/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined( INCLUDED_RENDERABLE_H ) #define INCLUDED_RENDERABLE_H #include "generic/constant.h" class Shader; class OpenGLRenderable; class LightList; class Matrix4; class Renderer { public: enum EHighlightMode { eFace = 1 << 0, /*! Full highlighting. */ ePrimitive = 1 << 1, }; enum EStyle { eWireframeOnly, eFullMaterials, }; virtual void PushState() = 0; virtual void PopState() = 0; virtual void SetState( Shader* state, EStyle mode ) = 0; virtual const EStyle getStyle() const = 0; virtual void Highlight( EHighlightMode mode, bool bEnable = true ) = 0; virtual void setLights( const LightList& lights ){ } virtual void addRenderable( const OpenGLRenderable& renderable, const Matrix4& world ) = 0; }; class VolumeTest; class Renderable { public: STRING_CONSTANT( Name, "Renderable" ); virtual void renderSolid( Renderer& renderer, const VolumeTest& volume ) const = 0; virtual void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const = 0; virtual void renderComponents( Renderer&, const VolumeTest& ) const { } virtual void viewChanged() const { } }; #endif