpha" ) ||
665                 endswith( strTemp.c_str(), "_norm" ) ||
666                 endswith( strTemp.c_str(), "_bump" ) ||
667                 endswith( strTemp.c_str(), "_glow" ) ||
668                 endswith( strTemp.c_str(), "_gloss" ) ||
669                 endswith( strTemp.c_str(), "_pants" ) ||
670                 endswith( strTemp.c_str(), "_shirt" ) ||
671                 endswith( strTemp.c_str(), "_reflect" ) ||
672                 endswith( strTemp.c_str(), "_alpha" ) ||
673                 0;
674 }
675
676 class LoadShaderVisitor : public Archive::Visitor
677 {
678 public:
679 void visit( const char* name ){
680         IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
681         shader->DecRef();
682 }
683 };
684
685 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
686
687 GtkWidget* g_page_textures;
688
689 void TextureBrowser_toggleShow(){
690         GroupDialog_showPage( g_page_textures );
691 }
692
693
694 void TextureBrowser_updateTitle(){
695         GroupDialog_updatePageTitle( g_page_textures );
696 }
697
698
699
700 class TextureCategoryLoadShader
701 {
702 const char* m_directory;
703 std::size_t& m_count;
704 public:
705 typedef const char* first_argument_type;
706
707 TextureCategoryLoadShader( const char* directory, std::size_t& count )
708         : m_directory( directory ), m_count( count ){
709         m_count = 0;
710 }
711 void operator()( const char* name ) const {
712         if ( shader_equal_prefix( name, "textures/" )
713                  && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
714                 ++m_count;
715                 // request the shader, this will load the texture if needed
716                 // this Shader_ForName call is a kind of hack
717                 IShader *pFoo = QERApp_Shader_ForName( name );
718                 pFoo->DecRef();
719         }
720 }
721 };
722
723 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
724         StringOutputStream name( 256 );
725         name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
726
727         if ( texture_name_ignore( name.c_str() ) ) {
728                 return;
729         }
730
731         if ( !shader_valid( name.c_str() ) ) {
732                 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
733                 return;
734         }
735
736         // if a texture is already in use to represent a shader, ignore it
737         IShader* shader = QERApp_Shader_ForName( name.c_str() );
738         shader->DecRef();
739 }
740 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
741
742 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
743 {
744 const char* m_dirstring;
745 public:
746 LoadTexturesByTypeVisitor( const char* dirstring )
747         : m_dirstring( dirstring ){
748 }
749 void visit( const char* minor, const _QERPlugImageTable& table ) const {
750         GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
751 }
752 };
753
754 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
755         if ( TextureBrowser_showWads() ) {
756                 Archive* archive = GlobalFileSystem().getArchive( directory );
757                 ASSERT_NOTNULL( archive );
758                 LoadShaderVisitor visitor;
759                 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
760         }
761         else
762         {
763                 g_TextureBrowser_currentDirectory = directory;
764                 TextureBrowser_heightChanged( textureBrowser );
765
766                 std::size_t shaders_count;
767                 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
768                 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
769
770                 if ( g_pGameDescription->mGameType != "doom3" ) {
771                         // load remaining texture files
772
773                         StringOutputStream dirstring( 64 );
774                         dirstring << "textures/" << directory;
775
776                         Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
777                 }
778         }
779
780         // we'll display the newly loaded textures + all the ones already in use
781         TextureBrowser_SetHideUnused( textureBrowser, false );
782
783         TextureBrowser_updateTitle();
784 }
785
786 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
787         g_TextureBrowser_currentDirectory = directory;
788         TextureBrowser_heightChanged( textureBrowser );
789
790         std::size_t shaders_count;
791         GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
792         globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
793
794         if ( g_pGameDescription->mGameType != "doom3" ) {
795                 // load remaining texture files
796                 StringOutputStream dirstring( 64 );
797                 dirstring << "textures/" << directory;
798
799                 {
800                         LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
801                         Radiant_getImageModules().foreachModule( visitor );
802                 }
803         }
804
805         // we'll display the newly loaded textures + all the ones already in use
806         TextureBrowser_SetHideUnused( textureBrowser, false );
807 }
808
809
810 bool TextureBrowser_hideUnused();
811
812 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
813         importer( TextureBrowser_hideUnused() );
814 }
815 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
816
817 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
818         importer( GlobalTextureBrowser().m_showShaders );
819 }
820 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
821
822 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
823         importer( g_TextureBrowser_shaderlistOnly );
824 }
825 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
826
827 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
828         importer( g_TextureBrowser_fixedSize );
829 }
830 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
831
832 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
833         importer( g_TextureBrowser_filterNotex );
834 }
835 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
836
837 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
838         importer( g_TextureBrowser_enableAlpha );
839 }
840 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
841
842 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
843         if ( hideUnused ) {
844                 textureBrowser.m_hideUnused = true;
845         }
846         else
847         {
848                 textureBrowser.m_hideUnused = false;
849         }
850
851         textureBrowser.m_hideunused_item.update();
852
853         TextureBrowser_heightChanged( textureBrowser );
854         textureBrowser.m_originInvalid = true;
855 }
856
857 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
858         if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
859                 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
860         }
861 }
862
863
864 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
865 // it might need to be split in parts or moved out .. dunno
866 // scroll origin so the specified texture is completely on screen
867 // if current texture is not displayed, nothing is changed
868 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
869         TextureLayout layout;
870         // scroll origin so the texture is completely on screen
871         Texture_StartPos( layout );
872
873         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
874         {
875                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
