/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined( INCLUDED_ITEXTURES_H ) #define INCLUDED_ITEXTURES_H #include "iimage.h" #include "generic/constant.h" struct qtexture_t; class LoadImageCallback { typedef Image* ( *LoadFunc )( void* environment, const char* name ); public: void* m_environment; LoadFunc m_func; LoadImageCallback( void* environment, LoadFunc func ) : m_environment( environment ), m_func( func ){ } Image* loadImage( const char* name ) const { return m_func( m_environment, name ); } }; inline bool operator==( const LoadImageCallback& self, const LoadImageCallback& other ){ return self.m_environment == other.m_environment && self.m_func == other.m_func; } inline bool operator<( const LoadImageCallback& self, const LoadImageCallback& other ){ return self.m_environment < other.m_environment || ( !( other.m_environment < self.m_environment ) && self.m_func < other.m_func ); } class TexturesCacheObserver { public: virtual void unrealise() = 0; virtual void realise() = 0; }; class TexturesCache { public: INTEGER_CONSTANT( Version, 1 ); STRING_CONSTANT( Name, "textures" ); virtual LoadImageCallback defaultLoader() const = 0; virtual Image* loadImage( const char* name ) = 0; virtual qtexture_t* capture( const char* name ) = 0; virtual qtexture_t* capture( const LoadImageCallback& load, const char* name ) = 0; virtual void release( qtexture_t* texture ) = 0; virtual void attach( TexturesCacheObserver& observer ) = 0; virtual void detach( TexturesCacheObserver& observer ) = 0; }; #include "modulesystem.h" template class GlobalModule; typedef GlobalModule GlobalTexturesModule; template class GlobalModuleRef; typedef GlobalModuleRef GlobalTexturesModuleRef; inline TexturesCache& GlobalTexturesCache(){ return GlobalTexturesModule::getTable(); } #endif