/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* Camera plugin for GtkRadiant Copyright (C) 2002 Splash Damage Ltd. */ #include "globaldefs.h" void Sys_ERROR( char* text, ... ); char* UnixToDosPath( char* path ); void ExtractFilePath( const char *path, char *dest ); const char* ExtractFilename( const char* path ); bool FileExists( const char *filename ); int Q_stricmp( const char *s1, const char *s2 ); typedef int fileHandle_t; extern "C" { // command buffer void Cbuf_AddText( const char *text ); void Cbuf_Execute( void ); // common #ifndef CDECL #if GDEF_OS_WINDOWS #define CDECL __cdecl #else #define CDECL #endif #endif void CDECL Com_Error( int level, const char *error, ... ); void CDECL Com_Printf( const char *msg, ... ); void CDECL Com_DPrintf( const char *msg, ... ); void *Com_Allocate( int bytes ); void Com_Dealloc( void *ptr ); // filesystem int FS_Read( void *buffer, int len, fileHandle_t f ); int FS_Write( const void *buffer, int len, fileHandle_t h ); int FS_ReadFile( const char *qpath, void **buffer ); void FS_FreeFile( void *buffer ); int FS_FOpenFileRead( const char *filename, fileHandle_t *file, bool uniqueFILE ); fileHandle_t FS_FOpenFileWrite( const char *filename ); void FS_FCloseFile( fileHandle_t f ); } // vectors #define DotProduct4( x,y ) ( ( x )[0] * ( y )[0] + ( x )[1] * ( y )[1] + ( x )[2] * ( y )[2] + ( x )[3] * ( y )[3] ) #define VectorSubtract4( a,b,c ) ( ( c )[0] = ( a )[0] - ( b )[0],( c )[1] = ( a )[1] - ( b )[1],( c )[2] = ( a )[2] - ( b )[2],( c )[3] = ( a )[3] - ( b )[3] ) #define VectorAdd4( a,b,c ) ( ( c )[0] = ( a )[0] + ( b )[0],( c )[1] = ( a )[1] + ( b )[1],( c )[2] = ( a )[2] + ( b )[2],( c )[3] = ( a )[3] + ( b )[3] ) #define VectorCopy4( a,b ) ( ( b )[0] = ( a )[0],( b )[1] = ( a )[1],( b )[2] = ( a )[2],( b )[3] = ( a )[3] ) #define VectorScale4( v, s, o ) ( ( o )[0] = ( v )[0] * ( s ),( o )[1] = ( v )[1] * ( s ),( o )[2] = ( v )[2] * ( s ),( o )[3] = ( v )[3] * ( s ) ) #define VectorMA4( v, s, b, o ) ( ( o )[0] = ( v )[0] + ( b )[0] * ( s ),( o )[1] = ( v )[1] + ( b )[1] * ( s ),( o )[2] = ( v )[2] + ( b )[2] * ( s ),( o )[3] = ( v )[3] + ( b )[3] * ( s ) ) #define Vector4Copy( a,b ) ( ( b )[0] = ( a )[0],( b )[1] = ( a )[1],( b )[2] = ( a )[2],( b )[3] = ( a )[3] ) #define SnapVector( v ) {v[0] = (int)v[0]; v[1] = (int)v[1]; v[2] = (int)v[2]; }