876
877                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
878                         continue;
879                 }
880
881                 int x, y;
882                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
883                 qtexture_t* q = shader->getTexture();
884                 if ( !q ) {
885                         break;
886                 }
887
888                 // we have found when texdef->name and the shader name match
889                 // NOTE: as everywhere else for our comparisons, we are not case sensitive
890                 if ( shader_equal( name, shader->getName() ) ) {
891                         int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
892                                                                 + 2 * TextureBrowser_fontHeight( textureBrowser );
893
894                         int originy = TextureBrowser_getOriginY( textureBrowser );
895                         if ( y > originy ) {
896                                 originy = y;
897                         }
898
899                         if ( y - textureHeight < originy - textureBrowser.height ) {
900                                 originy = ( y - textureHeight ) + textureBrowser.height;
901                         }
902
903                         TextureBrowser_setOriginY( textureBrowser, originy );
904                         return;
905                 }
906         }
907 }
908
909 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
910         my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
911
912         TextureLayout layout;
913         Texture_StartPos( layout );
914         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
915         {
916                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
917
918                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
919                         continue;
920                 }
921
922                 int x, y;
923                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
924                 qtexture_t  *q = shader->getTexture();
925                 if ( !q ) {
926                         break;
927                 }
928
929                 int nWidth = textureBrowser.getTextureWidth( q );
930                 int nHeight = textureBrowser.getTextureHeight( q );
931                 if ( mx > x && mx - x < nWidth
932                          && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
933                         return shader;
934                 }
935         }
936
937         return 0;
938 }
939
940 /*
941    ==============
942    SelectTexture
943
944    By mouse click
945    ==============
946  */
947 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
948         IShader* shader = Texture_At( textureBrowser, mx, my );
949         if ( shader != 0 ) {
950                 if ( bShift ) {
951                         if ( shader->IsDefault() ) {
952                                 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
953                         }
954                         else{
955                                 ViewShader( shader->getShaderFileName(), shader->getName() );
956                         }
957                 }
958                 else
959                 {
960                         TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
961                         TextureBrowser_textureSelected( shader->getName() );
962
963                         if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
964                                 UndoableCommand undo( "textureNameSetSelected" );
965                                 Select_SetShader( shader->getName() );
966                         }
967                 }
968         }
969 }
970
971 /*
972    ============================================================================
973
974    MOUSE ACTIONS
975
976    ============================================================================
977  */
978
979 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
980         TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
981         if ( y != 0 ) {
982                 int scale = 1;
983
984                 if ( state & GDK_SHIFT_MASK ) {
985                         scale = 4;
986                 }
987
988                 int originy = TextureBrowser_getOriginY( textureBrowser );
989                 originy += y * scale;
990                 TextureBrowser_setOriginY( textureBrowser, originy );
991         }
992 }
993
994 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
995         textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
996 }
997
998 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
999         textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1000 }
1001
1002 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1003         SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1004 }
1005
1006 /*
1007    ============================================================================
1008
1009    DRAWING
1010
1011    ============================================================================
1012  */
1013
1014 /*
1015    ============
1016    Texture_Draw
1017    TTimo: relying on the shaders list to display the textures
1018    we must query all qtexture_t* to manage and display through the IShaders interface
1019    this allows a plugin to completely override the texture system
1020    ============
1021  */
1022 void Texture_Draw( TextureBrowser& textureBrowser ){
1023         int originy = TextureBrowser_getOriginY( textureBrowser );
1024
1025         glClearColor( textureBrowser.color_textureback[0],
1026                                   textureBrowser.color_textureback[1],
1027                                   textureBrowser.color_textureback[2],
1028                                   0 );
1029         glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1030         glMatrixMode( GL_PROJECTION );
1031         glLoadIdentity();
1032
1033         glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1034         glDisable( GL_DEPTH_TEST );
1035         if ( g_TextureBrowser_enableAlpha ) {
1036                 glEnable( GL_BLEND );
1037                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1038         }
1039         else {
1040                 glDisable( GL_BLEND );
1041         }
1042         glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1043         glEnable( GL_TEXTURE_2D );
1044
1045         glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1046
1047         int last_y = 0, last_height = 0;
1048
1049         TextureLayout layout;
1050         Texture_StartPos( layout );
1051         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1052         {
1053                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1054
1055                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1056                         continue;
1057                 }
1058
1059                 int x, y;
1060                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1061                 qtexture_t *q = shader->getTexture();
1062                 if ( !q ) {
1063                         break;
1064                 }
1065
1066                 int nWidth = textureBrowser.getTextureWidth( q );
1067                 int nHeight = textureBrowser.getTextureHeight( q );
1068
1069                 if ( y != last_y ) {
1070                         last_y = y;
1071                         last_height = 0;
1072                 }
1073                 last_height = std::max( nHeight, last_height );
1074
1075                 // Is this texture visible?
