/* Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "plugin.h" #include "version.h" /*! \file plugin.cpp \brief HydraToolz! HydraToolz by Dominic Clifton - Hydra (Hydra@Hydras-World.com) Overview ======== This plugin allows the user to rebuild the "wad" key pair in the worldspawn so that it has a list of all the .wad files in use. Version History =============== v0.1 - 28/May/2002 - Initial version. v1.0 - 10/March/2003 - Added more console output - Removed some old test code - Tweaked dialog box. - Fixed up for Radiant 1.3.5 ToDo ==== Nothing... */ // ============================================================================= // Globals _QERFuncTable_1 g_FuncTable; _QERFileSystemTable g_FileSystemTable; _QEREntityTable g_EntityTable; // ============================================================================= // Ripped from cmdlib.cpp /* ==================== Extract file parts ==================== */ void HYDRA_ExtractFilePath (const char *path, char *dest) { const char *src; src = path + strlen(path) - 1; // // back up until a \ or the start // while (src != path && *(src-1) != '/' && *(src-1) != '\\') src--; memcpy (dest, path, src-path); dest[src-path] = 0; } void HYDRA_ExtractFileName (const char *path, char *dest) { const char *src; src = path + strlen(path) - 1; // // back up until a \ or the start // while (src != path && *(src-1) != '/' && *(src-1) != '\\' ) src--; while (*src) { *dest++ = *src++; } *dest = 0; } void HYDRA_ConvertDOSToUnixName( char *dst, const char *src ) { while ( *src ) { if ( *src == '\\' ) *dst = '/'; else *dst = *src; dst++; src++; } *dst = 0; } // End of rip from cmdlib.cpp // ============================================================================= // Actual Plugin Code // get the wad name from the shader name (or an actual wadname) and add to a list of wad names making // sure we don't add duplicates. GSList *AddToWadList(GSList *wadlist, const char *shadername, const char *wad) { char tmpstr[QER_MAX_NAMELEN]; char *wadname; if (!shadername && !wad) return wadlist; if (shadername) { if (strcmp(shadername,"color") == 0) return wadlist; HYDRA_ExtractFilePath(shadername,tmpstr); // Sys_Printf("checking: %s\n",shadername); int l = strlen(tmpstr) - 1; if (tmpstr[l] == '/' || tmpstr[l] == '\\') tmpstr[l] = 0; else { Sys_Printf("HydraToolz: WARNING: Unknown wad file for shader %s\n",shadername); return wadlist; } HYDRA_ExtractFileName(tmpstr,tmpstr); wadname = (char *)malloc(strlen(tmpstr) + 5); sprintf(wadname,"%s.wad",tmpstr); } else { wadname=strdup(wad); } for (GSList *l = wadlist; l != NULL ; l = l->next) { if (!stricmp((char *)l->data,wadname)) { free( wadname ); return wadlist; } } Sys_Printf("HydraToolz: Adding Wad File to WAD list: %s (reason: ",wadname); if (shadername) Sys_Printf("see shader \"%s\")\n", shadername); else Sys_Printf("already in WAD key. )\n"); return ( g_slist_append (wadlist, wadname ) ); } void UpdateWadKeyPair( void ) { int i,nb; char wads[2048]; // change to CString usage ? *wads = 0; char *p1,*p2; entity_t *pEntity; epair_t *pEpair; GSList *wadlist = NULL; face_t *f; brush_t *b; char cleanwadname[QER_MAX_NAMELEN]; char *actualwad; pEntity = (entity_t *)g_FuncTable.m_pfnGetEntityHandle(0); // get the worldspawn ent Sys_Printf("HydraToolz: Searching for in-use wad files...\n"); for(pEpair = pEntity->epairs; pEpair != NULL; pEpair = pEpair->next) { if (stricmp(pEpair->key,"wad") == 0) { strcpy(wads,pEpair->value); HYDRA_ConvertDOSToUnixName(wads,wads); Sys_Printf("HydraToolz: Current wad key is \"%s\"!\n",wads); // ok, we got the list of ; delimited wads, now split it into a GSList that contains // just the wad names themselves. p1 = wads; do { p2 = strchr(p1,';'); if (p2) *p2 = 0; // swap the ; with a null terminator if (strchr(p1,'/') || strchr(p1,'\\')) { HYDRA_ExtractFileName(p1,cleanwadname); wadlist = AddToWadList (wadlist, NULL, cleanwadname); } else { wadlist = AddToWadList (wadlist, NULL, p1); } if (p2) p1 = p2+1; // point back to the remainder of the string else p1 = NULL; // make it so we exit the loop. } while (p1); // ok, now we have a list of wads in GSList. // now we need to add any new wadfiles (with their paths) to this list // so scan all brushes and see what wads are in use // FIXME: scan brushes only in the region ? break; // we don't need to process any more key/pairs. } } if (!