# Microsoft Developer Studio Project File - Name="PrtView" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=PrtView - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "PrtView.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "PrtView.mak" CFG="PrtView - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "PrtView - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "PrtView - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "PrtView" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "PrtView - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=df.exe # ADD BASE F90 /include:"Release/" # ADD F90 /include:"Release/" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\STLport\stlport" /I "..\..\..\libxml2\include" /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /D "NDEBUG" /D "GTK_PLUGIN" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL" # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL" # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /subsystem:windows /dll /machine:I386 /def:".\PrtView.def" /libpath:"..\..\..\gtk2-win32\lib" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Copy to dir... PostBuild_Cmds=copy Release\PrtView.dll "..\..\install\plugins" # End Special Build Tool !ELSEIF "$(CFG)" == "PrtView - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=df.exe # ADD BASE F90 /include:"Debug/" # ADD F90 /browser /include:"Debug/" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /ZI /Od /I "..\..\..\STLport\stlport" /I "..\..\..\libxml2\include" /I "..\..\libs" /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\..\..\gtk2-win32\lib\gtk-2.0\include" /I "..\..\..\gtk2-win32\include\gtk-2.0" /I "..\..\..\gtk2-win32\include\gtk-2.0\gdk" /I "..\..\..\gtk2-win32\include\pango-1.0" /I "..\..\..\gtk2-win32\include\atk-1.0" /D "_DEBUG" /D "GTK_PLUGIN" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL" # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL" # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 glib-2.0.lib gobject-2.0.lib gdk-win32-2.0.lib gtk-win32-2.0.lib pango-1.0.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:".\PrtView.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Copy to dir... PostBuild_Cmds=copy Debug\PrtView.dll "..\..\install\plugins" # End Special Build Tool !ENDIF # Begin Target # Name "PrtView - Win32 Release" # Name "PrtView - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\AboutDialog.cpp # End Source File # Begin Source File SOURCE=.\ConfigDialog.cpp # End Source File # Begin Source File SOURCE=.\LoadPortalFileDialog.cpp # End Source File # Begin Source File SOURCE=.\Portals.cpp # End Source File # Begin Source File SOURCE=.\PrtView.cpp # End Source File # Begin Source File SOURCE=.\PrtView.def # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\PrtView.rc # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\AboutDialog.h # End Source File # Begin Source File SOURCE=.\ConfigDialog.h # End Source File # Begin Source File SOURCE=.\LoadPortalFileDialog.h # End Source File # Begin Source File SOURCE=.\Portals.h # End Source File # Begin Source File SOURCE=.\PrtView.h # End Source File # Begin Source File SOURCE=.\PrtView2.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\PrtView.rc2 # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project