1076                 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1077                          && ( y > originy - textureBrowser.height ) ) {
1078                         // borders rules:
1079                         // if it's the current texture, draw a thick red line, else:
1080                         // shaders have a white border, simple textures don't
1081                         // if !texture_showinuse: (some textures displayed may not be in use)
1082                         // draw an additional square around with 0.5 1 0.5 color
1083                         if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1084                                 glLineWidth( 3 );
1085                                 if ( textureBrowser.m_rmbSelected ) {
1086                                         glColor3f( 0,0,1 );
1087                                 }
1088                                 else {
1089                                         glColor3f( 1,0,0 );
1090                                 }
1091                                 glDisable( GL_TEXTURE_2D );
1092
1093                                 glBegin( GL_LINE_LOOP );
1094                                 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1095                                 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1096                                 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1097                                 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1098                                 glEnd();
1099
1100                                 glEnable( GL_TEXTURE_2D );
1101                                 glLineWidth( 1 );
1102                         }
1103                         else
1104                         {
1105                                 glLineWidth( 1 );
1106                                 // shader border:
1107                                 if ( !shader->IsDefault() ) {
1108                                         glColor3f( 1,1,1 );
1109                                         glDisable( GL_TEXTURE_2D );
1110
1111                                         glBegin( GL_LINE_LOOP );
1112                                         glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1113                                         glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1114                                         glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1115                                         glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1116                                         glEnd();
1117                                         glEnable( GL_TEXTURE_2D );
1118                                 }
1119
1120                                 // highlight in-use textures
1121                                 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1122                                         glColor3f( 0.5,1,0.5 );
1123                                         glDisable( GL_TEXTURE_2D );
1124                                         glBegin( GL_LINE_LOOP );
1125                                         glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1126                                         glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1127                                         glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1128                                         glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1129                                         glEnd();
1130                                         glEnable( GL_TEXTURE_2D );
1131                                 }
1132                         }
1133
1134                         // draw checkerboard for transparent textures
1135                         if ( g_TextureBrowser_enableAlpha )
1136                         {
1137                                 glDisable( GL_TEXTURE_2D );
1138                                 glBegin( GL_QUADS );
1139                                 int font_height = TextureBrowser_fontHeight( textureBrowser );
1140                                 for ( int i = 0; i < nHeight; i += 8 )
1141                                         for ( int j = 0; j < nWidth; j += 8 )
1142                                         {
1143                                                 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1144                                                 glColor3ub( color, color, color );
1145                                                 int left = j;
1146                                                 int right = std::min(j+8, nWidth);
1147                                                 int top = i;
1148                                                 int bottom = std::min(i+8, nHeight);
1149                                                 glVertex2i(x + right, y - nHeight - font_height + top);
1150                                                 glVertex2i(x + left,  y - nHeight - font_height + top);
1151                                                 glVertex2i(x + left,  y - nHeight - font_height + bottom);
1152                                                 glVertex2i(x + right, y - nHeight - font_height + bottom);
1153                                         }
1154                                 glEnd();
1155                                 glEnable( GL_TEXTURE_2D );
1156                         }
1157
1158                         // Draw the texture
1159                         glBindTexture( GL_TEXTURE_2D, q->texture_number );
1160                         GlobalOpenGL_debugAssertNoErrors();
1161                         glColor3f( 1,1,1 );
1162                         glBegin( GL_QUADS );
1163                         glTexCoord2i( 0,0 );
1164                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1165                         glTexCoord2i( 1,0 );
1166                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1167                         glTexCoord2i( 1,1 );
1168                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1169                         glTexCoord2i( 0,1 );
1170                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1171                         glEnd();
1172
1173                         // draw the texture name
1174                         glDisable( GL_TEXTURE_2D );
1175                         glColor3f( 1,1,1 );
1176
1177                         glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1178
1179                         // don't draw the directory name
1180                         const char* name = shader->getName();
1181                         name += strlen( name );
1182                         while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1183                                 name--;
1184
1185                         GlobalOpenGL().drawString( name );
1186                         glEnable( GL_TEXTURE_2D );
1187                 }
1188
1189                 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1190         }
1191
1192
1193         // reset the current texture
1194         glBindTexture( GL_TEXTURE_2D, 0 );
1195         //qglFinish();
1196 }
1197
1198 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1199         if ( textureBrowser.m_gl_widget != 0 ) {
1200                 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1201         }
1202 }
1203
1204
1205 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1206         textureBrowser.m_textureScale = scale;
1207
1208         TextureBrowser_queueDraw( textureBrowser );
1209 }
1210
1211
1212 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1213         int originy = TextureBrowser_getOriginY( textureBrowser );
1214
1215         if ( bUp ) {
1216                 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1217         }
1218         else
1219         {
1220                 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1221         }
1222
1223         TextureBrowser_setOriginY( textureBrowser, originy );
1224 }
1225
1226 XmlTagBuilder TagBuilder;
1227
1228 enum
1229 {
1230         TAG_COLUMN,
1231         N_COLUMNS
1232 };
1233
1234 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1235         GtkTreeIter iter;
1236
1237         gtk_list_store_clear( store );
1238
1239         std::vector<CopiedString> assigned_tags;
1240         TagBuilder.GetShaderTags( shader, assigned_tags );
1241
1242         for ( size_t i = 0; i < assigned_tags.size(); i++ )
1243         {
1244                 gtk_list_store_append( store, &iter );
1245                 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1246         }
1247 }
1248
1249 void BuildStoreAvailableTags(   GtkListStore* storeAvailable,
1250                                                                 GtkListStore* storeAssigned,
1251                                                                 const std::set<CopiedString>& allTags,
1252                                                                 TextureBrowser* textureBrowser ){
1253         GtkTreeIter iterAssigned;
1254         GtkTreeIter iterAvailable;
1255         std::set<CopiedString>::const_iterator iterAll;
1256         gchar* tag_assigned;
1257
1258         gtk_list_store_clear( storeAvailable );
1259
1260         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1261
1262         if ( !row ) { // does the shader have tags assigned?