*wads) Sys_Printf("HydraToolz: No \"wad\" keypair wound in worldspawn\n"); nb = g_FuncTable.m_pfnAllocateActiveBrushHandles(); for( i = 0; i < nb; i++ ) { b = (brush_t *)g_FuncTable.m_pfnGetActiveBrushHandle(i); if (b->patchBrush) // patches in halflife ? { wadlist = AddToWadList(wadlist, b->pPatch->pShader->getName(),NULL); } else { for (f=b->brush_faces ; f ; f=f->next) { wadlist = AddToWadList(wadlist, f->pShader->getName(),NULL); } } } g_FuncTable.m_pfnReleaseActiveBrushHandles(); nb = g_FuncTable.m_pfnAllocateSelectedBrushHandles(); for( i = 0; i < nb; i++ ) { b = (brush_t *)g_FuncTable.m_pfnGetSelectedBrushHandle(i); if (b->patchBrush) // patches in halflife ? { wadlist = AddToWadList(wadlist, b->pPatch->pShader->getName(),NULL); } else { for (f=b->brush_faces ; f ; f=f->next) { wadlist = AddToWadList(wadlist, f->pShader->getName(),NULL); } } } g_FuncTable.m_pfnReleaseSelectedBrushHandles(); Sys_Printf("HydraToolz: Rebuilding worldspawn's \"wad\" key-pair...\n"); // Now we have a complete list of wadnames (without paths) so we just have to turn this // back to a ; delimited list. *wads = 0; while (wadlist) { // skip wad files if they start with "common-" if (strnicmp((char *)wadlist->data,"common-",7) == 0) { Sys_Printf("HydraToolz: Skipping radiant/user-supplied wad file %s\n",(char *)wadlist->data); } else { if (wads[0]) strcat(wads,";"); actualwad = vfsGetFullPath((char *)wadlist->data, 0, 0); if (actualwad) { strcat(wads, actualwad); } else { Sys_Printf("HydraToolz: WARNING: could not locate wad file %s\n",(char *)wadlist->data); strcat(wads, (char *)wadlist->data); } } free (wadlist->data); wadlist = g_slist_remove (wadlist, wadlist->data); } // store the wad list back in the worldspawn. if (*wads) { //free(pEpair->value); //pEpair->value = strdup(wads); SetKeyValue(pEntity, "wad", wads); Sys_Printf("HydraToolz: Setting worldspawn \"wad\" key value to \"%s\"\n",wads); } Sys_Printf("HydraToolz: Finished rebuilding wad keypair!\n"); } // ============================================================================= // PLUGIN INTERFACE STUFF // plugin name const char *PLUGIN_NAME = "HydraToolz"; // commands in the menu const char *PLUGIN_COMMANDS = "About...;Create/Update WAD keypair"; const char *PLUGIN_ABOUT = "HydraToolz v1.0 for GTKRadiant\n\n" "By Hydra!"; extern "C" void* WINAPI QERPlug_GetFuncTable () { return &g_FuncTable; } const char* QERPlug_Init (void* hApp, void *pWidget) { return "HydraToolz for GTKRadiant"; // do we need this ? hmmm } const char* QERPlug_GetName() { return (char*)PLUGIN_NAME; } const char* QERPlug_GetCommandList() { return PLUGIN_COMMANDS; } extern "C" void QERPlug_Dispatch(const char* p, vec3_t vMin, vec3_t vMax, bool bSingleBrush) { if(!strcmp(p, "Create/Update WAD keypair")) UpdateWadKeyPair(); else if(!strcmp(p, "About...")) g_FuncTable.m_pfnMessageBox(NULL, PLUGIN_ABOUT, "About", MB_OK, NULL); } // ============================================================================= // SYNAPSE CSynapseServer* g_pSynapseServer = NULL; CSynapseClientHydraToolz g_SynapseClient; #if __GNUC__ >= 4 #pragma GCC visibility push(default) #endif extern "C" CSynapseClient* SYNAPSE_DLL_EXPORT Synapse_EnumerateInterfaces( const char *version, CSynapseServer *pServer ) { #if __GNUC__ >= 4 #pragma GCC visibility pop #endif if (strcmp(version, SYNAPSE_VERSION)) { Syn_Printf("ERROR: synapse API version mismatch: should be '" SYNAPSE_VERSION "', got '%s'\n", version); return NULL; } g_pSynapseServer = pServer; g_pSynapseServer->IncRef(); Set_Syn_Printf(g_pSynapseServer->Get_Syn_Printf()); g_SynapseClient.AddAPI(PLUGIN_MAJOR, "HydraToolz", sizeof(_QERPluginTable)); g_SynapseClient.AddAPI(RADIANT_MAJOR, NULL, sizeof(g_FuncTable), SYN_REQUIRE, &g_FuncTable); g_SynapseClient.AddAPI(VFS_MAJOR, "wad", sizeof(g_FileSystemTable), SYN_REQUIRE, &g_FileSystemTable); g_SynapseClient.AddAPI(ENTITY_MAJOR, NULL, sizeof(g_EntityTable), SYN_REQUIRE, &g_EntityTable); return &g_SynapseClient; } bool CSynapseClientHydraToolz::RequestAPI(APIDescriptor_t *pAPI) { if (!strcmp(pAPI->major_name, PLUGIN_MAJOR)) { _QERPluginTable *pTable = static_cast<_QERPluginTable*>(pAPI->mpTable); pTable->m_pfnQERPlug_Init = QERPlug_Init; pTable->m_pfnQERPlug_GetName = QERPlug_GetName; pTable->m_pfnQERPlug_GetCommandList = QERPlug_GetCommandList; pTable->m_pfnQERPlug_Dispatch = QERPlug_Dispatch; return true; } Syn_Printf("ERROR: RequestAPI( '%s' ) not found in '%s'\n", pAPI->major_name, GetInfo()); return false; } const char* CSynapseClientHydraToolz::GetInfo() { return "HydraToolz plugin built " __DATE__ " " RADIANT_VERSION; }