cmake_minimum_required(VERSION 2.8.11 FATAL_ERROR) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake") # Enable Debug by default, can be changed with -DCMAKE_BUILD_TYPE=Release if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Debug) endif () project(NetRadiant C CXX) option(BUILD_RADIANT "Build the gui" ON) #----------------------------------------------------------------------- # Version #----------------------------------------------------------------------- # CMake 3.0+ would allow this in project() set(NetRadiant_VERSION_MAJOR 1) set(NetRadiant_VERSION_MINOR 5) set(NetRadiant_VERSION_PATCH 0) set(NetRadiant_VERSION "${NetRadiant_VERSION_MAJOR}.${NetRadiant_VERSION_MINOR}.${NetRadiant_VERSION_PATCH}") file(WRITE "${PROJECT_BINARY_DIR}/RADIANT_MAJOR" ${NetRadiant_VERSION_MAJOR}) file(WRITE "${PROJECT_BINARY_DIR}/RADIANT_MINOR" ${NetRadiant_VERSION_MINOR}) set(RADIANT_ABOUTMSG "Custom build" CACHE STRING "About message") find_package(Git REQUIRED) execute_process( COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} OUTPUT_VARIABLE GIT_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE ) set(RADIANT_VERSION_STRING "${NetRadiant_VERSION}n") if (GIT_VERSION) set(RADIANT_VERSION_STRING "${RADIANT_VERSION_STRING}-git-${GIT_VERSION}") endif () message(STATUS "Building ${PROJECT_NAME} ${RADIANT_VERSION_STRING} ${RADIANT_ABOUTMSG}") #----------------------------------------------------------------------- # Language standard #----------------------------------------------------------------------- set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) # For some reason the above flags don't really work... if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR CMAKE_COMPILER_IS_GNUCXX) include(CheckCXXCompilerFlag) check_cxx_compiler_flag(--std=c++${CMAKE_CXX_STANDARD} STD_CXX) if (STD_CXX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++${CMAKE_CXX_STANDARD}") else () message(SEND_ERROR "Requires C++${CMAKE_CXX_STANDARD} or better") endif () else () message(WARNING "Unrecognized compiler: ${CMAKE_CXX_COMPILER_ID}, make sure it supports C++${CMAKE_CXX_STANDARD}") endif () #----------------------------------------------------------------------- # Flags #----------------------------------------------------------------------- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fno-strict-aliasing") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing -fno-exceptions -fno-rtti") set(CMAKE_POSITION_INDEPENDENT_CODE 1) set(GTK_NS "GTK2" CACHE STRING "GTK variable prefix") #----------------------------------------------------------------------- # Defs #----------------------------------------------------------------------- add_definitions(-DRADIANT_VERSION="${NetRadiant_VERSION}") add_definitions(-DRADIANT_MAJOR_VERSION="${NetRadiant_VERSION_MAJOR}") add_definitions(-DRADIANT_MINOR_VERSION="${NetRadiant_VERSION_MINOR}") add_definitions(-DRADIANT_ABOUTMSG="${NetRadiant_ABOUT}") if (CMAKE_BUILD_TYPE MATCHES Debug) add_definitions(-D_DEBUG=1) endif () if (APPLE) option(XWINDOWS "Build against X11" ON) add_definitions( -DPOSIX=1 ) elseif (WIN32) add_definitions( -DWIN32=1 -D_WIN32=1 ) else () set(XWINDOWS ON) add_definitions( -DPOSIX=1 ) endif () if (XWINDOWS) find_package(X11 REQUIRED) include_directories(${X11_INCLUDE_DIR}) add_definitions(-DXWINDOWS=1) endif () include_directories("${PROJECT_SOURCE_DIR}/include") include_directories("${PROJECT_SOURCE_DIR}/libs") #----------------------------------------------------------------------- # Libraries #----------------------------------------------------------------------- add_subdirectory(libs) add_subdirectory(include) #----------------------------------------------------------------------- # Plugins #----------------------------------------------------------------------- if (BUILD_RADIANT) add_subdirectory(contrib) endif () #----------------------------------------------------------------------- # Modules #----------------------------------------------------------------------- if (BUILD_RADIANT) add_subdirectory(plugins) endif () #----------------------------------------------------------------------- # Radiant #----------------------------------------------------------------------- if (BUILD_RADIANT) add_subdirectory(radiant build) endif () if (CMAKE_EXECUTABLE_SUFFIX) set(RADIANT_EXECUTABLE ${CMAKE_EXECUTABLE_SUFFIX}) else () execute_process( COMMAND uname -m OUTPUT_VARIABLE RADIANT_EXECUTABLE OUTPUT_STRIP_TRAILING_WHITESPACE ) endif () if (BUILD_RADIANT) set_target_properties(radiant PROPERTIES COMPILE_DEFINITIONS RADIANT_EXECUTABLE="${RADIANT_EXECUTABLE}" ) endif () #----------------------------------------------------------------------- # Tools #----------------------------------------------------------------------- add_subdirectory(tools) if (NOT (PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR)) # Copy data files from sources to the build directory message(STATUS "Copying data files") file(GLOB DATA_FILES "${PROJECT_SOURCE_DIR}/setup/data/tools/*") file(COPY ${DATA_FILES} DESTINATION "${PROJECT_BINARY_DIR}") file(GLOB DATA_FILES "${PROJECT_SOURCE_DIR}/docs/*") file(COPY ${DATA_FILES} DESTINATION "${PROJECT_BINARY_DIR}/docs") endif () #----------------------------------------------------------------------- # Game packs #----------------------------------------------------------------------- option(DOWNLOAD_GAMEPACKS "Download game packs" ON) add_custom_target(game_packs COMMAND ${CMAKE_COMMAND} -E make_directory games COMMAND DOWNLOAD_GAMEPACKS=yes SOURCE_DIR="${PROJECT_SOURCE_DIR}" "${PROJECT_SOURCE_DIR}/install-gamepacks.sh" "${PROJECT_BINARY_DIR}" COMMENT "Downloading game packs" ) if (DOWNLOAD_GAMEPACKS) add_custom_target(game_packs_all ALL DEPENDS game_packs) endif ()