1263                 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1264                 {
1265                         gtk_list_store_append( storeAvailable, &iterAvailable );
1266                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1267                 }
1268         }
1269         else
1270         {
1271                 while ( row ) // available tags = all tags - assigned tags
1272                 {
1273                         gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1274
1275                         for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1276                         {
1277                                 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1278                                         gtk_list_store_append( storeAvailable, &iterAvailable );
1279                                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1280                                 }
1281                                 else
1282                                 {
1283                                         row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1284
1285                                         if ( row ) {
1286                                                 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1287                                         }
1288                                 }
1289                         }
1290                 }
1291         }
1292 }
1293
1294 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1295         if ( event->type == GDK_BUTTON_PRESS ) {
1296                 if ( event->button == 3 ) {
1297                         if ( GlobalTextureBrowser().m_tags ) {
1298                                 textureBrowser->m_rmbSelected = true;
1299                                 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1300
1301                                 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1302                                 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1303                                 textureBrowser->m_heightChanged = true;
1304                                 gtk_widget_show( textureBrowser->m_tag_frame );
1305
1306                                 process_gui();
1307
1308                                 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1309                         }
1310                         else
1311                         {
1312                                 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1313                         }
1314                 }
1315                 else if ( event->button == 1 ) {
1316                         TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1317
1318                         if ( GlobalTextureBrowser().m_tags ) {
1319                                 textureBrowser->m_rmbSelected = false;
1320                                 gtk_widget_hide( textureBrowser->m_tag_frame );
1321                         }
1322                 }
1323         }
1324         return FALSE;
1325 }
1326
1327 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1328         if ( event->type == GDK_BUTTON_RELEASE ) {
1329                 if ( event->button == 3 ) {
1330                         if ( !GlobalTextureBrowser().m_tags ) {
1331                                 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1332                         }
1333                 }
1334         }
1335         return FALSE;
1336 }
1337
1338 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1339         return FALSE;
1340 }
1341
1342 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1343         if ( event->direction == GDK_SCROLL_UP ) {
1344                 TextureBrowser_MouseWheel( *textureBrowser, true );
1345         }
1346         else if ( event->direction == GDK_SCROLL_DOWN ) {
1347                 TextureBrowser_MouseWheel( *textureBrowser, false );
1348         }
1349         return FALSE;
1350 }
1351
1352 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1353         //globalOutputStream() << "vertical scroll\n";
1354         TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1355 }
1356
1357 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1358         textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1359 }
1360
1361 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1362         if ( textureBrowser.m_showTextureScrollbar ) {
1363                 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1364
1365                 totalHeight = std::max( totalHeight, textureBrowser.height );
1366
1367                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1368
1369                 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1370                 vadjustment->page_size = textureBrowser.height;
1371                 vadjustment->page_increment = textureBrowser.height / 2;
1372                 vadjustment->step_increment = 20;
1373                 vadjustment->lower = 0;
1374                 vadjustment->upper = totalHeight;
1375
1376                 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1377         }
1378 }
1379
1380 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1381         textureBrowser->width = allocation->width;
1382         textureBrowser->height = allocation->height;
1383         TextureBrowser_heightChanged( *textureBrowser );
1384         textureBrowser->m_originInvalid = true;
1385         TextureBrowser_queueDraw( *textureBrowser );
1386         return FALSE;
1387 }
1388
1389 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1390         if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1391                 GlobalOpenGL_debugAssertNoErrors();
1392                 TextureBrowser_evaluateHeight( *textureBrowser );
1393                 Texture_Draw( *textureBrowser );
1394                 GlobalOpenGL_debugAssertNoErrors();
1395                 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1396         }
1397         return FALSE;
1398 }
1399
1400
1401 TextureBrowser g_TextureBrowser;
1402
1403 TextureBrowser& GlobalTextureBrowser(){
1404         return g_TextureBrowser;
1405 }
1406
1407 bool TextureBrowser_hideUnused(){
1408         return g_TextureBrowser.m_hideUnused;
1409 }
1410
1411 void TextureBrowser_ToggleHideUnused(){
1412         if ( g_TextureBrowser.m_hideUnused ) {
1413                 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1414         }
1415         else
1416         {
1417                 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1418         }
1419 }
1420
1421 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1422         // put the information from the old textures menu into a treeview
1423         GtkTreeIter iter, child;
1424
1425         TextureGroups::const_iterator i = groups.begin();
1426         while ( i != groups.end() )
1427         {
1428                 const char* dirName = ( *i ).c_str();
1429                 const char* firstUnderscore = strchr( dirName, '_' );
1430                 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1431
1432                 TextureGroups::const_iterator next = i;
1433                 ++next;
1434                 if ( firstUnderscore != 0
1435                          && next != groups.end()
1436                          && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1437                         gtk_tree_store_append( store, &iter, NULL );
1438                         gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1439
1440                         // keep going...
1441                         while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1442                         {
1443                                 gtk_tree_store_append( store, &child, &iter );
1444                                 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1445                                 ++i;
1446                         }
1447                 }
1448                 else
1449                 {
1450                         gtk_tree_store_append( store, &iter, NULL );
1451                         gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1452                         ++i;
1453                 }
1454         }
1455 }
1456
1457 TextureGroups TextureGroups_constructTreeView(){
1458         TextureGroups groups;
1459
1460         if ( TextureBrowser_showWads() ) {
1461                 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1462         }
1463         else
1464         {
1465                 // scan texture dirs and pak files only if not restricting to shaderlist
1466                 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1467                         GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1468                 }
1469
1470                 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1471         }
1472
1473         return groups;
1474 }
1475
1476 void TextureBrowser_constructTreeStore(){
1477         TextureGroups groups = TextureGroups_constructTreeView();
1478         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1479         TextureGroups_constructTreeModel( groups, store );
1480         std::set<CopiedString>::iterator iter;
1481
1482         GtkTreeModel* model = GTK_TREE_MODEL( store );
1483
1484         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1485
1486         g_object_unref( G_OBJECT( store ) );
1487 }
1488
1489 void TextureBrowser_constructTreeStoreTags(){
1490         TextureGroups groups;
1491         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1492         GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1493
1494         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1495
1496         g_object_unref( G_OBJECT( store ) );
1497 }
1498
1499 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1500         GtkTreeIter iter;
1501
1502         GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1503
1504         if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1505                 gchar dirName[1024];
1506
1507                 gchar* buffer;
1508                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1509                 strcpy( dirName, buffer );
1510                 g_free( buffer );
1511
1512                 g_TextureBrowser.m_searchedTags = false;
1513
1514                 if ( !TextureBrowser_showWads() ) {
1515                         strcat( dirName, "/" );
1516                 }
1517
1518                 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1519                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1520                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1521         }
1522 }
1523
1524 void TextureBrowser_createTreeViewTree(){
1525         GtkCellRenderer* renderer;
1526         g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1527         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1528
1529         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1530         g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1531
1532         renderer = gtk_cell_renderer_text_new();
1533         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1534
1535         TextureBrowser_constructTreeStore();
1536 }
1537
1538 void TextureBrowser_addTag();
1539 void TextureBrowser_renameTag();
1540 void TextureBrowser_deleteTag();
1541
1542 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1543         GtkWidget* menu = gtk_menu_new();
1544
1545         GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1546         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1547         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1548
1549         menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1550         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1551         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1552
1553         menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1554         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1555         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1556
1557         gtk_widget_show_all( menu );
1558
1559         gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1560                                         ( event != NULL ) ? event->button : 0,
1561                                         gdk_event_get_time( (GdkEvent*)event ) );
1562 }
1563
1564 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1565         if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1566                 GtkTreePath *path;
1567                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1568
1569                 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1570                         gtk_tree_selection_unselect_all( selection );
1571                         gtk_tree_selection_select_path( selection, path );
1572                         gtk_tree_path_free( path );
1573                 }
1574
1575                 TextureBrowser_createContextMenu( treeview, event );
1576                 return TRUE;
1577         }
1578         return FALSE;
