/* PrtView plugin for GtkRadiant Copyright (C) 2001 Geoffrey Dewan, Loki software and qeradiant.com This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _PORTALS_H_ #define _PORTALS_H_ #include #include "irender.h" #include "renderable.h" #include "math/vector.h" class CBspPoint { public: float p[3]; }; class CBspPortal { public: CBspPortal(); ~CBspPortal(); protected: public: CBspPoint center; unsigned point_count; CBspPoint *point; CBspPoint *inner_point; float fp_color_random[4]; float min[3]; float max[3]; float dist; bool hint; bool Build(char *def); }; #define PATH_MAX 260 typedef guint32 PackedColour; #define RGB(r, g, b) ((guint32)(((guint8) (r) | ((guint16) (g) << 8))|(((guint32) (guint8) (b)) << 16))) #define GetRValue(rgb) ((guint8)(rgb)) #define GetGValue(rgb) ((guint8)(((guint16)(rgb)) >> 8)) #define GetBValue(rgb) ((guint8)((rgb)>>16)) class CPortals { public: CPortals(); ~CPortals(); protected: public: void Load(); // use filename in fn void Purge(); void FixColors(); char fn[PATH_MAX]; int zbuffer; int polygons; int lines; bool show_3d; bool aa_3d; bool fog; PackedColour color_3d; float width_3d; // in 8'ths float fp_color_3d[4]; PackedColour color_fog; float fp_color_fog[4]; float trans_3d; float clip_range; bool clip; bool show_2d; bool aa_2d; PackedColour color_2d; float width_2d; // in 8'ths float fp_color_2d[4]; CBspPortal *portal; int *portal_sort; bool hint_flags; // CBspNode *node; unsigned int node_count; unsigned int portal_count; }; class CubicClipVolume { public: Vector3 cam, min, max; }; class CPortalsDrawSolid : public OpenGLRenderable { public: mutable CubicClipVolume clip; void render(RenderStateFlags state) const; }; class CPortalsDrawSolidOutline : public OpenGLRenderable { public: mutable CubicClipVolume clip; void render(RenderStateFlags state) const; }; class CPortalsDrawWireframe : public OpenGLRenderable { public: void render(RenderStateFlags state) const; }; class CPortalsRender : public Renderable { public: CPortalsDrawSolid m_drawSolid; CPortalsDrawSolidOutline m_drawSolidOutline; CPortalsDrawWireframe m_drawWireframe; void renderSolid(Renderer& renderer, const VolumeTest& volume) const; void renderWireframe(Renderer& renderer, const VolumeTest& volume) const; }; extern CPortals portals; extern CPortalsRender render; void Portals_constructShaders(); void Portals_destroyShaders(); void Portals_shadersChanged(); #endif // _PORTALS_H_