/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined ( INCLUDED_UNDOLIB_H ) #define INCLUDED_UNDOLIB_H #include "iundo.h" #include "mapfile.h" #include "warnings.h" #include "generic/callback.h" template class BasicUndoMemento : public UndoMemento { Copyable m_data; public: BasicUndoMemento( const Copyable& data ) : m_data( data ){ } void release(){ delete this; } const Copyable& get() const { return m_data; } }; template class ObservedUndoableObject : public Undoable { typedef Callback ImportCallback; Copyable& m_object; ImportCallback m_importCallback; UndoObserver* m_undoQueue; MapFile* m_map; public: ObservedUndoableObject( Copyable & object, const ImportCallback &importCallback ) : m_object( object ), m_importCallback( importCallback ), m_undoQueue( 0 ), m_map( 0 ) { } ~ObservedUndoableObject(){ } MapFile* map(){ return m_map; } void instanceAttach( MapFile* map ){ m_map = map; m_undoQueue = GlobalUndoSystem().observer( this ); } void instanceDetach( MapFile* map ){ m_map = 0; m_undoQueue = 0; GlobalUndoSystem().release( this ); } void save(){ if ( m_map != 0 ) { m_map->changed(); } if ( m_undoQueue != 0 ) { m_undoQueue->save( this ); } } UndoMemento* exportState() const { return new BasicUndoMemento( m_object ); } void importState( const UndoMemento* state ){ save(); m_importCallback( ( static_cast*>( state ) )->get() ); } }; template class UndoableObject : public Undoable { Copyable& m_object; UndoObserver* m_undoQueue; MapFile* m_map; public: UndoableObject( Copyable& object ) : m_object( object ), m_undoQueue( 0 ), m_map( 0 ) {} ~UndoableObject(){ } void instanceAttach( MapFile* map ){ m_map = map; m_undoQueue = GlobalUndoSystem().observer( this ); } void instanceDetach( MapFile* map ){ m_map = 0; m_undoQueue = 0; GlobalUndoSystem().release( this ); } void save(){ if ( m_map != 0 ) { m_map->changed(); } if ( m_undoQueue != 0 ) { m_undoQueue->save( this ); } } UndoMemento* exportState() const { return new BasicUndoMemento( m_object ); } void importState( const UndoMemento* state ){ save(); m_object = ( static_cast*>( state ) )->get(); } }; #endif