1579 }
1580
1581 void TextureBrowser_createTreeViewTags(){
1582         GtkCellRenderer* renderer;
1583         g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1584         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1585
1586         g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1587
1588         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1589
1590         renderer = gtk_cell_renderer_text_new();
1591         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1592
1593         TextureBrowser_constructTreeStoreTags();
1594 }
1595
1596 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1597         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1598
1599         if ( g_Layout_enableDetachableMenus.m_value ) {
1600                 menu_tearoff( menu );
1601         }
1602
1603         create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1604         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1605                 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1606         }
1607         menu_separator( menu );
1608
1609         create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1610
1611         // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1612         if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1613                 g_TextureBrowser.m_showShaders = true;
1614         }
1615         else
1616         {
1617                 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1618         }
1619
1620         if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1621                 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1622         }
1623         if ( g_TextureBrowser.m_tags ) {
1624                 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1625         }
1626
1627         menu_separator( menu );
1628         create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1629         create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1630
1631         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1632                 menu_separator( menu );
1633                 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1634                 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1635         }
1636
1637
1638         return textures_menu_item;
1639 }
1640
1641 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1642         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1643
1644         if ( g_Layout_enableDetachableMenus.m_value ) {
1645                 menu_tearoff( menu );
1646         }
1647
1648         create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1649         create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1650
1651         return textures_menu_item;
1652 }
1653
1654 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1655         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1656
1657         if ( g_Layout_enableDetachableMenus.m_value ) {
1658                 menu_tearoff( menu );
1659         }
1660
1661         create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1662         create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1663         create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1664         menu_separator( menu );
1665         create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1666         create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1667
1668         return textures_menu_item;
1669 }
1670
1671 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1672         g_assert( selected != NULL );
1673
1674         GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1675         *selected = g_slist_append( *selected, rowref );
1676
1677         return FALSE;
1678 }
1679
1680 void TextureBrowser_assignTags(){
1681         GSList* selected = NULL;
1682         GSList* node;
1683         gchar* tag_assigned;
1684
1685         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1686
1687         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1688
1689         if ( selected != NULL ) {
1690                 for ( node = selected; node != NULL; node = node->next )
1691                 {
1692                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1693
1694                         if ( path ) {
1695                                 GtkTreeIter iter;
1696
1697                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1698                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1699                                         if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1700                                                 // create a custom shader/texture entry
1701                                                 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1702                                                 CopiedString filename = ishader->getShaderFileName();
1703
1704                                                 if ( filename.empty() ) {
1705                                                         // it's a texture
1706                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1707                                                 }
1708                                                 else {
1709                                                         // it's a shader
1710                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1711                                                 }
1712                                                 ishader->DecRef();
1713                                         }
1714                                         TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1715
1716                                         gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1717                                         gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1718                                         gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1719                                 }
1720                         }
1721                 }
1722
1723                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1724
1725                 // Save changes
1726                 TagBuilder.SaveXmlDoc();
1727         }
1728         g_slist_free( selected );
1729 }
1730
1731 void TextureBrowser_removeTags(){
1732         GSList* selected = NULL;
1733         GSList* node;
1734         gchar* tag;
1735
1736         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1737
1738         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1739
1740         if ( selected != NULL ) {
1741                 for ( node = selected; node != NULL; node = node->next )
1742                 {
1743                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1744
1745                         if ( path ) {
1746                                 GtkTreeIter iter;
1747
1748                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1749                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1750                                         TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1751                                         gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1752                                 }
1753                         }
1754                 }
1755
1756                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1757
1758                 // Update the "available tags list"
1759                 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1760
1761                 // Save changes
1762                 TagBuilder.SaveXmlDoc();
1763         }
1764         g_slist_free( selected );
1765 }
1766
1767 void TextureBrowser_buildTagList(){
1768         GtkTreeIter treeIter;
1769         gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1770
1771         std::set<CopiedString>::iterator iter;
1772
1773         for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1774         {
1775                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1776                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1777         }
1778 }
1779
1780 void TextureBrowser_searchTags(){
1781         GSList* selected = NULL;
1782         GSList* node;
1783         gchar* tag;
1784         char buffer[256];
1785         char tags_searched[256];
1786
1787         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1788
1789         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1790
1791         if ( selected != NULL ) {
1792                 strcpy( buffer, "/root/*/*[tag='" );
1793                 strcpy( tags_searched, "[TAGS] " );
1794
1795                 for ( node = selected; node != NULL; node = node->next )
1796                 {
1797                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1798
1799                         if ( path ) {
1800                                 GtkTreeIter iter;
1801
1802                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1803                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1804
1805                                         strcat( buffer, tag );
1806                                         strcat( tags_searched, tag );
1807                                         if ( node != g_slist_last( node ) ) {
1808                                                 strcat( buffer, "' and tag='" );
1809                                                 strcat( tags_searched, ", " );
1810                                         }
1811                                 }
1812                         }
1813                 }
1814
1815                 strcat( buffer, "']" );
1816
1817                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1818
1819                 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1820                 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1821
1822                 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1823                         size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1824
1825                         globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1826                         ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1827
1828                         std::set<CopiedString>::iterator iter;
1829
1830                         for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1831                         {
1832                                 std::string path = ( *iter ).c_str();
1833                                 size_t pos = path.find_last_of( "/", path.size() );
1834                                 std::string name = path.substr( pos + 1, path.size() );
1835                                 path = path.substr( 0, pos + 1 );
1836                                 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1837                         }
1838                 }
1839                 g_TextureBrowser.m_searchedTags = true;
1840                 g_TextureBrowser_currentDirectory = tags_searched;
1841
1842                 g_TextureBrowser.m_nTotalHeight = 0;
1843                 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1844                 TextureBrowser_heightChanged( g_TextureBrowser );
1845                 TextureBrowser_updateTitle();
1846         }
1847         g_slist_free( selected );
1848 }
1849
1850 void TextureBrowser_toggleSearchButton(){
1851         gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1852
1853         if ( page == 0 ) { // tag page
1854                 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1855         }
1856         else {
1857                 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1858         }
1859 }
1860
1861 void TextureBrowser_constructTagNotebook(){
1862         g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1863         GtkWidget* labelTags = gtk_label_new( "Tags" );
1864         GtkWidget* labelTextures = gtk_label_new( "Textures" );
1865
1866         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1867         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1868
1869         g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1870
1871         gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1872 }
1873
1874 void TextureBrowser_constructSearchButton(){
1875         GtkTooltips* tooltips = gtk_tooltips_new();
1876
1877         GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1878         g_TextureBrowser.m_search_button = gtk_button_new();
1879         g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1880         gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1881         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1882 }
1883
1884 void TextureBrowser_checkTagFile(){
1885         const char SHADERTAG_FILE[] = "shadertags.xml";
1886         CopiedString default_filename, rc_filename;
1887         StringOutputStream stream( 256 );
1888
1889         stream << LocalRcPath_get();
1890         stream << SHADERTAG_FILE;
1891         rc_filename = stream.c_str();
1892
1893         if ( file_exists( rc_filename.c_str() ) ) {
1894                 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1895
1896                 if ( g_TextureBrowser.m_tags ) {
1897                         globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1898                 }
1899         }
1900         else
1901         {
1902                 // load default tagfile
1903                 stream.clear();
1904                 stream << g_pGameDescription->mGameToolsPath.c_str();
1905                 stream << SHADERTAG_FILE;
1906                 default_filename = stream.c_str();
1907
1908                 if ( file_exists( default_filename.c_str() ) ) {
1909                         g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1910
1911                         if ( g_TextureBrowser.m_tags ) {
1912                                 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1913                         }
1914                 }
1915                 else
1916                 {
1917                         globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1918                 }
1919         }
1920 }
1921
1922 void TextureBrowser_SetNotex(){
1923         StringOutputStream name( 256 );
1924         name << GlobalRadiant().getAppPath() << "bitmaps/notex.bmp";
1925         g_notex = name.c_str();
1926
1927         name = NULL;
1928         name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.bmp";
1929         g_shadernotex = name.c_str();
1930 }
1931
1932 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
1933         // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1934         // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1935         // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1936         // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1937
1938         TextureBrowser_checkTagFile();
1939         TextureBrowser_SetNotex();
1940
1941         GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1942
1943         g_TextureBrowser.m_parent = toplevel;
1944
1945         GtkWidget* table = gtk_table_new( 3, 3, FALSE );
1946         GtkWidget* frame_table = NULL;
1947         GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
1948         gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1949         gtk_widget_show( vbox );
1950
1951         GtkWidget* menu_bar;
1952
1953         { // menu bar
1954                 menu_bar = gtk_menu_bar_new();
1955                 GtkWidget* menu_view = gtk_menu_new();
1956                 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1957                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1958                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
1959
1960                 GtkWidget* menu_tools = gtk_menu_new();
1961                 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1962                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1963                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
1964
1965                 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1966                 gtk_widget_show( menu_bar );
1967         }
1968         { // Texture TreeView
1969                 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
1970                 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1971
1972                 // vertical only scrolling for treeview
1973                 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1974
1975                 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1976
1977                 TextureBrowser_createTreeViewTree();
1978
1979                 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1980                 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1981         }
1982         { // gl_widget scrollbar
1983                 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
1984                 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1985                 gtk_widget_show( w );
1986                 g_TextureBrowser.m_texture_scroll = w;
1987
1988                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1989                 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1990
1991                 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
1992         }
1993         { // gl_widget
1994                 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
1995                 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
1996
1997                 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
1998                 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
1999
2000                 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2001                 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2002
2003                 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2004                 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2005
2006                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2007                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2008                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2009                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2010         }
2011
2012         // tag stuff
2013         if ( g_TextureBrowser.m_tags ) {
2014                 { // fill tag GtkListStore
2015                         g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2016                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2017                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2018
2019                         TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2020                         TextureBrowser_buildTagList();
2021                 }
2022                 { // tag menu bar
2023                         GtkWidget* menu_tags = gtk_menu_new();
2024                         GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2025                         gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2026                         gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2027                 }
2028                 { // Tag TreeView
2029                         g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2030                         gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2031
2032                         // vertical only scrolling for treeview
2033                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2034
2035                         TextureBrowser_createTreeViewTags();
2036
2037                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2038                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2039
2040                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2041                         gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2042                 }
2043                 { // Texture/Tag notebook
2044                         TextureBrowser_constructTagNotebook();
2045                         gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2046                 }
2047                 { // Tag search button
2048                         TextureBrowser_constructSearchButton();
2049                         gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2050                 }
2051                 { // Tag frame
2052                         frame_table = gtk_table_new( 3, 3, FALSE );
2053
2054                         g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2055                         gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2056                         gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2057
2058                         gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2059
2060                         gtk_widget_show( frame_table );
2061
2062                         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2063                 }
2064                 { // assigned tag list
2065                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2066                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2067                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2068
2069                         g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2070
2071                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2072                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2073
2074                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2075
2076                         g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2077                         g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2078                         g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2079                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2080
2081                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2082                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2083
2084                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2085                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2086                         gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2087
2088                         gtk_widget_show( scrolled_win );
2089                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2090
2091                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2092                 }
2093                 { // available tag list
2094                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2095                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2096                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2097
2098                         g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2099                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2100                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2101
2102                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2103
2104                         g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2105                         g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2106                         g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2107                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2108
2109                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2110                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2111
2112                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2113                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2114                         gtk_widget_show( g_TextureBrowser.m_available_tree );
2115
2116                         gtk_widget_show( scrolled_win );
2117                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2118
2119                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2120                 }
2121                 { // tag arrow buttons
2122                         GtkWidget* m_btn_left = gtk_button_new();
2123                         GtkWidget* m_btn_right = gtk_button_new();
2124                         GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2125                         GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2126                         gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2127                         gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2128
2129                         // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2130                         gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2131                         gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2132
2133                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2134                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2135
2136                         g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2137                         g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2138
2139                         gtk_widget_show( m_btn_left );
2140                         gtk_widget_show( m_btn_right );
2141                         gtk_widget_show( m_arrow_left );
2142                         gtk_widget_show( m_arrow_right );
2143                 }
2144                 { // tag fram labels
2145                         GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2146                         GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2147
2148                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2149                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2150
2151                         gtk_widget_show( m_lbl_assigned );
2152                         gtk_widget_show( m_lbl_unassigned );
2153                 }
2154         }
2155         else { // no tag support, show the texture tree only
2156                 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2157         }
2158
2159         // TODO do we need this?
2160         //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2161
2162         return table;
2163 }
2164
2165 void TextureBrowser_destroyWindow(){
2166         GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2167
2168         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2169         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2170
2171         gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2172 }
2173
2174 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2175         return textureBrowser.color_textureback;
2176 }
2177
2178 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2179         textureBrowser.color_textureback = colour;
2180         TextureBrowser_queueDraw( textureBrowser );
2181 }
2182
2183 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2184         g_assert( selected != NULL );
2185
2186         gchar* name;
2187         gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2188         *selected = g_slist_append( *selected, name );
2189 }
2190
2191 void TextureBrowser_shaderInfo(){
2192         const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2193         IShader* shader = QERApp_Shader_ForName( name );
2194
2195         DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2196
2197         shader->DecRef();
2198 }
2199
2200 void TextureBrowser_addTag(){
2201         CopiedString tag;
2202
2203         EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2204
2205         if ( result == eIDOK && !tag.empty() ) {
2206                 GtkTreeIter iter, iter2;
2207                 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2208                 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2209                 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2210
2211                 // Select the currently added tag in the available list
2212                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2213                 gtk_tree_selection_select_iter( selection, &iter );
2214
2215                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2216                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2217         }
2218 }
2219
2220 void TextureBrowser_renameTag(){
2221         /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2222            gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2223            we need to count the number of selected rows first and use
2224            gtk_tree_selection_selected_foreach() then to go through the list of selected
2225            rows (which always containins a single row).
2226          */
2227
2228         GSList* selected = NULL;
2229
2230         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2231         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2232
2233         if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2234                 CopiedString newTag;
2235                 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2236
2237                 if ( result == eIDOK && !newTag.empty() ) {
2238                         GtkTreeIter iterList;
2239                         gchar* rowTag;
2240                         gchar* oldTag = (char*)selected->data;
2241
2242                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2243
2244                         while ( row )
2245                         {
2246                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2247
2248                                 if ( strcmp( rowTag, oldTag ) == 0 ) {
2249                                         gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2250                                 }
2251                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2252                         }
2253
2254                         TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2255
2256                         g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2257                         g_TextureBrowser.m_all_tags.insert( newTag );
2258
2259                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2260                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2261                 }
2262         }
2263         else
2264         {
2265                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2266         }
2267 }
2268
2269 void TextureBrowser_deleteTag(){
2270         GSList* selected = NULL;
2271
2272         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2273         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2274
2275         if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2276                 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2277
2278                 if ( result == eIDYES ) {
2279                         GtkTreeIter iterSelected;
2280                         gchar *rowTag;
2281
2282                         gchar* tagSelected = (char*)selected->data;
2283
2284                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2285
2286                         while ( row )
2287                         {
2288                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2289
2290                                 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2291                                         gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2292                                         break;
2293                                 }
2294                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2295                         }
2296
2297                         TagBuilder.DeleteTag( tagSelected );
2298                         g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2299
2300                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2301                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2302                 }
2303         }
2304         else {
2305                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2306         }
2307 }
2308
2309 void TextureBrowser_copyTag(){
2310         g_TextureBrowser.m_copied_tags.clear();
2311         TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2312 }
2313
2314 void TextureBrowser_pasteTag(){
2315         IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2316         CopiedString shader = g_TextureBrowser.shader.c_str();
2317
2318         if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2319                 CopiedString shaderFile = ishader->getShaderFileName();
2320                 if ( shaderFile.empty() ) {
2321                         // it's a texture
2322                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2323                 }
2324                 else
2325                 {
2326                         // it's a shader
2327                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2328                 }
2329
2330                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2331                 {
2332                         TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2333                 }
2334         }
2335         else
2336         {
2337                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2338                 {
2339                         if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2340                                 // the tag doesn't exist - let's add it
2341                                 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2342                         }
2343                 }
2344         }
2345
2346         ishader->DecRef();
2347
2348         TagBuilder.SaveXmlDoc();
2349         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2350         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2351 }
2352
2353 void RefreshShaders(){
2354         ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2355         GlobalShaderSystem().refresh();
2356         UpdateAllWindows();
2357         GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2358         GtkTreeModel* model = NULL;
2359         GtkTreeIter iter;
2360         if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2361         {
2362                 gchar dirName[1024];
2363
2364                 gchar* buffer;
2365                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2366                 strcpy( dirName, buffer );
2367                 g_free( buffer );
2368                 if ( !TextureBrowser_showWads() ) {
2369                         strcat( dirName, "/" );
2370                 }
2371                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2372                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2373         }
2374 }
2375
2376 void TextureBrowser_ToggleShowShaders(){
2377         g_TextureBrowser.m_showShaders ^= 1;
2378         g_TextureBrowser.m_showshaders_item.update();
2379         TextureBrowser_queueDraw( g_TextureBrowser );
2380 }
2381
2382 void TextureBrowser_ToggleShowShaderListOnly(){
2383         g_TextureBrowser_shaderlistOnly ^= 1;
2384         g_TextureBrowser.m_showshaderlistonly_item.update();
2385
2386         TextureBrowser_constructTreeStore();
2387 }
2388
2389 void TextureBrowser_showAll(){
2390         g_TextureBrowser_currentDirectory = "";
2391         g_TextureBrowser.m_searchedTags = false;
2392         TextureBrowser_heightChanged( g_TextureBrowser );
2393         TextureBrowser_updateTitle();
2394 }
2395
2396 void TextureBrowser_showUntagged(){
2397         EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2398
2399         if ( result == eIDYES ) {
2400                 g_TextureBrowser.m_found_shaders.clear();
2401                 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2402                 std::set<CopiedString>::iterator iter;
2403
2404                 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2405
2406                 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2407                 {
2408                         std::string path = ( *iter ).c_str();
2409                         size_t pos = path.find_last_of( "/", path.size() );
2410                         std::string name = path.substr( pos + 1, path.size() );
2411                         path = path.substr( 0, pos + 1 );
2412                         TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2413                         globalErrorStream() << path.c_str() << name.c_str() << "\n";
2414                 }
2415
2416                 g_TextureBrowser_currentDirectory = "Untagged";
2417                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2418                 TextureBrowser_heightChanged( g_TextureBrowser );
2419                 TextureBrowser_updateTitle();
2420         }
2421 }
2422
2423 void TextureBrowser_FixedSize(){
2424         g_TextureBrowser_fixedSize ^= 1;
2425         GlobalTextureBrowser().m_fixedsize_item.update();
2426         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2427 }
2428
2429 void TextureBrowser_FilterNotex(){
2430         g_TextureBrowser_filterNotex ^= 1;
2431         GlobalTextureBrowser().m_filternotex_item.update();
2432         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2433 }
2434
2435 void TextureBrowser_EnableAlpha(){
2436         g_TextureBrowser_enableAlpha ^= 1;
2437         GlobalTextureBrowser().m_enablealpha_item.update();
2438         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2439 }
2440
2441 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2442         StringOutputStream buffer( 64 );
2443         buffer << "Textures: ";
2444         if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2445                 buffer << g_TextureBrowser_currentDirectory.c_str();
2446         }
2447         else
2448         {
2449                 buffer << "all";
2450         }
2451         importer( buffer.c_str() );
2452 }
2453
2454
2455 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2456         switch ( value )
2457         {
2458         case 0:
2459                 TextureBrowser_setScale( textureBrowser, 10 );
2460                 break;
2461         case 1:
2462                 TextureBrowser_setScale( textureBrowser, 25 );
2463                 break;
2464         case 2:
2465                 TextureBrowser_setScale( textureBrowser, 50 );
2466                 break;
2467         case 3:
2468                 TextureBrowser_setScale( textureBrowser, 100 );
2469                 break;
2470         case 4:
2471                 TextureBrowser_setScale( textureBrowser, 200 );
2472                 break;
2473         }
2474 }
2475 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2476
2477 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2478         switch ( textureBrowser.m_textureScale )
2479         {
2480         case 10:
2481                 importer( 0 );
2482                 break;
2483         case 25:
2484                 importer( 1 );
2485                 break;
2486         case 50:
2487                 importer( 2 );
2488                 break;
2489         case 100:
2490                 importer( 3 );
2491                 break;
2492         case 200:
2493                 importer( 4 );
2494                 break;
2495         }
2496 }
2497 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2498
2499 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2500         page.appendCheckBox(
2501                 "", "Texture scrollbar",
2502                 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2503                 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2504                 );
2505         {
2506                 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2507                 page.appendCombo(
2508                         "Texture Thumbnail Scale",
2509                         STRING_ARRAY_RANGE( texture_scale ),
2510                         IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2511                         IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2512                         );
2513         }
2514         page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2515         {
2516                 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2517                 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2518         }
2519 }
2520 void TextureBrowser_constructPage( PreferenceGroup& group ){
2521         PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2522         TextureBrowser_constructPreferences( page );
2523 }
2524 void TextureBrowser_registerPreferencesPage(){
2525         PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2526 }
2527
2528
2529 #include "preferencesystem.h"
2530 #include "stringio.h"
2531
2532 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2533
2534
2535
2536 void TextureClipboard_textureSelected( const char* shader );
2537
2538 void TextureBrowser_Construct(){
2539         GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2540         GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2541         GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2542         GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2543         GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2544         GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2545         GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2546         GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2547         GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2548         GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2549         GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2550         GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2551         GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2552         GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2553         GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2554         GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2555
2556         GlobalPreferenceSystem().registerPreference( "TextureScale",
2557                                                                                                  makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2558                                                                                                  SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2559                                                                                                  );
2560         GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2561                                                                                                  makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2562                                                                                                  BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2563                                                                                                  );
2564         GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2565         GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2566         GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2567         GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2568         GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2569         GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2570         GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2571         GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2572
2573         g_TextureBrowser.shader = texdef_name_default();
2574
2575         Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2576
2577         TextureBrowser_registerPreferencesPage();
2578
2579         GlobalShaderSystem().attach( g_ShadersObserver );
2580
2581         TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2582 }
2583 void TextureBrowser_Destroy(){
2584         GlobalShaderSystem().detach( g_ShadersObserver );
2585
2586         Textures_setModeChangedNotify( Callback() );
2587 }